Changelog 1.1.0 (More Customizability)
Shields
- the Shields are now Enchantable and Repairable
Soul Stealer
- the enchantment is now more customizable, being able to add a drop chance and an item to spawn, also added a new big_swords:post_death enchantment which called when a mob dies from the Scythe special attack
Extra
- now tooltips for Scythes and Glaives are showing under the Attack Damage and Attack Speed, also they use Attributes for the Min and Max Charged Damage now
Other
- NeoForge updated to 21.4.72-beta
Changelog 1.1.0 (More Customizability)
Shields
- the Shields are now Enchantable and Repairable
Soul Stealer
- the enchantment is now more customizable, being able to add a drop chance and an item to spawn, also added a new big_swords:post_death enchantment which called when a mob dies from the Scythe special attack
Extra
- now tooltips for Scythes and Glaives are showing under the Attack Damage and Attack Speed, also they use Attributes for the Min and Max Charged Damage now
Port
- now the Soul works to change Sand into Soul Sand similar to the NeoForge version
Other
- Fabric API updated to 0.115.0
Changelog 2.0.0 (Biomass Overhaul - Final Update?)
Biomass Overhaul
Vial
- new way to create biomass, if you hold it in your hand while killing an entity with a glaive's special attack you fill the vial with 1 level of blood
- if you right click with a slime ball, respectively a torchflower seed while having a filled blood vial in the opposite hand, you get a creep ball, respectively a biomass seed
Biomass Glaive
- changed the Special Attack damage from 4.0 - 4.5 to 5.4 - 6.0
Big Swords
Skull Big Sword
- increased attack speed from 1.2 to 1.4
Skull Big Swords
- increased attack speed from 1.2 to 1.6
Textures
- all Biomass textures got updated !
Extra
- added the Livingmetal Block to Beacon Base Blocks
- updated the Old ResourcePack to contain all the old textures and even blood vial and soul aswell
- changed item rarities to match a more vanilla approach
Other
- updated NeoForge to 21.3.57
Changelog 5.0.0 (Biomass Overhaul - Final Update?)
Biomass Overhaul
Vial
- new way to create biomass, if you hold it in your hand while killing an entity with a glaive's special attack you fill the vial with 1 level of blood
- if you right click with a slime ball, respectively a torchflower seed while having a filled blood vial in the opposite hand, you get a creep ball, respectively a biomass seed
Biomass Glaive
- changed the Special Attack damage from 4.0 - 4.5 to 5.4 - 6.0
Big Swords
Skull Big Sword
- increased attack speed from 1.2 to 1.4
Skull Big Swords
- increased attack speed from 1.2 to 1.6
Textures
- all Biomass textures got updated !
Extra
- added the Livingmetal Block to Beacon Base Blocks
- updated the Old ResourcePack to contain all the old textures and even blood vial and soul aswell
Other
- updated NeoForge to 21.1.83
Changelog 2.0.0 (Biomass Overhaul - Final Update?)
Biomass Overhaul
Vial
- new way to create biomass, if you hold it in your hand while killing an entity with a glaive's special attack you fill the vial with 1 level of blood
- if you right click with a slime ball, respectively a torchflower seed while having a filled blood vial in the opposite hand, you get a creep ball, respectively a biomass seed
Biomass Glaive
- changed the Special Attack damage from 4.0 - 4.5 to 5.4 - 6.0
Big Swords
Skull Big Sword
- increased attack speed from 1.2 to 1.4
Skull Big Swords
- increased attack speed from 1.2 to 1.6
Textures
- all Biomass textures got updated !
Extra
- added the Livingmetal Block to Beacon Base Blocks
- updated the Old ResourcePack to contain all the old textures and even blood vial and soul aswell
Changelog 1.0.1 (Old Textures)
Biomass
- small change for the Shields textures
Extra
- added a new integrated resourcepack with the old textures for those who like the old textures
- added 16x texture for the empty big sword slot
Fixes
- changed ModList lang to be readable now
Other
- Updated NeoForge version to 21.3.31-beta
Changelog 4.0.2 (Old Textures)
Biomass
- small change for the Shields textures
Extra
- added a new integrated resourcepack with the old textures for those who like the old textures
- added 16x texture for the empty big sword slot
Fixes
- changed ModList lang to be readable now
Other
- Updated NeoForge version to 21.1.79
Changelog 4.0.0 (Livingmetal Update)
Livingmetal
- changed the textures (better color palette and a better look for the helmet)
- added Advancements for Livingmetal
- now it can be used as Trim Material (the item textures are bugged but works when armor is worn)
Soul (new)
- new item for crafting Livingmetal (more info on the wiki)
Enchantments
Soul Stealer (new)
- new enchantment(scythe exclusive), when you kill an entity it has a chance to drop a soul (more info on the wiki)
Extra
- made the fuel-like items to be used as fuel
- made the Soul Reaper obtainable (more info on the wiki)
Fixes
- fixed Creep Ball, no longer infinite uses when a singular item is used
- mod description having wrong link + new wiki link
- removed the debug messages for using Fire Aspect against Wooden Shields
- now the Creep Block is considered just like a Soul Sand, able to use soul speed on it and also blue flames
- you can no longer waste Bone Meal on the Biomass Plant (it was never intended to work anyway)
Other
- Updated NeoForge version to 21.1.71
- Now for Forge 1.20.1 and NeoForge 1.21!
Changelog 1.0.0 (Livingmetal Update)
Livingmetal
- changed the textures (better color palette and a better look for the helmet)
- added Advancements for Livingmetal
- now it can be used as Trim Material (the item textures are bugged but works when armor is worn)
Soul (new)
- new item for crafting Livingmetal (more info on the wiki)
Enchantments
Soul Stealer (new)
- new enchantment(scythe exclusive), when you kill an entity it has a chance to drop a soul (more info on the wiki)
Extra
- made the fuel-like items to be used as fuel
- made the Soul Reaper obtainable (more info on the wiki)
Fixes
- fixed Creep Ball, no longer infinite uses when a singular item is used
- mod description having wrong link + new wiki link
- removed the debug messages for using Fire Aspect against Wooden Shields
- now the Creep Block is considered just like a Soul Sand, able to use soul speed on it and also blue flames
- you can no longer waste Bone Meal on the Biomass Plant (it was never intended to work anyway)
Other
- Now for Forge 1.20.1 and NeoForge 1.21!