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Details
All versions
1.1.0
Release
Beetlebox 1.1.0 for Minecraft 1.19.42 years ago 84
Uploaded by
Compatibility
Minecraft: Java Edition
1.19.4
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Changes
Beetlebox 1.1.0 Changelog
mechanics
Beetle Breeding
- requires a Candle and a Flower, and two beetles placed in tank
- once Larva is produced, it can be collected into Larva Jar
- resultant Larvae will take an assortment of traits from both parents
- Larvae rearing requires patience. the Beetlepack and Incubator can help.
Beetle Taming
- requires two (unique) Logs, any Jelly Cup, a Mushroom, and a beetle placed in tank
- once the beetle eats the jelly five times, it will becomes tames
- once Larva is produced, it can be collected into Larva Jar
- the type of Mushroom used determine the class of the resulting tamed beetle: Red Mushrooms create Infantry Beetles, and Brown Mushrooms create Projectile Beetles.
Jelly Cups
- because they're currently a little overpowered, they can now only be used five times per generation, during the taming process
- this is intermediary behavior. a final, cohesive jelly rewrite is already underway
machines
NEW: Incubator
- speeds up Larva growth
- 6 slots for Larva Jars
REMADE: Beetle Tank
- allows for beetle taming and breeding
- all operations require a Substrate base
- has additional slots for decor
TWEAKED: Boiler
- 2000mb max, 250mb usage
REMOVED: Legendary Tank
- doesn't have any real purpose as is
- this is intermediary. eventually all mobs will work in the tank
tools
NEW: Beetlepack
- backpack for your bugs
- opens with configurable keybind ('b' by default)
- occupies chest slot, or back slot if Trinkets is installed
- 6 slots for Beetle/Larva Jars
- deploys tamed beetles
- in combat, as either Infantry or Projectiles (depending on beetle class)
- Infantry Beetles attack like regular mobs, as ground units
- once the beetles close in, this can deal heavy damage, but leave your bugs susceptible to damage
- Projectile Beetles fire like a projectile for a single hit, then return
- projectile beetles enjoy invulnerability, but cooldowns make this a slower tactic against larger targets
- Infantry Beetles attack like regular mobs, as ground units
- alongside Elytra flight (they like the view)
- in combat, as either Infantry or Projectiles (depending on beetle class)
- deploys tamed beetles
- speeds up Larva growth (slower than Incubator, but faster than unaided)
NEW: Larva Jar
- Beetle Jar full of Substrate
- stores a Larva while it grows
- rewards Beetle Husks upon Larva maturity
NEW: Substrate
- wood mix for bug keeping
quality of life
- added tooltips to some confusing items
- wild beetles have normally-distributed stats
disclaimer
i've been working on this update since mammoths walked the Earth, so i may have missed some minor updates. hit my line in the Discord or elsewhere if you have any qwuestions!
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:N1P4KKDZ:I8VPTO62"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:N1P4KKDZ:I8VPTO62"
}

