Features
- Add Pirate-speak language (010f186)
- disable bio-forge recipe progression in the configs by default (temporary measure until progression rework happens) (80fe7c1)
- make 1.20 Items decomposable (794a2b3)
- make Alex's Caves items decomposable (9cf7c77)
- make Alex's Caves items digestible (de8d89d)
- make more Alex's Mobs Items decomposable (af5c0c2)
- make moss, dripleaves and hanging roots digestible (1178799)
- make turtle & sniffer egg digestible (14b29c8)
- add despoil loot to Alex's Caves mobs (5da2dd4)
- add thick pane variants of the membrane blocks (c6696b3)
- make Alxe's Mobs eggs digestible (76d9375)
- make Membranes valid windmill sails for Create (2d8ed8b)
- rename sound events (7211edf)
- update membrane block model & colors (c2d9174)
Bug Fixes
- add missing sound translations (7079b3a)
- data-gen: fix advancement parsing errors spamming the logs (750b6e4), closes #115
- fix coloring of vials in the vial holder not always updating and defaulting to white (4712b27)
- fix fertilizer not being consumed and converting dirt into the wrong grass block (9806d3f)
- fix missing acid fluid blockstate model file spamming the logs with errors (d69ecc7)
- exclude non-living entities from entity tags (1584145)
Features
- disable bio-forge recipe progression in the configs by default (temporary measure until progression rework happens) (48063c0)
- injector: change cancel and clear icons in the wheel menu (72844fb)
- injector: change item label color to white in the wheel menu (557da30)
- injector: tweak serum colors (abc0a6d)
- make Membranes valid windmill sails for Create (d74859b)
Bug Fixes
- add missing sound translations (7cb51a6)
- data-gen: fix advancement parsing errors spamming the logs (96ef8f3), closes #115
- fix coloring of vials in the vial holder not always updating and defaulting to white (8cb5caa)
- fix fertilizer not being consumed and converting dirt into the wrong grass block (9fc9a19)
- injector: fix mismatching serum colors between item and injector model (89ed8e9)
âš BREAKING CHANGES
- port Biomancy to Minecraft 1.20.1
- internal code changes
âš BREAKING CHANGES
- tags: remove legacy item tags for biomass (dd31596)
- tags: rename primordial_ecosystem_replaceable tag to flesh_replaceable
Features
- change flesh spreading and add a reduced version of the flesh mound growth
- prevent flesh veins from eating living flesh (36b6e65)
- add block tags to explicitly allow/disallow attachment of flesh veins to specific blocks (77c1fee)
- make flesh veins replaceable (c574f3d)
- make overworld logs replaceable by flesh veins (f02208e)
- make life energy affect the energy charge of the Primordial Cradle and allow life energy of sacrifices to exceed 100 (ca75b23)
- make nether stars a valid sacrifice source (aa92c3a)
- make totem of undying a valid cradle sacrifice and buff a few tributes (19ebb14)
- remove the ability of mob effects to influence the hostility of Flesh Blobs spawned via the cradle (11fcd4d)
- make it possible to add more cradle tributes via code (9ab0c36)
- make the Cradle block item display its internal sacrifice information in the tooltip (f244c70)
- add config for enabling unlimited flesh growth near cradles (826c988)
- remove infinite flesh growth near cradles (distance < 8) (50df048)
- prevent natural spawning of mobs near cradles (0af5924)
- add
cannot_be_eaten_by_cradle
tag for items that should not be destroyed by the Cradle (d10be91) - add Primal Orifice block (02a2c84)
- add Acid fluid (61da539)
- add Primal Membrane block for living mobs (a0ea6e8)
- make Primal Membrane consider golems as not alive (98d17e1)
- add Undead-Permeable membrane (0902a3b)
- add Bloomlight block as a fleshy alternative to shroomlights (bdfa12f)
- add Primal Bloom Block and Bloomberry (6d575d2)
- tweak Primal Flesh block recipe (10e80c7)
- change Chiseled Flesh block/texture (be7e5d9)
- add server config for Bio-Forge recipe unlocking and Villager Trades (47a8b12)
- make wandering trader trades less expensive (0eb8f80)
- change the block material of Flesh Pillar, Chiseled Flesh and Ornate Flesh to "bony flesh" material (cac88ef)
- buff strength of "bony flesh" block material (increase destroy time from 3 to 4 and explosion resistance from 3 to 6) (f4b0580)
- make "bony flesh" blocks play flesh or bone sounds (with equal probability) (7cb6065)
