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Arrow Entity Loot Drop v1.2.0 [1.19.4]

Changelog

In this version:

  • Updated to 1.19.4
  • Changed config fields to be 2 floats:
    • arrowBreakingChance: The chance an Arrow stored in an Entity will NOT drop. Range: 0-1 (0%-100%)
    • preserveNonDefaultChance: The chance of the non-default arrow persisting when dropped after entity kill. Range: 0-1 (0%-100%)
  • Default drop rates are now (both configurable) after an entity dies which you previously shot:
    • 25% you lose the arrow
    • 50% it drops as a regular arrow
    • 25% it drops and retains its type (spectral, tipped)

Files

arrow-entity-loot-drop-1.2.0+1.19.4.jar(202.28 KiB) Primary Download

External resources



Project members

Pepperoni-Jabroni

Owner


Technical information

License
MPL-2.0
Client side
unsupported
Server side
required
Project ID