Beetlebox 1.1.1 Changelog
tweaks
- Boilers use 50% less water
- Less important keybinds now start unbound
bugfixes
- All keybinds now have names
- Beetles in tanks no longer jitter
- Fixed husks incorrectly awarded from tank usage
- (1.20.1) Beetlepack icons work properly
Beetlebox 1.1.1 Changelog
tweaks
- Boilers use 50% less water
- Less important keybinds now start unbound
bugfixes
- All keybinds now have names
- Fixed husks incorrectly awarded from tank usage
- Beetles in tanks no longer jitter
- (1.20.1) Beetlepack icons work properly
Beetlebox 1.1.0 Changelog
mechanics
Beetle Breeding
- requires a Candle and a Flower, and two beetles placed in tank
- once Larva is produced, it can be collected into Larva Jar
- resultant Larvae will take an assortment of traits from both parents
- Larvae rearing requires patience. the Beetlepack and Incubator can help.
Beetle Taming
- requires two (unique) Logs, any Jelly Cup, a Mushroom, and a beetle placed in tank
- once the beetle eats the jelly five times, it will becomes tames
- once Larva is produced, it can be collected into Larva Jar
- the type of Mushroom used determine the class of the resulting tamed beetle: Red Mushrooms create Infantry Beetles, and Brown Mushrooms create Projectile Beetles.
machines
NEW: Incubator
- speeds up Larva growth
- 6 slots for Larva Jars
REMADE: Beetle Tank
- allows for beetle taming and breeding
- all operations require a Substrate base
- has additional slots for decor
TWEAKED: Boiler
- 2000mb max, 250mb usage
REMOVED: Legendary Tank
- doesn't have any real purpose as is, and needs a substantive rewrite before it will work with the new tank mechanics
tools
NEW: Beetlepack
- backpack for your bugs
- opens with configurable keybind ('b' by default)
- occupies chest slot, or back slot if Trinkets is installed
- 6 slots for Beetle/Larva Jars
- deploys tamed beetles
- in combat, as either Infantry or Projectiles (depending on beetle class)
- Infantry Beetles attack like regular mobs, as ground units
- once the beetles close in, this can deal heavy damage, but leave your bugs susceptible to damage
- Projectile Beetles fire like a projectile for a single hit, then return
- projectile beetles enjoy invulnerability, but cooldowns make this a slower tactic against larger targets
- Infantry Beetles attack like regular mobs, as ground units
- alongside Elytra flight (they like the view)
- in combat, as either Infantry or Projectiles (depending on beetle class)
- deploys tamed beetles
- speeds up Larva growth (slower than Incubator, but faster than unaided)
NEW: Larva Jar
- Beetle Jar full of Substrate
- stores a Larva while it grows
- rewards Beetle Husks upon Larva maturity
NEW: Substrate
- wood mix for bug keeping
quality of life
- added tooltips to some confusing items
- wild beetles have normally-distributed stats
disclaimer
i've been working on this update since mammoths walked the Earth, so i may have missed some minor updates. hit my line in the Discord or elsewhere if you have any qwuestions!
Beetlebox 1.1.0 Changelog
mechanics
Beetle Breeding
- requires a Candle and a Flower, and two beetles placed in tank
- once Larva is produced, it can be collected into Larva Jar
- resultant Larvae will take an assortment of traits from both parents
- Larvae rearing requires patience. the Beetlepack and Incubator can help.
Beetle Taming
- requires two (unique) Logs, any Jelly Cup, a Mushroom, and a beetle placed in tank
- once the beetle eats the jelly five times, it will becomes tames
- once Larva is produced, it can be collected into Larva Jar
- the type of Mushroom used determine the class of the resulting tamed beetle: Red Mushrooms create Infantry Beetles, and Brown Mushrooms create Projectile Beetles.
