Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
🧠 [Attract To Sound] – Advanced AI & Stealth Overhaul
Tired of mobs that see with the back of their heads? Crave a true stealth experience where every sound and shadow matters? This mod overhauls mob AI, turning mindless monsters into intelligent hunters with realistic senses.
[Attract To Sound] makes hostile mobs react to the world with unparalleled realism. Mobs now rely on dynamic sound detection, a configurable line-of-sight system (FOV), and a deep stealth system that factors in light, movement, weather, and camouflage.
Survive in a world where mobs don't just see you—they hunt you.
✨ Core Features: A Complete Detection Overhaul
👁️ True Line of Sight & Field of View (FOV)
- Realistic Vision: Mobs no longer have 360° x-ray vision. Each mob has a unique, configurable Field of View, turning stealth from a gimmick into a core mechanic.
- Backstabs & Sneak Attacks: Attacking a mob from outside its FOV grants a 20% damage bonus, rewarding tactical positioning.
- Fully Configurable: Define custom FOV angles for any mob via config. Exclude specific bosses to preserve their unique mechanics.
🔊 Dynamic Sound Detection
- Mobs Hunt Sounds: Hostile mobs investigate a huge range of sounds—from footsteps and breaking blocks to gunshots and your own voice (with supported voice-chat mods).
- Sound Has Weight & Range: An explosion travels further and is more threatening than a footstep. Configure the detection range and "threat level" of every sound.
- Sound Muffling: Use wool, carpets, and other blocks to build soundproof bases. Sound realistically dampens when passing through solid walls.
🤫 Advanced Stealth & Camouflage
- Light Matters: Stick to the shadows. Your visibility is drastically reduced in low light.
- Movement & Stance: Sneaking and crawling significantly reduce your detection radius compared to running.
- Environmental Factors: Rain and thunderstorms mask your sounds and reduce visibility, providing perfect cover for a stealthy approach.
- Dynamic Camouflage: Wear armor that matches the color of your environment to blend in and reduce your detection range.
🤖 Intelligent Group AI & Pathfinding
- Hunting Parties: Alerted mobs form temporary groups, designate leaders, and investigate strategically instead of swarming mindlessly.
- Smart Scouting: "Scout" mobs on the edge of a group will investigate peripheral sounds first, preventing the entire pack from descending on trivial noises.
🔌 Unparalleled Mod Integration
[Attract To Sound] is built to be the central detection hub for your modpack. It includes out-of-the-box support for:
- Gun Mods: Gunshots from TacZ Guns, Scorched Guns, MrCrayfish's Gun Mod, and more are treated as high-threat sound events.
- Simple Voice Chat: Your microphone is an input. Whispering is stealthy, but shouting will draw every mob in the area.
- Parcool: Dashing, rolling, and sliding create sound, adding risk to your acrobatic maneuvers.
- Any Modded Mob or Sound: The config files allow you to add detection rules for any entity, sound, or block from any other mod.
🚀 Installation & Configuration
- Install Forge or Fabric for your Minecraft version.
- Download [Attract To Sound] and place the
.jar
file in your/mods
folder. - (Optional) Install supported mods like Simple Voice Chat for enhanced integration.
- Launch the game! For customization, edit the extensively commented
config/soundattract-common.toml
file.
⚙️ Configuration Highlights
Your entire experience is fine-tuned in the config/soundattract-common.toml
file. Here are the key sections:
[general]
: Core AI settings, performance toggles, and group AI behavior (group size, speed, etc.).[Mobs]
: The master list of which mobs are affected by the mod. Add any modded mob here![sound_attract_main.fov]
: Control how mobs see. Set custom FOV angles for specific mobs or exclude them entirely.[sound_attract_main.general_stealth_settings]
: The heart of the stealth system. Adjust base detection ranges for standing, sneaking, and crawling.[sound_attract_main.environmental_factors]
: Make light and weather matter. Tweak how darkness and rain affect your visibility.[sound_attract_main.camouflage_system]
: Configure how armor, held items, and enchantments affect your detection range.[muffling]
&[sound_defaults]
: The "sound" in Sound Attract. Define how blocks muffle sound and set the default range and threat of every noise.[specialMobProfilesRaw]
: Create unique AI profiles for specific mobs, overriding their default detection and sound reactions.
❓ FAQ
- Does it work with other modded mobs?
Yes—just add their entity IDs to theattractedEntities
list in the config. - Can I disable features like voice chat or camouflage?
Yes, every feature has a simpleenable = true/false
toggle in the config. - Is it multiplayer compatible?
Absolutely. All logic runs server-side, so clients cannot cheat the system. - What is the performance impact?
The mod is optimized with dynamic scan rates and caching. You can fine-tune performance settings likescanCooldownTicks
to suit any server.
Be smart, be quiet, and use the environment to your advantage.
Because now, every sound you make could be your last.
🔗 Download & Links
- Issues & Support: GitHub Issues or comments on the mod page.
- Community: Join our Discord Server for real-time support and updates.
📸 Media
Banner Credits:
- Scene: Made by Sylsatra.
- Majungasaurus: by Kaputlobster
- Dsungaripterus: by Kaputlobster
- Rope: by xenosmashgames
- Steve: free BlenderKit model