3.0.0
Compatibility
Changes
-
Numerous bug fixes, such as getting stuck in the falling animation
-
Adds a configuration menu
-
The jump-off height is calculated more accurately
-
Landing and Pike Jumps can be turned On/Off via Gamerule
-
Landing and Pike Jumps and more can be turned off only for yourself via config menu
-
Auto-Freefall, Auto-Stand Up and Falling Sounds can also be toggled via the config menu
-
The descent speed required to initiate the freefall can now also be adjusted in the Config Menu
-
New sounds for initiating the Freefall and more
-
Smoother body rotation and camera animation
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OOe8spQX:AR98Gbnl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OOe8spQX:AR98Gbnl"
}

