v0.1.8
☢️ Breaking Changes
- N/A
✨ What's New
- N/A
♻️ Changes
- Updated royal facehugger texture.
- Hive boss bars are now stylized based on the hive's variant.
- For example, a nether xenomorph hive will show "Nether Hive" for the boss bar title, and the boss bar color will be red instead of green.
🐞 Fixes
- Fixed an error occurring when attempting to join a server with the AVP mod installed (NeoForge-only).
- Fixed marines not shooting properly after player hit accuracy changes.
- Fixed weapons with piercing having excessive recoil.
- Fixed weapons with piercing not piercing through multiple blocks.
- Fixed aliens not spawning in their respective hive layers.
- Last update we had commented that the hive layering was only effective for natural alien spawns. However, this wasn't actually the case and aliens were not spawning in their correct layers.
- As a recap, the hive is now organized into spherical layers, with:
- warriors spawning on the exterior parts (or deeper) of the hive.
- drones/ovomorphs in the interior middle parts (or deeper) of the hive.
- and then praetorians + the queen in the center of the hive.
🛠 Data Pack
- Added
#avp:chestbursters
entity type tag. - Added
#avp:spawns_in_hive_drone_layer
entity type tag. - Added
#avp:spawns_in_hive_praetorian_layer
entity type tag. - Added
#avp:spawns_in_hive_queen_layer
entity type tag. - Added
#avp:spawns_in_hive_warrior_layer
entity type tag.
🔬 Technical Changes
- Improved bullet piercing accuracy for weapons.
v0.1.7
☢️ Breaking Changes
- N/A
✨ What's New
- Added a new debug command
/avp debug hive layer current
to check which layer of a hive the player is currently in.
♻️ Changes
- Updated female marine model +
hair_5
texture. - Irradiated queens now have a chance of spawning naturally in irradiated biomes.
- Hives are now broken up into layers:
- Every hive is now represented as a "sphere" of influence.
- The sphere consists of different layers. From closest to furthest away from the hive center, the layers are as follows:
- Center Layer (Core). The queen resides here.
- Praetorian Layer. Where Praetorians can naturally spawn.
- Drone Layer. Where drones can naturally spawn. In the future, ovomorphs will be moved here by drones.
- Warrior Layer. Where warriors can naturally spawn.
- Edge Layer. Nothing spawns here, this is the border of the hive.
- Leash Layer. Aliens can exit the core hive (resin area), but still be members of the hive beyond it if they are within this layer.
- Buffer Layer. This is a layer double the width of the core layers + leash layer. No other hives (of the same variant) can form here.
- Currently, this hive layering is only used for natural spawning. Later on the alien AI will have a bias towards resting in their respective layers.
- Aliens can now place resin nodes above blocks they can't replace.
- Previously, aliens could only replace certain blocks with resin nodes. This lead to the alien being unable to put resin nodes down in areas with irreplaceable blocks.
- Now, aliens can place resin nodes in open air blocks above blocks they can't replace, allowing them to spread resin veins in nearly all places.
- Added the following configuration options:
ABERRANT_CHESTBURSTER_SPAWN
ABERRANT_DRONE_SPAWN
ABERRANT_OVAMORPH_SPAWN
ABERRANT_PRAETORIAN_SPAWN
ABERRANT_QUEEN_SPAWN
ABERRANT_WARRIOR_SPAWN
IRRADIATED_DRONE_SPAWN
IRRADIATED_PRAETORIAN_SPAWN
IRRADIATED_QUEEN_SPAWN
IRRADIATED_WARRIOR_SPAWN
- Removed the following configuration options:
NATURAL_SPAWNING_ENABLED
- This config option wasn't actually used in the code.
ADULT_SPAWNING_ENABLED
- Following the recent hive spawning changes, this config option is no longer all that useful.
YOUNG_SPAWNING_ENABLED
- Following the recent hive spawning changes, this config option is no longer all that useful.
REMOVE_VANILLA_SPAWNS
- Highly specific spawn configuration like this option provided is better suited for other mods to handle, not AVP.
MINIMUM_DISTANCE_BETWEEN_HIVES_IN_BLOCKS
- This has now been replaced with
MINIMUM_DISTANCE_BETWEEN_NATURAL_QUEEN_SPAWNS_IN_CHUNKS
, which more accurately describes what the original config option was used for.
