0.1.0
Compatibility
Changes
Attribute Adventure — Update Changelog
New Features
Skill System
Added a Skill System. Players can now view their current skills by opening the Slot UI/Skill UI. The skill design references elements from Monster Hunter 5th generation, and skills have also been localized.
Players can now add decorations to equipment that has available slots. The slot logic follows that of Monster Hunter.

Defense System
The original defense system has been replaced with the defense mechanics from Monster Hunter Rise. Additionally, elemental resistances have been introduced to reduce elemental damage taken by players.

Items

Detailed adjustments
using more Monster Hunter textures to match the Monster Hunter aesthetic, and resetting some effects.

Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1HeD6VTH:jBmM9kp9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1HeD6VTH:jBmM9kp9"
}

