Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
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Changelog
v0.1.5
☢️ Breaking Changes
- NOTE: If you have an existing world you must delete your old avp config for some changes in this update to take effect.
✨ What's New
- N/A
♻️ Changes
- Updated deepslate titanium ore texture to be more consistent with other deepslate ores.
- Xenomorphs now only move 10% faster instead of 20% faster when chasing a target.
- Significantly improved hit registration for all hitscan-based weaponry.
- Queens no longer despawn under any circumstances.
- Queens no longer immediately place a resin block down beneath wherever they are standing.
- Chestbursters, facehuggers and ovomorphs no longer count towards the hive's overall health.
- These aliens will no longer count towards the hive boss bar.
- They also will not keep the hive alive. If you kill all xenomorphs in the hive, the hive dies, even if there were chestbursters, facehuggers or ovomorphs within the hive.
- If they are left alive under the right conditions, however, they can form an entirely new hive.
- Rebalanced queen resin spread stats to allow queens to spread resin faster and more frequently than drones.
- We want queens to be able to "jump-start" a hive with this change. Previously they were too slow to spread any resin at all.
- All aliens (except queens) will now only naturally spawn in hives.
- This means if there is resin outside a hive, aliens will no longer naturally spawn there.
- Hives must be alive and must not be in an angered state in order for aliens to spawn in them.
- Aliens with a hive no longer despawn if their hive is in an angered state.
- Reduced
MINIMUM_DISTANCE_BETWEEN_HIVES_IN_BLOCKS
from 1024 blocks (64 chunks) to 256 blocks (16 chunks).- This change does not apply retroactively.
- We're reducing the default value so that naturally spawning queens are more common as the default experience.
- Naturally spawning queens now only spawn once in a chunk region.
- The size of the region currently depends on the value of
MINIMUM_DISTANCE_BETWEEN_HIVES_IN_BLOCKS
in the config. - Killing the queen will not allow more natural queens to spawn in that region. Once the region is cleansed, it's cleansed for good.
- Artificial queens/hives can still be made in these regions even after naturally occurring queens have been eradicated.
- The size of the region currently depends on the value of
- Removed
requiresResin
config options, xenomorphs (excluding queens) now always require resin in order to spawn.- We're making this change to allow for players to have consistent experiences, as well as to complement other spawn changes we've made this update.
- If you want to add custom xenomorph spawns, we recommend using third-party mods designed with spawning customization in mind.
- Renamed "Ovamorph" to "Ovomorph".
- These are only display-facing, non-breaking changes. Ovomorphs will have their registry name changed starting with v0.2.0.
- Renamed "Raw Silica" item to "Silicon".
- These are only display-facing, non-breaking changes. Raw Silica will have its registry name changed starting with v0.2.0.
- Renamed "Block of Raw Silica" block to "Block of Silicon".
- These are only display-facing, non-breaking changes. Block of Raw Silica will have its registry name changed starting with v0.2.0.
- Reduced overall block damage dealt by acid by 80%.
- Acid's block damage still scales with the "strength" of acid, which increases when acid entities overlap.
🐞 Fixes
- Fixed the inner jaws of both drones and warriors sticking out of their necks.
- Fixed aliens not checking their surroundings to see if there is enough space to grow.
- Fixed hatched ovomorphs closing up again after re-logging.
- Fixed hatched ovomorphs not closing up again after royal jelly is used on them.
- Fixed 'Imperfect Organism' advancement not including alternative strains of aliens or royal aliens.
- Fixed 'Eggsploration Time' advancement not being granted when shearing royal or non-regular strain ovomorphs.
- Fixed 'Regicide' advancement not being granted when killing non-regular strain praetorians or queens.
- Fixed 'Xenocide' advancement not including alternative strains of aliens or royal aliens.
- Fixed mobs dying to chestbursting even after switching to peaceful difficulty.
- Fixed royal jelly item not triggering player hand swing animation when used.
- Fixed royal jelly item being consumed when right-clicking non-alien entities.
- Fixed royal jelly block item not triggering player hand swing animation when used.
- Fixed royal jelly block item being consumed when right-clicking non-alien entities.
- Fixed poison jelly item being consumed even if alien is already poisoned.
- Fixed villagers not becoming commissaries (Fabric-only).
- Fixed empty canisters being consumed when right-clicking non-cow entities.
- Fixed industrial furnaces not emitting light while cooking.
- Fixed shift-clicking not working with industrial furnace.
- Fixed marines always wandering around immediately when spawned in or when loading into the world.
- Fixed guns rendering a muzzle flash in inventories.
- Fixed multiple guns in inventory playing animations if the guns are copies of each other.
- Fixed trip mine block texture dimensions not being powers of 2.
- Fixed ovomorphs spawned from queens not persisting.
- Fixed facehuggers and xenomorphs lunging towards targets even if they aren't looking towards the target.
- Fixed irradiated queens laying eggs when they shouldn't.
- Fixed persistence not carrying over when an alien grows into the next stage.
- Fixed royal aliens not being acid immune.
- Fixed royal aliens not being tagged as aliens.
- Fixed missing name translations for aberrant, irradiated, nether and royal aliens.
- Fixed hive leaders being stuck in warrior form within small hives and not growing into queens.
- Fixed queen spawn checks only checking for nearby queens.
- This created a scenario where a queen could spawn in a loaded chunk next to an unloaded queen in an unloaded chunk.
- Instead, queen spawn attempts will now check for nearby hives instead of nearby queens, as hives are loaded regardless of chunk load state.
- Fixed xenomorphs lunging in-place while attacking a target.
- Fixed by increasing their minimum horizontal lunge distance check from 1 block to 6 blocks.
🛠 Data Pack
- Added
#avp:hated_by_xenomorphs
entity type tag. Includes players, marines and predators. - Added
#avp:drones
entity type tag. - Added
#avp:facehuggers
entity type tag. - Added
#avp:praetorians
entity type tag. - Added
#avp:queens
entity type tag. - Added
#avp:royal_xenomorphs
entity type tag. - Added
#avp:warriors
entity type tag. - Updated
#avp:aliens
entity type tag to include missing#avp:royal_aliens
. - Updated
#avp:xenomorphs
to use#avp:drones
,#avp:queens
,#avp:praetorians
and#avp:warriors
. - Updated
#avp:parasites
to use#avp:facehuggers
. - Updated
#avp:royal_aliens
to use#avp:royal_xenomorphs
. - Updated
#avp:normal_aliens
to include missingavp:royal_chestburster
,avp:royal_facehugger
andavp:royal_ovamorph
. - Updated
avp:aliens/shear_an_ovamorph
advancement to use#avp:ovamorphs
entity type tag instead of just the singleavp:ovamorph
entity type.
🔬 Technical Changes
- N/A
Files
Metadata
Release channel
ReleaseVersion number
0.1.5Loaders
Game versions
1.21.1Downloads
32Publication date
May 10, 2025 at 3:46 AMPublisher

bvanseg
Member