- This has now been replaced with
🐞 Fixes
- Fixed uprooted ovomorphs not despawning even if they have already hatched.
- Fixed nether resin nodes having incorrect block properties.
- Fixed irradiated resin, irradiated resin nodes, irradiated resin veins and irradiated resin webs having incorrect block properties.
- Fixed variant aliens being unable to replace enemy variant resin.
- Fixed variant aliens not creating hives near enemy variant hives.
- Fixed variant aliens spawning on resin near enemy variant hives without having a nearby hive of their own to spawn in.
- Fixed variant hives not balancing drone and warrior numbers correctly.
- Fixed variant hives not balancing praetorian numbers correctly.
- Fixed variant hives not balancing queen numbers correctly.
- Fixed nether resin not being flame-resistant and turning into basalt (NeoForge-only).
- Fixed nether resin veins being destroyed when ignited by flamethrowers.
- Fixed aliens spreading resin that belonged to other strains (ex. nether xenomorphs spreading aberrant resin).
- Fixed broken textures appearing when an aberrant queen became irradiated.
- Fixed broken textures appearing when a nether queen became irradiated.
- Fixed nether queens not spawning in the nether.
- Fixed aberrant aliens not naturally spawning on aberrant resin.
- Fixed aberrant aliens not spawning on aberrant resin in the end, nether or overworld.
- Fixed nether aliens not spawning on nether resin in the end or the overworld.
- Fixed normal aliens not spawning on regular resin in the end or the nether.
- Fixed the following resin blocks having incorrect map colors:
- Aberrant Resin
- Aberrant Resin Node
- Aberrant Resin Vein
- Aberrant Resin Web
- Irradiated Resin
- Irradiated Resin Node
- Irradiated Resin Vein
- Irradiated Resin Web
- Resin
- Resin Node
- Resin Vein
- Resin Web
- Fixed the following resin blocks not being flammable (Fabric-only):
- Aberrant Resin
- Aberrant Resin Node
- Irradiated Resin
- Irradiated Resin Node
🛠 Data Pack
- Added
#avp:has_xenomorphs
biome tag. - Added
#avp:is_irradiated
biome tag. - Added
#avp:resin_blocks
block tag. - Added
#avp:resin_nodes
block tag. - Added
#avp:aberrant_resin_replaceable
block tag. - Added
#avp:irradiated_resin_replaceable
block tag. - Added
#avp:nether_resin_replaceable
block tag. - Added
#avp:normal_resin_replaceable
block tag. - Added
#avp:resin_replaceable
block tag.- Allows for controlling which blocks aliens can fully replace with resin.
- Serves as the base for the other resin replaceable tags.
🔬 Technical Changes
- Entity spawn handling code is now shared between Fabric and NeoForge.
- Rewrote alien variant type handling from the ground up.
- Aliens can no longer have multiple variants.
- This rewrite makes handling alien variants far less bug-prone.
v0.1.6
☢️ Breaking Changes
- N/A
✨ What's New
- N/A
♻️ Changes
- Queens no longer forcibly create their own hives regardless of nearby hives.
- Queens may now join an existing hive even if that hive already has a leader.
- This means a hive can have multiple queens. This is intended behavior for a future mechanic.
🐞 Fixes
- Fixed ovomorphs hatching and releasing facehuggers even while they are dead or dying.
- Fixed queens having issues creating new hives.
- Fixed hives not creating praetorians if a queen is present.
- Fixed hives sometimes breaking out into civil wars due to interference from multiple queens and/or hive leaders.
- Please note that this only applies to newer hives and does not apply to existing hives.
- If you have hives undergoing civil wars, one of the hives needs to lose (all xenomorphs in that hive are dead) so that the hive dies.
🛠 Data Pack
- N/A
🔬 Technical Changes
- N/A
v0.1.5
☢️ Breaking Changes
- NOTE: If you have an existing world you must delete your old avp config for some changes in this update to take effect.
✨ What's New
- N/A
♻️ Changes
- Updated deepslate titanium ore texture to be more consistent with other deepslate ores.
- Xenomorphs now only move 10% faster instead of 20% faster when chasing a target.
- Significantly improved hit registration for all hitscan-based weaponry.
- Queens no longer despawn under any circumstances.
- Queens no longer immediately place a resin block down beneath wherever they are standing.
- Chestbursters, facehuggers and ovomorphs no longer count towards the hive's overall health.
- These aliens will no longer count towards the hive boss bar.
