đž New Mod Update đž
Fresh update packed with critical fixes!
đ Bug Fixes
- đ§Ź Fixed attribute-related issues
- đ Fixed entity tick list processing
- đ§ Fixed client-side logic bugs
- đşď¸ Fixed incorrect refmap
- đť Fixed ghost entities remaining after removal
- đ§ Fixed climbing fall damage calculation
đ§ Other Changes
- đ§š Worked on reducing memory leaks
Update now for smoother and more stable gameplay! đ
đž New Mod Update đž
Fresh update packed with critical fixes!
đ Bug Fixes
- đ§Ź Fixed attribute-related issues
- đ Fixed entity tick list processing
- đ§ Fixed client-side logic bugs
- đşď¸ Fixed incorrect refmap
- đť Fixed ghost entities remaining after removal
- đ§ Fixed climbing fall damage calculation
đ§ Other Changes
- đ§š Worked on reducing memory leaks
Update now for smoother and more stable gameplay! đ
đž New Mod Update đž
Fresh update packed with critical fixes!
đ Bug Fixes
- đ§Ź Fixed attribute-related issues
- đ Fixed entity tick list processing
- đ§ Fixed client-side logic bugs
- đşď¸ Fixed incorrect refmap mappings
- đť Fixed ghost entities remaining after removal
- đ§ Fixed climbing fall damage calculation
đ§ Other Changes
- đ§š Worked on reducing memory leaks
Update now for smoother and more stable gameplay! đ
đž New Mod Update đž
Fresh update packed with critical fixes!
đ Bug Fixes
- đ§Ź Fixed attribute-related issues
- đ Fixed entity tick list processing
- đ§ Fixed client-side logic bugs
- đşď¸ Fixed incorrect refmap
- đť Fixed ghost entities remaining after removal
- đ§ Fixed climbing fall damage calculation
đ§ Other Changes
- đ§š Worked on reducing memory leaks
Update now for smoother and more stable gameplay! đ
đž New Mod Update đž
Major compatibility improvements and performance enhancements!
đ Bug Fixes
- Fixed VMP crash with Connector mod
- Fixed Shulkers & Boats collision conflict with Lithium (temporarily made synchronous)
- Fixed deadlock issues with Lithium
- Fixed brain memory issues
- Fixed block drops in Create mod (neoforge)
⨠New Features
- (Experimental) Added async random ticks for better performance
- Added support for Cupboard mod
⥠Performance Improvements
- Improved async spawn performance
đ Special Thanks
Big thanks to ishland for helping us fix the Lithium deadlock issues!
Update now for better mod compatibility and performance! đ
đž Mod Update đž
New version with important fixes and performance improvements!
⨠New Features & Improvements
- â
Significantly reworked async spawning (
async spawn), which is now enabled by default. This update includes async despawning to reduce load when removing entities andasyncCreateStateto optimize their spawning process. - đ§ Enabled the
lithium inactive_navigationsoption for better performance with the Lithium mod.
đ Bug Fixes
- âď¸ Fixed incompatibility with VMP when
asyncspawnis enabled (and more). - 𩹠Fixed the
tickStatusEffectsbug. - đŻ Fixed a
NullPointerExceptionin Sensors. - đĽ Fixed Carpet mod's optimized TNT explosions.
- đ Fixed a bug in
EntityList. - đš Fixed the
move to targetlogic. - đŚ Fixed the
FoxBreedmechanic.
đ§ Other Changes
- đť Major code refactoring and optimization.
Update now for a more stable and performant experience! đ



