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Features

  • Add Pirate-speak language (010f186)
  • disable bio-forge recipe progression in the configs by default (temporary measure until progression rework happens) (80fe7c1)
  • make 1.20 Items decomposable (794a2b3)
  • make Alex's Caves items decomposable (9cf7c77)
  • make Alex's Caves items digestible (de8d89d)
  • make more Alex's Mobs Items decomposable (af5c0c2)
  • make moss, dripleaves and hanging roots digestible (1178799)
  • make turtle & sniffer egg digestible (14b29c8)
  • add despoil loot to Alex's Caves mobs (5da2dd4)
  • add thick pane variants of the membrane blocks (c6696b3)
  • make Alxe's Mobs eggs digestible (76d9375)
  • make Membranes valid windmill sails for Create (2d8ed8b)
  • rename sound events (7211edf)
  • update membrane block model & colors (c2d9174)

Bug Fixes

  • add missing sound translations (7079b3a)
  • data-gen: fix advancement parsing errors spamming the logs (750b6e4), closes #115
  • fix coloring of vials in the vial holder not always updating and defaulting to white (4712b27)
  • fix fertilizer not being consumed and converting dirt into the wrong grass block (9806d3f)
  • fix missing acid fluid blockstate model file spamming the logs with errors (d69ecc7)
  • exclude non-living entities from entity tags (1584145)

Features

  • disable bio-forge recipe progression in the configs by default (temporary measure until progression rework happens) (48063c0)
  • injector: change cancel and clear icons in the wheel menu (72844fb)
  • injector: change item label color to white in the wheel menu (557da30)
  • injector: tweak serum colors (abc0a6d)
  • make Membranes valid windmill sails for Create (d74859b)

Bug Fixes

  • add missing sound translations (7cb51a6)
  • data-gen: fix advancement parsing errors spamming the logs (96ef8f3), closes #115
  • fix coloring of vials in the vial holder not always updating and defaulting to white (8cb5caa)
  • fix fertilizer not being consumed and converting dirt into the wrong grass block (9fc9a19)
  • injector: fix mismatching serum colors between item and injector model (89ed8e9)

âš  BREAKING CHANGES

  • port Biomancy to Minecraft 1.20.1
  • internal code changes

Features

  • flesh-mound: increase the minimum cradle room size and make it more likely that it generates with a solid floor (3efe121)

âš  BREAKING CHANGES

  • tags: remove legacy item tags for biomass (dd31596)
  • tags: rename primordial_ecosystem_replaceable tag to flesh_replaceable

Features

  • change flesh spreading and add a reduced version of the flesh mound growth
  • prevent flesh veins from eating living flesh (36b6e65)
  • add block tags to explicitly allow/disallow attachment of flesh veins to specific blocks (77c1fee)
  • make flesh veins replaceable (c574f3d)
  • make overworld logs replaceable by flesh veins (f02208e)
  • make life energy affect the energy charge of the Primordial Cradle and allow life energy of sacrifices to exceed 100 (ca75b23)
  • make nether stars a valid sacrifice source (aa92c3a)
  • make totem of undying a valid cradle sacrifice and buff a few tributes (19ebb14)
  • remove the ability of mob effects to influence the hostility of Flesh Blobs spawned via the cradle (11fcd4d)
  • make it possible to add more cradle tributes via code (9ab0c36)
  • make the Cradle block item display its internal sacrifice information in the tooltip (f244c70)
  • add config for enabling unlimited flesh growth near cradles (826c988)
  • remove infinite flesh growth near cradles (distance < 8) (50df048)
  • prevent natural spawning of mobs near cradles (0af5924)
  • add cannot_be_eaten_by_cradle tag for items that should not be destroyed by the Cradle (d10be91)
  • add Primal Orifice block (02a2c84)
  • add Acid fluid (61da539)
  • add Primal Membrane block for living mobs (a0ea6e8)
  • make Primal Membrane consider golems as not alive (98d17e1)
  • add Undead-Permeable membrane (0902a3b)
  • add Bloomlight block as a fleshy alternative to shroomlights (bdfa12f)
  • add Primal Bloom Block and Bloomberry (6d575d2)
  • tweak Primal Flesh block recipe (10e80c7)
  • change Chiseled Flesh block/texture (be7e5d9)
  • add server config for Bio-Forge recipe unlocking and Villager Trades (47a8b12)
  • make wandering trader trades less expensive (0eb8f80)
  • change the block material of Flesh Pillar, Chiseled Flesh and Ornate Flesh to "bony flesh" material (cac88ef)
  • buff strength of "bony flesh" block material (increase destroy time from 3 to 4 and explosion resistance from 3 to 6) (f4b0580)
  • make "bony flesh" blocks play flesh or bone sounds (with equal probability) (7cb6065)
  • increase explosion resistance of Packed Flesh from 6 to 12 (3c633aa)
  • change Primordial Lantern recipe to require a Bloomberry (28ef8e4)
  • make Bio-Forge reduce fall damage (9c5e370)
  • add items to forge tags for doors, trapdoors and chests (936074a)

