Compatibility
Minecraft: Java Edition
1.21.1
1.20.4
1.20.1
Platforms
Supported environments
Links
Creators
Details
What is BBS CML EDITION?
BBS CML Edition is a modified version of the original BBS mod’s source code. Its goal is to expand and enhance the animation tools while maintaining full compatibility with the original system, adding advanced features for creators, animators, and users who want a more complete and powerful workflow.

🔧 Main improvements over the original BBS
🧱 Structure Models
- Allows you to animate entire structures simply by saving them in-game.
- Structures can be viewed, organized, and used just like any other model.
- To use them, simply save it with a structure block, then go into the tree model and select it from the list.
Example: This is a miniature made with the structural models.

🎚️ Advanced Gizmos
- Visual tools for moving, rotating, and scaling, similar to professional animation software.
- Improves precision, speed, and comfort while animating inside the editor.
- alternates with the "U" key
Example: This is the gizmo for translating, and there are other variations (rotate, scale, and pivot).

🖌️ Per-bone Textures
- Each bone in the model can have its own texture while keeping the original UV mapping.
- Ideal for complex models, advanced customization, or highly detailed designs.
🦴 Bone Anchoring
- Allows you to anchor bones to pose tracks for more controlled and flexible animation.
- This option is enabled in the mod settings
Here's an example of what the bone anchoring would look like (this is to animate each bone individually):

🎯 Editable Pivot
- You can change the pivot point of any model directly inside the editor.
- No need for external software to adjust pivot positions.
- This is more useful if you work with obj models
🗂️ Group System
- Organize your replays into categories, improving order and workflow in complex animations.
- To create a group of replays, you must first select the models you want to group, then right-click and use the groups button.
an example of what the replays category would look like

This fork is under the MIT license



