Tags
Creators
Details
Licensed LGPL-3.0-or-later
Published 4 years ago
All versions
4.0.0-beta2
Beta
AutoModpack 4.0.0-beta2 fabric2 years ago 36
Compatibility
Minecraft: Java Edition
1.18.x
Platform
Fabric
Supported environments
Client and server
Changes
Changes
- Added support to 1.20.6 and 1.21, dropped support for 1.19.3
- Fixed 1.18.2 forge crash #221
- Fixed
autoExcludeServerSideModsit should now work properly again (fabric only feature) #215 - Fixed bug where joining to singleplayer world was impossible #219
- Fixed bug where editable files would get downloaded anyway #233
- Fixed bug which led to redownloading all the files on update
- Fixed crashes when (dupe) mod got updated while it is in default mods directory New behavior of duplicated files from default mods folder and automodpack modpack mods folder should work like this: it moves what it can move if the client mod is a duplicate of what modpack contains then it removes it from client so that you dont need to restart game just when you launched it and modpack get updated - basically having these mods separately allows for seamless updates if you have client mods which require specific mod which is also a duplicate of what modpack contains it should stay if it works in different way please report its a bug
- Fixed bug where if you had 2 or more exactly same files they might have failed to download
- Fixed bug where if in modpack was only one file, modpack was not available to download #230
- Fixed bug where mods didn't download from curseforge
- Updated Ukrainian and Russian translations - Courtesy belkinPNG
- Improvements to selfupdater
- Changed icon - Courtesy HyperDraw
- Added nag messages #236
- Other minior improvements to code, fixing #218 #242 #220 #222 #218
What's Changed
- Fixed russian and ukrainian translations by @belkinPNG in https://github.com/Skidamek/AutoModpack/pull/235
- [ImgBot] Optimize images by @imgbot in https://github.com/Skidamek/AutoModpack/pull/241
New Contributors
- @belkinPNG made their first contribution in https://github.com/Skidamek/AutoModpack/pull/235
Full Changelog: https://github.com/Skidamek/AutoModpack/compare/v4.0.0-beta1...v4.0.0-beta2
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:k68glP2e:JKMR5vpe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:k68glP2e:JKMR5vpe"
}