Compat

  • tetra-compat: make Dragon Sinew a valid cradle tribute (0abd696)
  • tetra-compat: make Dragon Sinew decomposable (6f4732b)
  • create-compat: add acid fluid compat for open pipes from Create (c6a1d80)

Bug Fixes

  • add workaround for NERB incompatibility ("unlocks" all recipes when NERB is detected) (9dd10ee)
  • fix machine menus displaying wrong crafting cost (430d54e)
  • fix serum duplication bug with Injector (1137763)
  • fix Wide Flesh Doors incompatibility with Quark's double door feature (e9f4eb5), closes #108
  • fix flesh veins inability to spread over dirt paths (b319e1e)
  • fix Primordial Cradle not persisting internal sacrifice values when mined (ac17061)

âš  BREAKING CHANGES

  • change JSON schema of biomancy recipes

Features

  • remove name tag for legacy flesh blob texture (legacy flesh blob is now a cradle easter egg) (0750904)
  • remove unused corrupted primal flesh block (817861b)
  • add ability to "pet" Flesh Blobs (752fc58)
  • add malignant and primal flesh walls (43cee81)
  • add primordial bio lantern (a03a408)
  • add specialised membrane variants for babies and adult mobs (0da0681)
  • rework malignant flesh spreading mechanics (166350c)
  • give creative players the ability to see all Bio-Forge recipe regardless of if they have unlocked them (507954c)
  • make crafting cost (nutrients) data driven by including them in recipes (fe4770e)
  • make membrane block deal reduced fall damage (7af7853)
  • make part of the Primordial Core item emissive (3766d3d)
  • mirco-buff Ravenous Claws (8fc4b84)
  • mod-compat: add Create compacting recipes for flesh blocks (b3c228d)
  • obfuscate primal and malignant flesh block tooltips (f181045)
  • recipes: add Claw recipe to Bio-Forge (929245d)
  • recipes: add Fang recipe to Bio-Forge (eda4464)
  • recipes: buff decomposing recipe of Golden Apples (14e3e03)
  • recipes: nerf Flesh Spike recipe (4488aa0)
  • recipes: nerf kelp decomposing recipe (41169a5)
  • recipes: nerf kelp digesting recipe (bd4dcb4)
  • recipes: nerf Ravenous Claws recipe (2d12e11)
  • recipes: remove Primordial Cradle recipe from Bio-Forge (ba4ada0)
  • tweak flesh block recipes (f579e1f)
  • tweak tooltip colors (af38a8b)
  • add Caro Invitica font by Tyfin (09d182c)
  • add Chiseled Flesh block (963e93e)
  • add Fibrous Flesh block (a6d033d)
  • add Fleshy Membrane block (2afb176)
  • add item gui icon for the Ravenous Claws (36f8fed)
  • add item texture for the Flesh Spike (54b5bec)
  • add item texture for the Tendon Chain (fd1c457)
  • add Ornate Flesh block (1c9f8ba)
  • add Tubular Flesh block (86bf486)
  • change injector item icon texture (34b6a15)
  • make flesh plunderer magic outline emissive (94d4a55)
  • make Flesh Spikes fall-on damage scale with the spike amount (9c9cdd1)
  • replace Malignant Flesh Blob with Primordial Flesh Blob variants (9399a51)
  • rework Cradle sacrifice system to prefer to spawn hostile mobs and occasionally anomalies (7a8bd97)
  • add Drowsy Status Effect which prevents Phantoms from attacking (ce494f8)
  • add HUD for the serum amount inside an Injector (e31657a)
  • fix Injector not reloading with max serum amount (315c9af)
  • increase Breeding Stimulant duration from 12 to 14 seconds (c77996e)
  • make Cleansing Serum consume saturation (124a948)
  • make Insomnia Cure serum apply the Drowsy status effect (97bc661)
  • update Flesh Block variant textures (daf9b85)
  • add claws & fangs item tags for crafting (cf0d3cf)
  • add Malignant Flesh Block recipes (798db02)
  • add Primal Flesh Block recipes (e2f678f)
  • buff Flesh Plunderer damage from 10 to 12 and durability from 60 to 250 (ed6403e)
  • enable shading for tendon chain & hanging bio lantern model (e246ee8)
  • make all Flesh Blob sounds resource pack driven (a7d2cd4)
  • make Malignant Veins harvestable with silk touch tools (additionally to shears) (3d6df08)
  • remove trash slot from Bio-Lab UI (eaef2ad)
  • update flesh blob troll texture (09d3980)
  • enhance tooltip clarity and consistency (bdbbcb9)

