Tags
Creators
Details
0.7.0-release
Compatibility
Changes
Full Changelog: https://github.com/SaishoVibes/Back-in-Classic/compare/v0.6.0-release...v0.7.0-release
Added Cauldron Brewing. -Brews work like brewing stands, but no matter which ones are made, it all must come from an Awkward Cauldron. -All potions, excluding turtle master, splash, lingering, or extended/intensified potions exist (all simple potions can be made) -Check out the wiki brewing guide, you will need one of each ingredient per potion! -Brewing Guide -Note: It is made so expensive as to not undermine brewing stands. Brewing stands are the way to go, this is just a fast alternative for a fast potion, but you cannot modify said potion.
Fixed Flower Placement: -Made Wild Roses and Shrubs much harder to find, decreasing their rates of spawning up to 95% in some cases. -Extended the biome range of Paeonias, now spawning in flower forests, taigas, and Swamp Hills as well! -Cave Roses can now periodically spawn on land, now able to be placed on grass like other flowers, but they can still be on stone as well!
Fixed Wool Duplication: -Punching sheep now compares their health so only undamaged sheep will drop their wool as items. -If you invest in regen potions, duplication is possible, but it is complicated, leaving the technical side open to experimentation.
Added Large Ocean Biome: -Grey/Gray and full of nothing, like oceans used to be. This was created to be a very common biome to call back to the endless oceans before the 1.7 biome update. -Spawns nearly anywhere, sometimes more common than actual oceans! -Some entities don't spawn in the ocean, so it may be strangely peaceful, but it can be too peaceful...in an eerie way.
Fixed a ton of bugs!
If any are found be sure to let me know in the issues tab right beside the code tab!
Enjoy this release as we get closer to completing this giant mod!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4f0FbhGO:gtYpDobG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4f0FbhGO:gtYpDobG"
}