- They also will not keep the hive alive. If you kill all xenomorphs in the hive, the hive dies, even if there were chestbursters, facehuggers or ovomorphs within the hive.
- If they are left alive under the right conditions, however, they can form an entirely new hive.
- Rebalanced queen resin spread stats to allow queens to spread resin faster and more frequently than drones.
- We want queens to be able to "jump-start" a hive with this change. Previously they were too slow to spread any resin at all.
- All aliens (except queens) will now only naturally spawn in hives.
- This means if there is resin outside a hive, aliens will no longer naturally spawn there.
- Hives must be alive and must not be in an angered state in order for aliens to spawn in them.
- Aliens with a hive no longer despawn if their hive is in an angered state.
- Reduced
MINIMUM_DISTANCE_BETWEEN_HIVES_IN_BLOCKS
from 1024 blocks (64 chunks) to 256 blocks (16 chunks).- This change does not apply retroactively.
- We're reducing the default value so that naturally spawning queens are more common as the default experience.
- Naturally spawning queens now only spawn once in a chunk region.
- The size of the region currently depends on the value of
MINIMUM_DISTANCE_BETWEEN_HIVES_IN_BLOCKS
in the config. - Killing the queen will not allow more natural queens to spawn in that region. Once the region is cleansed, it's cleansed for good.
- Artificial queens/hives can still be made in these regions even after naturally occurring queens have been eradicated.
- The size of the region currently depends on the value of
- Removed
requiresResin
config options, xenomorphs (excluding queens) now always require resin in order to spawn.- We're making this change to allow for players to have consistent experiences, as well as to complement other spawn changes we've made this update.
- If you want to add custom xenomorph spawns, we recommend using third-party mods designed with spawning customization in mind.
- Renamed "Ovamorph" to "Ovomorph".
- These are only display-facing, non-breaking changes. Ovomorphs will have their registry name changed starting with v0.2.0.
- Renamed "Raw Silica" item to "Silicon".
- These are only display-facing, non-breaking changes. Raw Silica will have its registry name changed starting with v0.2.0.
- Renamed "Block of Raw Silica" block to "Block of Silicon".
- These are only display-facing, non-breaking changes. Block of Raw Silica will have its registry name changed starting with v0.2.0.
- Reduced overall block damage dealt by acid by 80%.
- Acid's block damage still scales with the "strength" of acid, which increases when acid entities overlap.
🐞 Fixes
- Fixed the inner jaws of both drones and warriors sticking out of their necks.
- Fixed aliens not checking their surroundings to see if there is enough space to grow.
- Fixed hatched ovomorphs closing up again after re-logging.
- Fixed hatched ovomorphs not closing up again after royal jelly is used on them.
- Fixed 'Imperfect Organism' advancement not including alternative strains of aliens or royal aliens.
- Fixed 'Eggsploration Time' advancement not being granted when shearing royal or non-regular strain ovomorphs.
- Fixed 'Regicide' advancement not being granted when killing non-regular strain praetorians or queens.
- Fixed 'Xenocide' advancement not including alternative strains of aliens or royal aliens.
- Fixed mobs dying to chestbursting even after switching to peaceful difficulty.
- Fixed royal jelly item not triggering player hand swing animation when used.
- Fixed royal jelly item being consumed when right-clicking non-alien entities.
- Fixed royal jelly block item not triggering player hand swing animation when used.
- Fixed royal jelly block item being consumed when right-clicking non-alien entities.
- Fixed poison jelly item being consumed even if alien is already poisoned.
- Fixed villagers not becoming commissaries (Fabric-only).
- Fixed empty canisters being consumed when right-clicking non-cow entities.
- Fixed industrial furnaces not emitting light while cooking.
- Fixed shift-clicking not working with industrial furnace.
- Fixed marines always wandering around immediately when spawned in or when loading into the world.
- Fixed guns rendering a muzzle flash in inventories.
- Fixed multiple guns in inventory playing animations if the guns are copies of each other.
- Fixed trip mine block texture dimensions not being powers of 2.
- Fixed ovomorphs spawned from queens not persisting.
- Fixed facehuggers and xenomorphs lunging towards targets even if they aren't looking towards the target.
- Fixed irradiated queens laying eggs when they shouldn't.
- Fixed persistence not carrying over when an alien grows into the next stage.
- Fixed royal aliens not being acid immune.
- Fixed royal aliens not being tagged as aliens.
