Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
a mod to save you from accidentally killing a couple too many entities!
this mod intercepts /kill executions, and checks with the server to see how many entities it would affect, it displays the count, and requires you to wait 5 seconds(by default) before you can confirm, of course also providing you the option to cancel the command
the mod requires sendCommandFeedback to be true, because it uses /execute if entity ... to get the serverside entity count
Configs
the mod has some configuration:
- countdown seconds (1-30)
how many seconds you must wait before you can confirm the command
- min targets to confirm (0-100)
the amount of entities a kill command can affect without the mod intercepting it
- allow direct names
wether the mod intercepts kill commands with direct player names
- allow UUIDs
wether the mod intercepts kill commands with direct entity UUIDs
- excluded selectors
a list of selectors the mod will always let through without interception
- due to a rendering issue with ClothConfig newly added entries will appear invisible, just click where the new line would be to focus it, and type in the selector


