Links
Tags
Creators
Details
3.4.0
Compatibility
Changes
New:
* Material System:
* Parts:
* Casings (Item)
* Crystals (Item)
* Crushed Ore (Item)
* Armor (Armor) (Still in Dev, but somewhat useable, next release will fix)
* DataValues:
* Burn time (Item)
* Luminosity (Fluid)
Fixed:
* Material System:
* Better Logging when adding multiple parts with the same name
* Ids no longer scrambled when mod errors
* Added Method for fixing lang files in resources
* Fixed Model generation for custom Item parts
* Fixed Being unable to add custom Fluid Parts
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VwJMin91:Nwnw2D2w"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VwJMin91:Nwnw2D2w"
}

