Changelog 1.1.2 (Fixes)
Shields
- Fixed #2
Extra
- updated the built-in resourcepacks to latest changes from 1.1.1
- added Big Swords/Glaive/Scythe empty slots to the Netherite Upgrade (thanks ctrlaltmilk & LlamaLad7)
- Removed access wideners in favor of mixins
Changelog 1.1.1 (Fixes and Compatibility)
Glaives
- Fixed Glaive not being damaged when attacking an entity
Shields
- Wooden and Stone Shields are now compatible with Soul fire'd !
Extra
- Fixed the Ender Smithing Template to no longer show missing textures for the slots and now shows an Ender Eye as Ingredient
Other
- Fabric updated to 0.116.1
Changelog 1.1.0 (More Customizability)
Shields
- the Shields are now Enchantable and Repairable
Soul Stealer
- the enchantment is now more customizable, being able to add a drop chance and an item to spawn, also added a new big_swords:post_death enchantment which called when a mob dies from the Scythe special attack
Extra
- now tooltips for Scythes and Glaives are showing under the Attack Damage and Attack Speed, also they use Attributes for the Min and Max Charged Damage now
Other
- NeoForge updated to 21.4.72-beta
Changelog 1.1.0 (More Customizability)
Shields
- the Shields are now Enchantable and Repairable
Soul Stealer
- the enchantment is now more customizable, being able to add a drop chance and an item to spawn, also added a new big_swords:post_death enchantment which called when a mob dies from the Scythe special attack
Extra
- now tooltips for Scythes and Glaives are showing under the Attack Damage and Attack Speed, also they use Attributes for the Min and Max Charged Damage now
Port
- now the Soul works to change Sand into Soul Sand similar to the NeoForge version
Other
- Fabric API updated to 0.115.0
Changelog 2.0.0 (Biomass Overhaul - Final Update?)
Biomass Overhaul
Vial
- new way to create biomass, if you hold it in your hand while killing an entity with a glaive's special attack you fill the vial with 1 level of blood
- if you right click with a slime ball, respectively a torchflower seed while having a filled blood vial in the opposite hand, you get a creep ball, respectively a biomass seed
Biomass Glaive
- changed the Special Attack damage from 4.0 - 4.5 to 5.4 - 6.0
Big Swords
Skull Big Sword
- increased attack speed from 1.2 to 1.4
Skull Big Swords
- increased attack speed from 1.2 to 1.6
Textures
- all Biomass textures got updated !
Extra
- added the Livingmetal Block to Beacon Base Blocks
- updated the Old ResourcePack to contain all the old textures and even blood vial and soul aswell
- changed item rarities to match a more vanilla approach
Other
- updated NeoForge to 21.3.57
Changelog 5.0.0 (Biomass Overhaul - Final Update?)
Biomass Overhaul
Vial
- new way to create biomass, if you hold it in your hand while killing an entity with a glaive's special attack you fill the vial with 1 level of blood
- if you right click with a slime ball, respectively a torchflower seed while having a filled blood vial in the opposite hand, you get a creep ball, respectively a biomass seed
Biomass Glaive
- changed the Special Attack damage from 4.0 - 4.5 to 5.4 - 6.0
Big Swords
Skull Big Sword
- increased attack speed from 1.2 to 1.4
Skull Big Swords
- increased attack speed from 1.2 to 1.6
Textures
- all Biomass textures got updated !
Extra
- added the Livingmetal Block to Beacon Base Blocks
- updated the Old ResourcePack to contain all the old textures and even blood vial and soul aswell
Other
- updated NeoForge to 21.1.83
Changelog 2.0.0 (Biomass Overhaul - Final Update?)
Biomass Overhaul
Vial
- new way to create biomass, if you hold it in your hand while killing an entity with a glaive's special attack you fill the vial with 1 level of blood
- if you right click with a slime ball, respectively a torchflower seed while having a filled blood vial in the opposite hand, you get a creep ball, respectively a biomass seed
Biomass Glaive
- changed the Special Attack damage from 4.0 - 4.5 to 5.4 - 6.0
Big Swords
Skull Big Sword
- increased attack speed from 1.2 to 1.4
Skull Big Swords
- increased attack speed from 1.2 to 1.6
Textures
- all Biomass textures got updated !
Extra
- added the Livingmetal Block to Beacon Base Blocks
- updated the Old ResourcePack to contain all the old textures and even blood vial and soul aswell
Changelog 1.0.1 (Old Textures)
Biomass
- small change for the Shields textures
Extra
- added a new integrated resourcepack with the old textures for those who like the old textures
- added 16x texture for the empty big sword slot
Fixes
- changed ModList lang to be readable now
Other
- Updated NeoForge version to 21.3.31-beta
Changelog 4.0.2 (Old Textures)
Biomass
- small change for the Shields textures
Extra
- added a new integrated resourcepack with the old textures for those who like the old textures
- added 16x texture for the empty big sword slot
Fixes
- changed ModList lang to be readable now
Other
- Updated NeoForge version to 21.1.79