Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Details
Changelog
v0.2.4
✍️ Developer Notes
- For help or other questions, concerns, etc. check out our Discord server: https://discord.gg/wp7mvmbkVb
- This is a small update that buffs the marines a little. AzureLib 3.0.30 fixes a long-standing bug where custom armors would not render correctly on non-player entities. Since that bug has now been fixed, it's only fitting that marines finally wear the tactical armor that was made for them. :) This also buffs marines so that they can tank more damage!
- While this update is small, it is a prelude to a larger upcoming update where the marines will have their AI overhauled. For those who don't know, the marines use an AI system separate from the MC AI system(s). That system has recently been optimized and improved, paving the way for more complex entity behaviors in the future. Marines have always been the "test subject" for this AI system. Once the marine AI is up to our standards, we'll apply the same AI system to predators and then aliens.
☢️ Breaking Changes
- N/A
✨ What's New
- AVP now requires AzureLib
3.0.30
.
♻️ Changes
- Reduced thrown grenade velocity by 33%.
- Grenades now lose far more momentum with each bounce.
- Slight overhaul to marines and their default equipped armor:
- Marines now always spawn in with a full set of armor.
- Because marines now always spawn in with a full set of armor, this should improve their survivability against enemy mobs (especially aliens) dramatically.
- Marines now spawn in with a full tactical armor set or a full tactical camo armor set.
- Marines no longer have a chance of spawning in with iron armor equipped.
- Marines now always spawn in with a full set of armor.
🐞 Fixes
- N/A
🧪 Experimental
- N/A
🛠 Data Pack
- N/A
🔬 Technical Changes
- N/A
Files
Metadata
Release channel
ReleaseVersion number
0.2.4Loaders
Game versions
1.21.1Downloads
59Publication date
September 25, 2025 at 5:24 PMPublisher

bvanseg
Member