- Fixed missing name translations for aberrant, irradiated, nether and royal aliens.
- Fixed hive leaders being stuck in warrior form within small hives and not growing into queens.
- Fixed queen spawn checks only checking for nearby queens.
- This created a scenario where a queen could spawn in a loaded chunk next to an unloaded queen in an unloaded chunk.
- Instead, queen spawn attempts will now check for nearby hives instead of nearby queens, as hives are loaded regardless of chunk load state.
- Fixed xenomorphs lunging in-place while attacking a target.
- Fixed by increasing their minimum horizontal lunge distance check from 1 block to 6 blocks.
🛠 Data Pack
- Added
#avp:hated_by_xenomorphs
entity type tag. Includes players, marines and predators. - Added
#avp:drones
entity type tag. - Added
#avp:facehuggers
entity type tag. - Added
#avp:praetorians
entity type tag. - Added
#avp:queens
entity type tag. - Added
#avp:royal_xenomorphs
entity type tag. - Added
#avp:warriors
entity type tag. - Updated
#avp:aliens
entity type tag to include missing#avp:royal_aliens
. - Updated
#avp:xenomorphs
to use#avp:drones
,#avp:queens
,#avp:praetorians
and#avp:warriors
. - Updated
#avp:parasites
to use#avp:facehuggers
. - Updated
#avp:royal_aliens
to use#avp:royal_xenomorphs
. - Updated
#avp:normal_aliens
to include missingavp:royal_chestburster
,avp:royal_facehugger
andavp:royal_ovamorph
. - Updated
avp:aliens/shear_an_ovamorph
advancement to use#avp:ovamorphs
entity type tag instead of just the singleavp:ovamorph
entity type.
🔬 Technical Changes
- N/A
v0.1.4
☢️ Breaking Changes
- Ported the mod to NeoForge! :)
- Please note that this also required a substantial change to the Fabric version of the mod. We haven't found any issues in our testing, but please back up your worlds just to be safe!
✨ What's New
- N/A
♻️ Changes
- N/A
🐞 Fixes
- Fixed ModernFix crash (for good this time).
🛠 Data Pack
- Added NeoForge-related data pack files for worldgen and entity spawns.
- Added
#avp:razor_wire
block tag.- This tag is now used internally for shear item logic.
- This change fixes the crash with ModernFix.
🔬 Technical Changes
- Rewrote the project to support multiple mod loaders.
- Added NeoForge modloader support.
v0.1.3
☢️ Breaking Changes
- N/A
✨ What's New
- N/A
♻️ Changes
- N/A
🐞 Fixes
- Fixed block corruption occurring in servers caused by the previous attempt to fix a world crash caused by ModernFix.
- Please note that this means ModernFix will cease to work with AVP, again - we're looking into why exactly ModernFix isn't playing nice with AVP and hope to have the issue fixed soon.
🛠 Data Pack
- N/A
🔬 Technical Changes
- N/A
v0.1.2
☢️ Breaking Changes
- N/A
✨ What's New
- N/A
♻️ Changes
- Doubled range of M37-12 Shotgun (6 blocks -> 12 blocks).
- Doubled range of ZX-76 Shotgun (6 blocks -> 12 blocks).
🐞 Fixes
- Fixed hitboxes for the following entities being incorrectly sized:
- Aberrant Chestburster
- Aberrant Drone
- Aberrant Facehugger
- Aberrant Ovamorph
- Aberrant Praetorian
- Aberrant Queen
- Aberrant Warrior
- Irradiated Drone
- Irradiated Praetorian
- Irradiated Queen
- Irradiated Warrior
- Nether Chestburster
- Nether Drone
- Nether Facehugger
- Nether Ovamorph
- Nether Praetorian
- Nether Queen
- Nether Warrior
- Royal Aberrant Chestburster
- Royal Aberrant Facehugger
- Royal Aberrant Ovamorph
- Royal Nether Chestburster
- Royal Nether Facehugger
- Royal Nether Ovamorph
- Royal Chestburster
- Royal Facehugger
- Royal Ovamorph
🛠 Data Pack
- N/A
🔬 Technical Changes
- N/A
v0.1.1
☢️ Breaking Changes
- N/A
✨ What's New
- Added tooltip for ammo chest item.
- Added tooltip for lead chest item.
- Added tooltip for sentry turret item.
