Tags
Creators
Details
Licensed ARR
Published 3 years ago
All versions
2.2.0
Release
Better Beacon Range 2.2.02 years ago 1,681
Uploaded by
Compatibility
Minecraft: Java Edition
1.20–1.20.4
Platform
Paper
Changes
- Bug fixes and performance improvements
- Adjusted default block ranges based on feedback. Regenerate your config or update these values if you want to switch:
- IRON_BLOCK: 0.2
- GOLD_BLOCK: 0.3
- EMERALD_BLOCK: 0.4
- DIAMOND_BLOCK: 0.6
- NETHERITE_BLOCK: 0.9
- Added new configurable entity types for beacon effects. Regenerate your config file or add the following:
# ----------------------------------------------- Entity Types ----------------------------------------------- #
# Note: these categories are not mutually exclusive, and may contain overlapping mobs.
# For example, enabling Animals will also include all Tamables, whether you have Tamables enabled or not!
# Apply beacon effects to tamables https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Tameable.html
ApplyEffectsToTamables: false
# Apply beacon effects to tamables, but ONLY IF TAMED
ApplyEffectsToPets: true
# Apply beacon effects to Villagers https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/AbstractVillager.html
AppyEffectsToVillagers: false
# Apply beacon effects to WaterMobs https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/WaterMob.html
AppyEffectsToWaterMobs: false
# Apply beacon effects to Animals https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Animals.html
ApplyEffectsToAnimals: false
# Apply beacon effects to Enemies https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Enemy.html
ApplyEffectsToEnemies: false
# Apply beacon effects to Raiders https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Raider.html
ApplyEffectsToRaiders: false
# Need finer control? Enable specific entities here https://jd.papermc.io/paper/1.20/org/bukkit/entity/EntityType.html
ApplyEffectsToSpecificEntities:
# - ALLAY
# - SHEEP
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nMi4H2vS:YbWtmPwV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nMi4H2vS:YbWtmPwV"
}

