Biolith

Biolith is a biome placement and world surface generation server library mod focusing on configurability and consistent, immersive distribution of modded biomes. Fabric and Quilt loaders are presently supported (Quilt testing remains a bit light at the moment). You can see Biolith in action by trying out the 1.20 releases of Terraformers biome mods listed below:

Warning: EXPERIMENTAL

This mod is still somewhat experimental. APIs will remain unstable until the first beta release of Biolith. Biome selection strategies may change, resulting in biomes being placed at different locations in existing worlds.

Extent of Current Features

At this time, aside from any new things I've implemented and forgotten to update here, the following features are present:

  • Place an Overworld, Nether, or End biome at a specified noise point.

  • Replace an Overworld, Nether, or End biome entirely or in part.

  • Add a sub-biome to an Overworld, Nether, End, or modded biome.

  • (End biome placement uses custom noise and is only available in 1.20.)

  • Register custom surface rules.

  • Override vanilla surfaces using custom surface builders.

External resources



Project members

gniftygnome

Owner

Prospector

TerraformersMC Team


Technical information

License
LGPL-3.0-only
Client side
unsupported
Server side
required
Project ID