Compatibility
Minecraft: Java Edition
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Details
𩸠Better Blood Overlay
Every hit leaves a mark.
Better Blood Overlay turns damage into a real wound simulation. Get slashed across the back by a vindicator, and a bleeding cut appears exactly there ā it drips down your body, dries to a brown crust, and washes off in water leaving a one-of-a-kind scar. No two wounds ever look the same: every single wound texture is generated at runtime from the hit itself.
⨠Features
𩸠True wounds, not overlays ā every hit creates an individual wound at the actual hit position: right body part, right side, right height.
š² Procedurally generated ā wound shapes, blood drips, splatter and scars are seed-generated per hit. Infinite variety, zero texture packs.
š Living blood ā fresh blood runs downward pixel by pixel, dries to brown over time, and washes off in water or rain.
š„ Damage types matter ā weapons and arrows cut, fire and lava leave charred burns scattered across your body, fists leave bruises that age like real hematomas: purple ā green ā yellow.
š§ Mobs bleed too ā zombies, piglins, villagers, illagers and more carry wounds exactly like players (zombies bleed dark, rotten blood). Skeletons don't ā bones don't bleed.
š Environmental gore ā blood pools grow on the ground under the wounded, heavy hits splatter nearby walls, fresh wounds drip particles, and your weapon stays bloody after a kill.
š„ļø Feel your damage ā a red vignette closes in the more wounded you are, and heavy hits splatter blood across your screen.
šļø Your gore, your rules ā a first-launch setup screen lets you pick a preset
(Realistic, RPG, Cinematic, Soft, Minimal) or build your own. Share your
preset as a short code with friends ā or enforce one server-wide so every player
gets the same experience. Reopen anytime with /bloodsetup or the Blood...
button in Options.
š¦ Installation
Install on client and server (singleplayer just works). No other mods required


