Better Beacon Range

Better Beacon Range

Plugin

Expand vanilla beacons by dynamically adjusting the range depending on what blocks the pyramid is composed of. Tamed pets inside the range will also have effects applied.

Server AdventureDecorationGame MechanicsMagicTechnologyUtility

458 downloads
9 followers
Created9 months ago
Updated2 months ago

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  • Bug fixes and performance improvements
  • Adjusted default block ranges based on feedback. Regenerate your config or update these values if you want to switch:
  - IRON_BLOCK: 0.2
  - GOLD_BLOCK: 0.3
  - EMERALD_BLOCK: 0.4
  - DIAMOND_BLOCK: 0.6
  - NETHERITE_BLOCK: 0.9
  • Added new configurable entity types for beacon effects. Regenerate your config file or add the following:
# ----------------------------------------------- Entity Types ----------------------------------------------- #

# Note: these categories are not mutually exclusive, and may contain overlapping mobs.
# For example, enabling Animals will also include all Tamables, whether you have Tamables enabled or not!

# Apply beacon effects to tamables https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Tameable.html
ApplyEffectsToTamables: false

# Apply beacon effects to tamables, but ONLY IF TAMED
ApplyEffectsToPets: true

# Apply beacon effects to Villagers https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/AbstractVillager.html
AppyEffectsToVillagers: false

# Apply beacon effects to WaterMobs https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/WaterMob.html
AppyEffectsToWaterMobs: false

# Apply beacon effects to Animals https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Animals.html
ApplyEffectsToAnimals: false

# Apply beacon effects to Enemies https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Enemy.html
ApplyEffectsToEnemies: false

# Apply beacon effects to Raiders https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/Raider.html
ApplyEffectsToRaiders: false

# Need finer control? Enable specific entities here https://jd.papermc.io/paper/1.20/org/bukkit/entity/EntityType.html
ApplyEffectsToSpecificEntities:
#  - ALLAY
#  - SHEEP
  • Added new AllowedBeamBlocks config option. Materials listed here will hide the beam, but not disable a beacon when placed above. Tinted glass is added here by default on new installations. If you already have the plugin installed, make sure to delete your config.yml and restart your server, or manually add:
AllowedBeamBlocks:
  - TINTED_GLASS
  • The plugin doesn't require Paper anymore, and should work properly on Spigot

Complete rewrite!

  • Now supports datapacks that add other beacon base blocks
  • New /bbrGetRange command
  • Potion effects are applied to tamed pets as well as players
  • Bug fixes and performance improvements

External resources



Project members

Frogperson

Owner


Technical information

License
ARR
Project ID