Bug Fixes

  • fix incompatibility with outdated versions of Create by simply not setting up any compat for it (min. Create version is now 0.5.0) (9e36f45)
  • fix SacrificeHandler incorrectly tracking if it has any modifiers applied (7bab04f)
  • fix buggy Vial Holder block breaking (5f343e0)
  • fix critical hits not being detected (def136c)
  • fix Insomnia Cure "not sleepy" check not working properly (594fb69)
  • fix alex's mobs kangaroo and moose ribs decomposer recipes (remove nutrients output) (23af07d)
  • fix Flesh Spike block not dropping the correct amount of spikes (7fdba95)
  • fix inability to inject tamed mobs with Serums (5a346e9)
  • fix white line on the bottom of the Flesh Door model (60971a0)
  • fix Primordial Cradle consuming Tetra tools (9ee49e4)
  • fix incompatibility with outdated versions of Create by simply not setting up any compat for it (min. Create version is now 0.5.0) (0c98e12)
  • fix Flesh Spikes destroying Items (0a6f1f6)

Features

  • add attack reach indicator for the Ravenous Claws (ccc850f)
  • add Spanish translation by cabaneter (4c3c35b)
  • add status effect version of Despoil for use by datapacks etc (fe2ae46)
  • improve flesh spike tooltip (4e4c042)
  • make bio-machines retain their fuel when destroyed (8ec768d)
  • make flesh block texture less repetitive (uses placeholder textures) (20fb879)

Bug Fixes

  • fix full block slabs not dropping two slab blocks (54bb038)
  • fix inability to switch claw modes when holding down ctrl to sprint (870a033)
  • fix misleading fleshkin chest tooltip (47b2758)

Bug Fixes

  • fix Ravenous Claws ability tooltips not using translation keys (989ff50)
  • add missing language key for missing blood charge (478c585)
  • fix Maw Hopper not inserting items on the correct block face (db57423)
  • fix Ravenous Claws item name (ea9f79c)
  • fix Ravenous Claws recipe (272071d)
  • fix wrong fleshkin chest recipe (a6be325)
  • make Ravenous Claws tooltip less confusing (c8940a6)
  • make tooltip text for pressing the v key on living tools less confusing (7c7160f)

âš  Breaking Changes

  • reorganize code package structure
  • change serum class structure and serum registry (e4f72b0)
  • upgrade optional dependency on Create to version 0.5.1.b (d90600e)
  • replace bone cleaver with despoiling sickle (029a98d)
  • rework Long Claws into Ravenous Claw (dde4ba6)
  • nerf fleshkin chest by removing shulkerbox behavior and dropping items on destruction (83dc760)

Features

Translations

  • add Chinese Translation by nageih & oaktree233 (df22183)

General

  • rework Bone Spike into Flesh Spike (4138a5b)
  • make Cleansing Serum able to remove forced age from applicable mobs (908c7ef)
  • trigger item sacrifice advancements for thrown items thrown into the Cradle by a player (214ca4e)
  • add enchantment descriptions for "Enchantment Descriptions" mod (60aca25)
  • add Bleed Status Effect (81792ba)
  • add Flesh Pillar (33d3c96)
  • add Primordial Core (766f9d4)
  • replace Glass Vial with disposable Organic Vial (c33cf50)
  • add Vial Holder block (4097a81)
  • allow Maw Hopper to be waterlogged (79f0f74)
  • apply micro-optimizations to Maw Hopper (64a00ee)
  • change Armor Shred Effect to reduce armor by 1 point per level (b6526c0)
  • disable entity collision for open Flesh Doors (1d3fa64)
  • make Storage Sac Block directional and water loggable (0f7afe5)
  • make the Corrosion effect able to convert Zombies into Skeleton (8949ed0)
  • make Villagers injectable with the Injector (df0a401)
  • rename creator spike damage to primordial spike damage (a6b0bd4)
  • rework Maw Hopper behavior/system (directed pipes) (4ec3d0d)
  • tweak Tongue block placement logic (024f80f)
  • update advancements (f379e9f)

