Release 4.1.0
- Add more configurable speeds via /gamerule
- minecartMaxSpeed: Generic max speed for all carts unless overridden
- minecartMaxSpeedPlayerRider: If not 0, overrides speed only for player ridden carts
- minecartMaxSpeedOtherRider: If not 0, overrides speed only for non-player ridden carts
- minecartMaxSpeedEmptyRider: If not 0, overrides speed only for rideable carts that are empty
- (Removed gamerule aceCartSpeed)
Release 4.0.0
- Rebase mod on improved minecarts experiment
- The experimental code will be activated for all carts
- Rideable carts will be set to /gamerule aceCartSpeed (default 20) blocks per second
- All other carts will be set to 8 blocks per second speed
- Due to the new minecart experiment we now have the following features
- Full-Speed around corners
- Full-Speed around hills
- Consistent Jumps
- Perfect 1-tile brakes
- ROLLER COASTER MECHANICS
Release 3.1 / 3.1.1
- [!] Improve brakes for ridden carts
- Brakes now always stop a ridden cart in exactly 1 brake tile
- Brakes now stop the cart in the 2nd half of the tile
- Even freestanding brakes do this now
- The change makes brakes MUCH more consistent
- This allows building reliable 1-tile stations / cart holders on 1-tile inclines!
- But this is also a breaking change
- If you want to slow down your ridden cart, try detector rails
- If you want more, message me here: https://github.com/audaki/minecraft-cart-engine/issues
Release 3.0
Release-Video
https://www.youtube.com/watch?v=i9WxH_ehMRo
Changes included from Release 3.0
- 34m/s speed in all directions
- Now works full-speed on slopes & inclines
- Now works full-speed on diagonals
- Faster Direction Changes
Compatibility
- Minecraft 1.17 up to Minecraft 1.21+
- Fabric Loader 1.14.20 up to Fabric Loader 1.15.11+
- Java 17 up to Java 22+
Release 3.1
- [!] Improve brakes for ridden carts
- Brakes now always stop a ridden cart in exactly 1 brake tile
- Brakes now stop the cart in the 2nd half of the tile
- Even freestanding brakes do this now
- The change makes brakes MUCH more consistent
- This allows building reliable 1-tile stations / cart holders on 1-tile inclines!
- But this is also a breaking change
- If you want to slow down your ridden cart, try detector rails
- If you want more, message me here: https://github.com/audaki/minecraft-cart-engine/issues
- (Built for Minecraft 1.20.3 - 1.20.6+, 1.21+, Java 17 - 22+)
Release 3.0
Release-Video
https://www.youtube.com/watch?v=i9WxH_ehMRo
Changes included from Release 3.0
- 34m/s speed in all directions
- Now works full-speed on slopes & inclines
- Now works full-speed on diagonals
- Faster Direction Changes
Audaki Cart Engine - Release 3.0
Video
https://www.youtube.com/watch?v=i9WxH_ehMRo
New in Release 3.0
- 34m/s speed in all directions
- Now works on slopes & inclines
- Now works on diagonals
- Faster Direction Changes
Other Features
- 100% glitch-free
- Redstone builds unaffected
- Hand-Designed & Play-Tested
- Designed for Vanilla Survival
- Fabric Only
- Vanilla parity: When falling down after rail on a cliff the behaviour is now vanilla, that means you can now fall down from a cliff to a perpendicular rail track.
- A little more slowdown before descending rails. Due to the vanilla parity you now start descending with 8m/s instead of 9.2m/s
- A little more slowdown before detector / activator rails. On and directly before detector/activator rails you also move with 8m/s instead of 9.2m/s now.
- Mod Compatibility: We only overwrite the moveOnRail function now when there is actually a LivingEntity riding the cart
- (technical) Mixin is targeting AbstractMinecartEntity again so we can inject and cancel the overwrite
- Built for Minecraft 1.19.4
- Starting with this version only mc 1.19+ receives mod updates (2.0.1 is very stable for mc 1.18 and 1.17)
- (technical) Refactored mixin to target MinecartEntity directly instead of AbstractMinecartEntity, therefore potentially increasing compatibility to other mods even more
- Built for Minecraft 1.19.4