- increase explosion resistance of Packed Flesh from 6 to 12 (3c633aa)
- change Primordial Lantern recipe to require a Bloomberry (28ef8e4)
- make Bio-Forge reduce fall damage (9c5e370)
- add items to forge tags for doors, trapdoors and chests (936074a)
Compat
- tetra-compat: make Dragon Sinew a valid cradle tribute (0abd696)
- tetra-compat: make Dragon Sinew decomposable (6f4732b)
- create-compat: add acid fluid compat for open pipes from Create (c6a1d80)
Bug Fixes
- add workaround for NERB incompatibility ("unlocks" all recipes when NERB is detected) (9dd10ee)
- fix machine menus displaying wrong crafting cost (430d54e)
- fix serum duplication bug with Injector (1137763)
- fix Wide Flesh Doors incompatibility with Quark's double door feature (e9f4eb5), closes #108
- fix flesh veins inability to spread over dirt paths (b319e1e)
- fix Primordial Cradle not persisting internal sacrifice values when mined (ac17061)
âš BREAKING CHANGES
- change JSON schema of biomancy recipes
Features
- remove name tag for legacy flesh blob texture (legacy flesh blob is now a cradle easter egg) (0750904)
- remove unused corrupted primal flesh block (817861b)
- add ability to "pet" Flesh Blobs (752fc58)
- add malignant and primal flesh walls (43cee81)
- add primordial bio lantern (a03a408)
- add specialised membrane variants for babies and adult mobs (0da0681)
- rework malignant flesh spreading mechanics (166350c)
- give creative players the ability to see all Bio-Forge recipe regardless of if they have unlocked them (507954c)
- make crafting cost (nutrients) data driven by including them in recipes (fe4770e)
- make membrane block deal reduced fall damage (7af7853)
- make part of the Primordial Core item emissive (3766d3d)
- mirco-buff Ravenous Claws (8fc4b84)
- mod-compat: add Create compacting recipes for flesh blocks (b3c228d)
- obfuscate primal and malignant flesh block tooltips (f181045)
- recipes: add Claw recipe to Bio-Forge (929245d)
- recipes: add Fang recipe to Bio-Forge (eda4464)
- recipes: buff decomposing recipe of Golden Apples (14e3e03)
- recipes: nerf Flesh Spike recipe (4488aa0)
- recipes: nerf kelp decomposing recipe (41169a5)
- recipes: nerf kelp digesting recipe (bd4dcb4)
- recipes: nerf Ravenous Claws recipe (2d12e11)
- recipes: remove Primordial Cradle recipe from Bio-Forge (ba4ada0)
- tweak flesh block recipes (f579e1f)
- tweak tooltip colors (af38a8b)
- add Caro Invitica font by Tyfin (09d182c)
- add Chiseled Flesh block (963e93e)
- add Fibrous Flesh block (a6d033d)
- add Fleshy Membrane block (2afb176)
- add item gui icon for the Ravenous Claws (36f8fed)
- add item texture for the Flesh Spike (54b5bec)
- add item texture for the Tendon Chain (fd1c457)
- add Ornate Flesh block (1c9f8ba)
- add Tubular Flesh block (86bf486)
- change injector item icon texture (34b6a15)
- make flesh plunderer magic outline emissive (94d4a55)
- make Flesh Spikes fall-on damage scale with the spike amount (9c9cdd1)
- replace Malignant Flesh Blob with Primordial Flesh Blob variants (9399a51)
- rework Cradle sacrifice system to prefer to spawn hostile mobs and occasionally anomalies (7a8bd97)
- add Drowsy Status Effect which prevents Phantoms from attacking (ce494f8)
- add HUD for the serum amount inside an Injector (e31657a)
- fix Injector not reloading with max serum amount (315c9af)
- increase Breeding Stimulant duration from 12 to 14 seconds (c77996e)
- make Cleansing Serum consume saturation (124a948)
- make Insomnia Cure serum apply the Drowsy status effect (97bc661)
- update Flesh Block variant textures (daf9b85)
- add claws & fangs item tags for crafting (cf0d3cf)
- add Malignant Flesh Block recipes (798db02)
- add Primal Flesh Block recipes (e2f678f)
- buff Flesh Plunderer damage from 10 to 12 and durability from 60 to 250 (ed6403e)
- enable shading for tendon chain & hanging bio lantern model (e246ee8)
- make all Flesh Blob sounds resource pack driven (a7d2cd4)
- make Malignant Veins harvestable with silk touch tools (additionally to shears) (3d6df08)
- remove trash slot from Bio-Lab UI (eaef2ad)
- update flesh blob troll texture (09d3980)
- enhance tooltip clarity and consistency (bdbbcb9)
Bug Fixes
- fix incompatibility with outdated versions of Create by simply not setting up any compat for it (min. Create version is now 0.5.0) (9e36f45)
- fix SacrificeHandler incorrectly tracking if it has any modifiers applied (7bab04f)