Recipes

  • tweak bio-forging recipe of the Cradle (329b2ad)
  • tweak Flesh Spike recipe (f3a02e0)
  • tweak Fleshkin Chest recipe (b49e7bb)
  • add Primordial Core recipe (93726a4)
  • tweak Storage Sac recipe (dee8207)
  • add sand & granite recipes (d475609)

Despoil Loot

  • make despoil enchantment applicable to items with the knives tag (69d8ca5)
  • rework & nerf Despoil Loot Modifier to only drop loot for killing mobs with the despoil enchantment (ffaee5e)
  • adjust the sinew and bone marrow drop amount (c2f3503)
  • damage durability of held despoil sickle when dropping loot (798bcd7)
  • don't drop flesh bits from mobs (5619bc2)
  • drop sinew for Zombies (8c25845)
  • only guarantee a loot drop for the despoiling Sickle (cc5707b)

Visual

  • render Primordial Cradle eye overlay at full brightness (ee8c0d2)
  • retexture Component Items (d05017b)
  • retexture Enlargement and Shrinking Serums (e7782ce)
  • retexture Exotic Flesh Mix (afe5737)
  • retexture Fertilizer (42219d4)
  • retexture Glass Vial (be52721)
  • retexture Living Flesh Item (29a7ee9)
  • retexture Packed Flesh (5c32677)
  • retexture Serums, Compounds and Additives (6ab94bc)
  • update Bio-Forge model (d2f05aa)
  • update Bio-Lab bounding box (6a0b8a6)
  • update Bio-Lab model (46f869b)
  • update Bio-Lantern model and add variants (384b9cd)
  • update Corrosive & Armor Shred Icons (5e70b7d)
  • update Decomposer model (8947028)
  • update Digester Block model (6a0c8e6)
  • update Flesh Door Model (4e111e7)
  • update flesh spike model and interaction shape (71f5dfd)
  • update flesh spike models and texture (36bd470)
  • update Fleshkin Chest Model (bbfb25f)
  • update Fleshkin Pressure Plate Model (55be3ef)
  • update Injector model (b70121e)
  • update Maw Hopper model (94844f2)
  • update Tendon Chain model and texture (97383f1)
  • update Tongue Block model (aba3b71)

Bug Fixes

  • fix Bio-Forge GUI crashing the Client when clicking the next page button (4046464)
  • fix ageing and rejuvenation serum interaction with Tadpoles & Frogs (af655a6)
  • potentially fix concurrent modification exception when getting voxel shapes for certain blocks (b0a0eb2)
  • remove ability to insert storage container blocks/items into the storage sac on right clicking the sac (762e10e)
  • fix advancements not firing for sacrificing item in the cradle (9566f3d)
  • fix broken 1.19 fix for empty lines disappearing when long text is wrapped (ea86a02)
  • fix Cradle sacrifices not increasing biomass and life energy at the same time (e993b0f)
  • fix fleshkin chest not resisting explosions (ccfd1be)
  • fix Injector not dealing damage before affecting the target with the serum (07f1906)
  • fix y rotation of bounding boxes of certain blocks (57f2e12)
  • remove invalid frames from item texture animations (5f7c167)
  • replace Create contraption workaround for Iris Door with proper solution (4cdbfce)

Features

  • make all recipe that use enchanted books use partial nbt matching (fixes crafting issues with enchanted books with several enchants)

Breaking Changes

  • remove dependency on Combat Commons library
  • remove extended attack reach from all weapons

Features

  • make all recipe that use enchanted books use partial nbt matching (fixes crafting issues with enchanted books with several enchants)
  • compensate removal of attack reach on the long claw weapon with attack damage and speed bonus

Bug Fixes

  • fix Ageing Serum not converting Guardian mobs to Elder Guardians mobs
  • fix flesh blobs being discarded on de-spawn (they will now persist without name tags)
  • fix Tongue not taking stackable items from neighboring stacks to reach the max drop amount
  • fix right click interaction of Injector Item with multi part entities like the Ender Dragon
  • fix wrong toast symbol for machine recipes
  • fix and improve geckolib block renderer

