
Arthritis
ArchivedA mod that aims to make your experience more challenging by adding new mechanics such as bleeding, fractures, and other nuisances to spice up your playthroughs
599downloads
9followers
599downloads
9followers
Arthritis has been archived. Arthritis will not receive any further updates unless the author decides to unarchive the project.
All versions
0.0.9-alpha
Alpha
Arthritis 0.0.9-alphalast year 238
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Changes
Added (+)
- Drying Net drying particle
- Drying Net can now dry in other dimensions
- Drying rate now add
2.0to the multiplier ifDimensionType.ultraWarmistrue - Drying now have a
4.0passive brightness ifDimensionType.hasCeilingistrue - Chopping Block chopping particle
- Bleed particle
- Fracture & Cripple infliction now plays a sound (Test)
- Insomnia can now cause hallucinations
- Insomnia now increase damage taken by 5% each level
- Spears now gain
+1.0player.entity_interaction_range - Knives now gain
-0.5player.entity_interaction_range(Test) - Jade compatibility
- JEI compatibility
Neutral (~)
- License rollback from
CC-BY-ND-4.0toAll Rights Reserved - Drying Net rewrite (again)
- Extended progress of getting stick from log from
log - planks (4) - sticks (2)tolog - planks (4)- stair - slabs (2) - sticks (4) - Extended
RideableEntityhitbox (this is used for sitting on Chopping Block) width from0.5to1.0 - Chopping Block now prioritize item in the main hand to store item and prioritize offhand as the interact item
Removed (-)
- Removed Drying Net drying rate indicator (You can use Jade to see it or count every time drying particle is emmited as percentage)
- Drying rate no longer clamps the maximum value
- Removed Herobrine but not his remain (get some rest)
Fixes
- Fixed attribute stacking
- Fixed unable to sit on Chopping Block after shift-clicking it
- Fixed Fracture infliction from breaking blocks ignoring
disableFractureconfig
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QFfrirkq:BDIfqzkP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QFfrirkq:BDIfqzkP"
}
