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0.8.0a-3
Compatibility
Changes
Full Changelog: https://github.com/SaishoVibes/Back-in-Classic/compare/v0.8.0-alpha.2...v0.8.0-alpha.3
Fixed Reach-Around (Bug id 18) Added creepers_explode_death gamerule (automatically false, but will be set to true) to control the creepers exploding after death as that can be too annoying. Updated all biomes to properly spawn the correct mobs in correct amounts. Added Dirt and Sod Slabs (Dirt and Grass Block Slabs) to recall to the original dirt slabs being in game. Sod Slabs are only the colour of Alpha Foliage, so use them to brighten up your builds!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4f0FbhGO:YCSQRpQL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4f0FbhGO:YCSQRpQL"
}