Breaking Changes

  • merge Bio-Minerals into Mineral Fragment item
  • remove corrupted primal flesh slab
  • remove unused gun enchantments

Features

  • update textures & models
  • improve flesh blobs
  • restrict flesh blobs to remain near the cradle from which they spawned
  • make flesh blobs able to dance
  • add malignant flesh blob
  • add simplistic malignant flesh spreading mechanic
  • make Unstable Compound explode when hitting the ground or burning
  • make the Primordial Cradle capable of handling tributes with food property effects and potion effects
  • make Injector item deal damage and make Anesthetic Touch enchantment applicable to it
  • buff nutrient bar from 4 to 9 nutrition and from 0.3 to 1.8 saturation
  • make nutrient paste edible
  • add JEI recipe catalysts for all machine recipes
  • add placement preview for directional slabs

Blocks

  • add Maw Hopper block
  • add stairs block for primal and malignant flesh
  • add tendon chain block
  • add wide flesh door variant
  • add bio lantern block

Recipes

  • add vanilla recipes for stairs & slab blocks
  • add bio-forge recipe for the Bone Cleaver
  • add Decomposer recipe for living flesh
  • tweak Decomposer recipes and remove Nutrients from these recipes
  • add recipe for biomancy banner patterns
  • re-balance some Digester recipes

Bug Fixes

  • fix server startup crash

Bug Fixes

  • fix crash with Minecolonies
  • fix Ageing Serum not converting Guardian mobs to Elder Guardians mobs
  • fix flesh blobs being discarded on de-spawn (they will now persist without name tags)
  • fix Tongue not taking stackable items from neighboring stacks to reach the max drop amount
  • fix right click interaction of Injector Item with multi part entities like the Ender Dragon
  • fix wrong toast symbol for machine recipes
  • fix and improve geckolib block renderer

Breaking Changes

  • merge Bio-Minerals into Mineral Fragment item
  • remove corrupted primal flesh slab
  • remove unused gun enchantments

Features

  • update textures & models
  • improve flesh blobs
  • restrict flesh blobs to remain near the cradle from which they spawned
  • make flesh blobs able to dance
  • add malignant flesh blob
  • add simplistic malignant flesh spreading mechanic
  • make Unstable Compound explode when hitting the ground or burning
  • make the Primordial Cradle capable of handling tributes with food property effects and potion effects
  • make Injector item deal damage and make Anesthetic Touch enchantment applicable to it
  • buff nutrient bar from 4 to 9 nutrition and from 0.3 to 1.8 saturation
  • make nutrient paste edible
  • add JEI recipe catalysts for all machine recipes
  • add placement preview for directional slabs

Blocks

  • add Maw Hopper block
  • add stairs block for primal and malignant flesh
  • add tendon chain block
  • add wide flesh door variant
  • add bio lantern block

Recipes

  • add vanilla recipes for stairs & slab blocks
  • add bio-forge recipe for the Bone Cleaver
  • add Decomposer recipe for living flesh
  • tweak Decomposer recipes and remove Nutrients from these recipes
  • add recipe for biomancy banner patterns
  • re-balance some Digester recipes

Bug Fixes

  • fix cleansing serum not resetting pehkui size alteration
  • fix inability to enchant Living Tools

Features

  • add alternative harming potion brewing recipes using withering ooze
  • add alternative poison potion brewing recipes using toxin extract
  • tweak Pehkui size alteration mechanics

Initial Port to 1.19.2!


Features

  • make Goat Horn, Echo Shard and Froglights decomposable
  • make warden drop bone marrow and echo shards when killed with despoil enchantment
  • allow despoil enchantment on axes
  • make any seed decomposable
  • make bone marrow & withered bone marrow drinkable
  • make digester able to convert any food item into nutrient paste
  • make digester play eating/drinking sounds for food items
  • make digester return crafting remainder items if possible

Features

  • allow despoil enchantment on axes
  • make any seed decomposable
  • make bone marrow & withered bone marrow drinkable
  • make digester able to convert any food item into nutrient paste
  • make digester play eating/drinking sounds for food items
  • make digester return crafting remainder items if possible

External resources



Project members

Elenterius

Owner & Developer

RhinoWarlord

Artist


Technical information

License
MIT
Client side
required
Server side
required
Project ID