Compatibility
Minecraft: Java Edition
1.21.11
1.21.1
1.20–1.20.1
1.19–1.19.2
1.18.x
Platforms
Supported environments
Client and server
Tags
Creators
Details
Licensed GPL-3.0-only
Published last year
Changelog
The Raid Update - 6.1.0
Changelog:
- RAID can now be triggered by both sound and scent. The behavior will change when "edgeMobSmartBehavior" is activated in the new RAID configuration.
- During the preparation phase of a RAID, a significant number of zombies and skeletons will be summoned to strengthen the attack. Be sure to check the new RAID config for options to customize their settings.
- I’ve made substantial enhancements to performance:
- Implemented Dijkstra's Algorithm and FlowFields to improve the performance of pathfinding for multiple mobs.
- Nearby mobs will now share stealth and scent capabilities.
- Leveraged Guava's built-in CacheBuilder for more efficient cache management.
Files
forge_soundattract_1.20.1-6.1.0.jar(684.23 KiB) Primary
Metadata
Release channel
ReleaseVersion number
6.1.0Loaders
Forge
Game versions
1.20.1Environment
Client and server, required on both
![Attract to Sound ([NEO]Forge/Fabric): Sound & Stealth.](https://cdn.modrinth.com/data/zZluixcp/a53dfc770330e72a23452499f86e616adbe13ae3_96.webp)