- fix buggy Vial Holder block breaking (5f343e0)
- fix critical hits not being detected (def136c)
- fix Insomnia Cure "not sleepy" check not working properly (594fb69)
- fix alex's mobs kangaroo and moose ribs decomposer recipes (remove nutrients output) (23af07d)
- fix Flesh Spike block not dropping the correct amount of spikes (7fdba95)
- fix inability to inject tamed mobs with Serums (5a346e9)
- fix white line on the bottom of the Flesh Door model (60971a0)
- fix Primordial Cradle consuming Tetra tools (9ee49e4)
- fix incompatibility with outdated versions of Create by simply not setting up any compat for it (min. Create version is now 0.5.0) (0c98e12)
- fix Flesh Spikes destroying Items (0a6f1f6)
Features
- add attack reach indicator for the Ravenous Claws (ccc850f)
- add Spanish translation by cabaneter (4c3c35b)
- add status effect version of Despoil for use by datapacks etc (fe2ae46)
- improve flesh spike tooltip (4e4c042)
- make bio-machines retain their fuel when destroyed (8ec768d)
- make flesh block texture less repetitive (uses placeholder textures) (20fb879)
Bug Fixes
Bug Fixes
- fix Ravenous Claws ability tooltips not using translation keys (989ff50)
- add missing language key for missing blood charge (478c585)
- fix Maw Hopper not inserting items on the correct block face (db57423)
- fix Ravenous Claws item name (ea9f79c)
- fix Ravenous Claws recipe (272071d)
- fix wrong fleshkin chest recipe (a6be325)
- make Ravenous Claws tooltip less confusing (c8940a6)
- make tooltip text for pressing the v key on living tools less confusing (7c7160f)
âš Breaking Changes
- reorganize code package structure
- change serum class structure and serum registry (e4f72b0)
- upgrade optional dependency on Create to version 0.5.1.b (d90600e)
- replace bone cleaver with despoiling sickle (029a98d)
- rework Long Claws into Ravenous Claw (dde4ba6)
- nerf fleshkin chest by removing shulkerbox behavior and dropping items on destruction (83dc760)
Features
Translations
- add Chinese Translation by nageih & oaktree233 (df22183)
General
- rework Bone Spike into Flesh Spike (4138a5b)
- make Cleansing Serum able to remove forced age from applicable mobs (908c7ef)
- trigger item sacrifice advancements for thrown items thrown into the Cradle by a player (214ca4e)
- add enchantment descriptions for "Enchantment Descriptions" mod (60aca25)
- add Bleed Status Effect (81792ba)
- add Flesh Pillar (33d3c96)
- add Primordial Core (766f9d4)
- replace Glass Vial with disposable Organic Vial (c33cf50)
- add Vial Holder block (4097a81)
- allow Maw Hopper to be waterlogged (79f0f74)
- apply micro-optimizations to Maw Hopper (64a00ee)
- change Armor Shred Effect to reduce armor by 1 point per level (b6526c0)
- disable entity collision for open Flesh Doors (1d3fa64)
- make Storage Sac Block directional and water loggable (0f7afe5)
- make the Corrosion effect able to convert Zombies into Skeleton (8949ed0)
- make Villagers injectable with the Injector (df0a401)
- rename creator spike damage to primordial spike damage (a6b0bd4)
- rework Maw Hopper behavior/system (directed pipes) (4ec3d0d)
- tweak Tongue block placement logic (024f80f)
- update advancements (f379e9f)
Recipes
- tweak bio-forging recipe of the Cradle (329b2ad)
- tweak Flesh Spike recipe (f3a02e0)
- tweak Fleshkin Chest recipe (b49e7bb)
- add Primordial Core recipe (93726a4)
- tweak Storage Sac recipe (dee8207)
- add sand & granite recipes (d475609)
Despoil Loot
- make despoil enchantment applicable to items with the knives tag (69d8ca5)
- rework & nerf Despoil Loot Modifier to only drop loot for killing mobs with the despoil enchantment (ffaee5e)
- adjust the sinew and bone marrow drop amount (c2f3503)
- damage durability of held despoil sickle when dropping loot (798bcd7)
- don't drop flesh bits from mobs (5619bc2)
- drop sinew for Zombies (8c25845)
- only guarantee a loot drop for the despoiling Sickle (cc5707b)
Visual
- render Primordial Cradle eye overlay at full brightness (ee8c0d2)
- retexture Component Items (d05017b)
- retexture Enlargement and Shrinking Serums (e7782ce)
- retexture Exotic Flesh Mix (afe5737)
- retexture Fertilizer (42219d4)
- retexture Glass Vial (be52721)
- retexture Living Flesh Item (29a7ee9)
- retexture Packed Flesh (5c32677)
- retexture Serums, Compounds and Additives (6ab94bc)
