0.0.3-fabric-1.20.1
Compatibility
Required content
Changes
Particle plane added to 3 with 0.015 offset from middle plane. to make particle look thiccker.
Added camera effect using the particle data. so it follows weapon swing that are have the particle data. inspired from tacz weapon swing but this is my version with the method that i can think of. why added this? idk when i swing weapon irl kinda have that effect. so why not. Added settings for camera swing effect. So if you don't like it or too strong, you can edit it in config. tbh i got more stuff to have config but maybe later.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Nc3f2m7t:q3eJS90k"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Nc3f2m7t:q3eJS90k"
}


