Tags
Creators
Details
2.2.0+1.21.1-neoforge
Compatibility
Required content
Changes
2.2.0
WARNING: Make sure server and clients use the same version of the mod! (Clients with Better Combat 2.1.X will not function properly on servers with Better Combat 2.2.X)
Improve Friend or Foe logic:
- Configurable relation to owned (tamed) pets
- Configurable relation to teammates (new default is NEUTRAL)
- Add entity type tag based relations (server config >
player_relation_tags) - Add serverside checking of entity relations
Implications of new defaults:
- When not using teams, pets of other players do not receive damage from cleaving
- When using teams, disabling friendly fire (
/team modify my_team friendlyFire false) will prevent all kinds of damage against teammates and pets of teammates
Other changes:
- Smart swing thru grass is now enabled by default
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5sy6g3kz:ba8ef6gb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5sy6g3kz:ba8ef6gb"
}