- Added new sound effects:
- Ovamorph hatching sfx
- Ovamorph rooting sfx
- Ovamorph shearing sfx
- Queen egg-laying sfx
- Implemented new queen sound effects:
- Idle
- Hurt
- Death
- Added tooltips for armor items that have full set bonuses.
- Full set buffs are colored green.
- Full set debuffs are colored red.
- The following armor sets are affected by this change:
- MK50 Suit
- Pressure Suit
♻️ Changes
- Added a sound effect for when royal jelly is used on ovamorphs.
- Facehuggers now spawn on top of ovamorphs if no obstructing block present.
- Facehuggers now jump towards a random direction when leaving ovamorphs.
- Facehuggers now move 10% faster after targets.
- Xenomorphs now move 20% faster after targets.
- Improved xenomorph(and their variants) digging capabilities:
- Xenomorphs now dig 2x as many blocks at a single time.
- Queens now dig 4x as many blocks at a single time.
- Xenomorphs now dig a single block faster:
- Drones dig a single block 10x faster (5 -> 50 block damage).
- Warriors dig a single block 5x faster (10 -> 50 block damage).
- Praetorians dig a single block 3.33x faster (15 -> 50 block damage).
🐞 Fixes
- Fixed world crash caused by ModernFix.
- Fixed incorrect resin spreading subtitles.
- Fixed shearing ovamorphs causing damage to shears while in creative mode.
- Fixed rooting ovamorphs consuming resin balls while in creative mode.
- Fixed royal jellying ovamorphs consuming royal jelly while in creative mode.
- Fixed xenomorphs periodically getting stuck while digging.
- Fixed radiation damaging regular armor on mobs and players (armor is now ignored).
- Fixed radiation damaging wolf armor on wolves (armor is now ignored).
- Fixed radiation damage being reduced by protection 4.
- Fixed radiation damage being reduced by resistance.
- Fixed aberrant xenomorphs becoming nether afflicted when the world reloads.
- Fixed irradiated xenomorphs becoming nether afflicted when the world reloads.
- Fixed sentry turret's pitch being slightly offset from where it should be.
- Fixed yautja's pitch being slightly offset from where it should be.
🛠 Data Pack
- Added the following chests to the
#c:chests
block tag:- Ammo Chest
- Lead Chest
- Added the following ores to the
#c:ores
block tag:- Autunite Ore
- Bauxite Ore
- Deepslate Titanium Ore
- Deepslate Zinc Ore
- Galena Ore
- Lithium Ore
- Monazite Ore
- Zinc Ore
- Added the following ingots to the
#c:ingots
item tag:- Aluminum Ingot
- Brass Ingot
- Ferroaluminum Ingot
- Lead Ingot
- Steel Ingot
- Titanium Ingot
- Uranium Ingot
- Zinc Ingot
- Added the following ingots to their respective individual ingot item tags:
- Aluminum Ingot to
#c:ingots/aluminum
item tag. - Brass Ingot to
#c:ingots/brass
item tag. - Lead Ingot to
#c:ingots/lead
item tag. - Steel Ingot to
#c:ingots/steel
item tag. - Titanium Ingot to
#c:ingots/titanium
item tag. - Zinc Ingot to
#c:ingots/zinc
item tag.
- Aluminum Ingot to
- Added the following nuggets to the
#c:nuggets
item tag:- Aluminum Nugget
- Brass Nugget
- Ferroaluminum Nugget
- Lead Nugget
- Steel Nugget
- Titanium Nugget
- Uranium Nugget
- Zinc Nugget
- Added the following nuggets to their respective individual nugget item tags:
- Aluminum Nugget to
#c:nuggets/aluminum
item tag. - Brass Nugget to
#c:nuggets/brass
item tag. - Lead Nugget to
#c:nuggets/lead
item tag. - Steel Nugget to
#c:nuggets/steel
item tag. - Titanium Nugget to
#c:nuggets/titanium
item tag. - Zinc Nugget to
#c:nuggets/zinc
item tag.
- Aluminum Nugget to
- Added the following ores to the
#c:ores
item tag:- Autunite Ore
- Bauxite Ore
- Lithium Ore
- Deepslate Titanium Ore
- Galena Ore
- Deepslate Zinc Ore
- Monazite Ore
- Zinc Ore
🔬 Technical Changes
- Moved Stellaris compatibility tags to datagen.
- Added a log for when an ovamorph is unable to spawn a facehugger.