Jelly Cups
- because they're currently a little overpowered, they can now only be used five times per generation, during the taming process
- this is intermediary behavior. a final, cohesive jelly rewrite is already underway
machines
NEW: Incubator
- speeds up Larva growth
- 6 slots for Larva Jars
REMADE: Beetle Tank
- allows for beetle taming and breeding
- all operations require a Substrate base
- has additional slots for decor
TWEAKED: Boiler
- 2000mb max, 250mb usage
REMOVED: Legendary Tank
- doesn't have any real purpose as is
- this is intermediary. eventually all mobs will work in the tank
tools
NEW: Beetlepack
- backpack for your bugs
- opens with configurable keybind ('b' by default)
- occupies chest slot, or back slot if Trinkets is installed
- 6 slots for Beetle/Larva Jars
- deploys tamed beetles
- in combat, as either Infantry or Projectiles (depending on beetle class)
- Infantry Beetles attack like regular mobs, as ground units
- once the beetles close in, this can deal heavy damage, but leave your bugs susceptible to damage
- Projectile Beetles fire like a projectile for a single hit, then return
- projectile beetles enjoy invulnerability, but cooldowns make this a slower tactic against larger targets
- Infantry Beetles attack like regular mobs, as ground units
- alongside Elytra flight (they like the view)
- in combat, as either Infantry or Projectiles (depending on beetle class)
- deploys tamed beetles
- speeds up Larva growth (slower than Incubator, but faster than unaided)
NEW: Larva Jar
- Beetle Jar full of Substrate
- stores a Larva while it grows
- rewards Beetle Husks upon Larva maturity
NEW: Substrate
- wood mix for bug keeping
quality of life
- added tooltips to some confusing items
- wild beetles have normally-distributed stats
disclaimer
i've been working on this update since mammoths walked the Earth, so i may have missed some minor updates. hit my line in the Discord or elsewhere if you have any qwuestions!
NEW ASH TREES!
- new tree and wood type: the ASH TREE
- i like to refer to its color as a "buttery birch"
- cool beetle designs on the blocks NEW MACHINES!
- the EMIGRATOR removes a beetle from a tank and puts it into a jar
- the IMMIGRATOR takes a beetle from a jar and puts it in a tank
- dispensers can now eject beetles from jars
- these can be chained together
- these are mostly setup work for the next few updates MISCELLANEOUS!
- boilers have a proper hitbox now (you can get inside them)
NEW ASH TREES!
- new tree and wood type: the ASH TREE
- i like to refer to its color as a "buttery birch"
- cool beetle designs on the blocks
NEW MACHINES!
- the EMIGRATOR removes a beetle from a tank and puts it into a jar
- the IMMIGRATOR takes a beetle from a jar and puts it in a tank
- dispensers can now eject beetles from jars
- these can be chained together
- these are mostly setup work for the next few updates
MISCELLANEOUS!
- boilers have a proper hitbox now (you can get inside them)
NEW ASH TREES!
- new tree and wood type: the ASH TREE
- i like to refer to its color as a "buttery birch"
- cool beetle designs on the blocks NEW MACHINES!
- the EMIGRATOR removes a beetle from a tank and puts it into a jar
- the IMMIGRATOR takes a beetle from a jar and puts it in a tank
- dispensers can now eject beetles from jars
- these can be chained together
- these are mostly setup work for the next few updates MISCELLANEOUS!
- boilers have a proper hitbox now (you can get inside them)
NEW UPGRADES!
- elytra boost
- double jump
- speed boost
- step height
- night vision LEGENDARY JARS!
- capture most living entities with a net using the legendary jar
- store them in a legendary tank NEW WAY TO USE UPGRADES!
- drop an upgrade and a piece of armor on the ground, and they will merge QOL CHANGES!
- display type of upgrade on dormant/active upgrades
- new keybind to toggle wall climb
- new keybind to begin elytra flight / activate boost
- armor can be repaired with its respective elytron
added armor upgrades! craft them, feed them to a beetle, and then craft them onto your armor to receive unique armor bonuses! also fixed armor toughness values and other quirks of armor
BUG FIX UPDATE!
- elytra damage protection on boots
- bane of arthropods increase damage on beetles
- updated beetle loot tables
- blocks are breakable and harvestable
- renamed some things
added armor upgrades! craft them, feed them to a beetle, and then craft them onto your armor to receive unique armor bonuses! also fixed armor toughness values and other quirks of armor
added armor upgrades! craft them, feed them to a beetle, and then craft them onto your armor to receive unique armor bonuses! also fixed armor toughness values and other quirks of armor
updated to 1.20! let me know if you find any (non-coleopteran) bugs!
added beetle jelly! this allows you to change the stats of a beetle added beetle stats! the damage, max health, size, and speed of a beetle are now all variable! extended beetle chestplates into a cute crop design, and made beetle elytras a craftable addition! among other things, i forget tbh