- update Bio-Forge model (d2f05aa)
- update Bio-Lab bounding box (6a0b8a6)
- update Bio-Lab model (46f869b)
- update Bio-Lantern model and add variants (384b9cd)
- update Corrosive & Armor Shred Icons (5e70b7d)
- update Decomposer model (8947028)
- update Digester Block model (6a0c8e6)
- update Flesh Door Model (4e111e7)
- update flesh spike model and interaction shape (71f5dfd)
- update flesh spike models and texture (36bd470)
- update Fleshkin Chest Model (bbfb25f)
- update Fleshkin Pressure Plate Model (55be3ef)
- update Injector model (b70121e)
- update Maw Hopper model (94844f2)
- update Tendon Chain model and texture (97383f1)
- update Tongue Block model (aba3b71)
Bug Fixes
- fix Bio-Forge GUI crashing the Client when clicking the next page button (4046464)
- fix ageing and rejuvenation serum interaction with Tadpoles & Frogs (af655a6)
- potentially fix concurrent modification exception when getting voxel shapes for certain blocks (b0a0eb2)
- remove ability to insert storage container blocks/items into the storage sac on right clicking the sac (762e10e)
- fix advancements not firing for sacrificing item in the cradle (9566f3d)
- fix broken 1.19 fix for empty lines disappearing when long text is wrapped (ea86a02)
- fix Cradle sacrifices not increasing biomass and life energy at the same time (e993b0f)
- fix fleshkin chest not resisting explosions (ccfd1be)
- fix Injector not dealing damage before affecting the target with the serum (07f1906)
- fix y rotation of bounding boxes of certain blocks (57f2e12)
- remove invalid frames from item texture animations (5f7c167)
- replace Create contraption workaround for Iris Door with proper solution (4cdbfce)
Features
- make all recipe that use enchanted books use partial nbt matching (fixes crafting issues with enchanted books with several enchants)
Breaking Changes
- remove dependency on Combat Commons library
- remove extended attack reach from all weapons
Features
- make all recipe that use enchanted books use partial nbt matching (fixes crafting issues with enchanted books with several enchants)
- compensate removal of attack reach on the long claw weapon with attack damage and speed bonus
Bug Fixes
- fix Ageing Serum not converting Guardian mobs to Elder Guardians mobs
- fix flesh blobs being discarded on de-spawn (they will now persist without name tags)
- fix Tongue not taking stackable items from neighboring stacks to reach the max drop amount
- fix right click interaction of Injector Item with multi part entities like the Ender Dragon
- fix wrong toast symbol for machine recipes
- fix and improve geckolib block renderer
Breaking Changes
- merge Bio-Minerals into Mineral Fragment item
- remove corrupted primal flesh slab
- remove unused gun enchantments
Features
- update textures & models
- improve flesh blobs
- restrict flesh blobs to remain near the cradle from which they spawned
- make flesh blobs able to dance
- add malignant flesh blob
- add simplistic malignant flesh spreading mechanic
- make Unstable Compound explode when hitting the ground or burning
- make the Primordial Cradle capable of handling tributes with food property effects and potion effects
- make Injector item deal damage and make Anesthetic Touch enchantment applicable to it
- buff nutrient bar from 4 to 9 nutrition and from 0.3 to 1.8 saturation
- make nutrient paste edible
- add JEI recipe catalysts for all machine recipes
- add placement preview for directional slabs
Blocks
- add Maw Hopper block
- add stairs block for primal and malignant flesh
- add tendon chain block
- add wide flesh door variant
- add bio lantern block
Recipes
- add vanilla recipes for stairs & slab blocks
- add bio-forge recipe for the Bone Cleaver
- add Decomposer recipe for living flesh
- tweak Decomposer recipes and remove Nutrients from these recipes
- add recipe for biomancy banner patterns
- re-balance some Digester recipes
Bug Fixes
- fix server startup crash
Bug Fixes
- fix crash with Minecolonies
- fix Ageing Serum not converting Guardian mobs to Elder Guardians mobs
- fix flesh blobs being discarded on de-spawn (they will now persist without name tags)
- fix Tongue not taking stackable items from neighboring stacks to reach the max drop amount
- fix right click interaction of Injector Item with multi part entities like the Ender Dragon
- fix wrong toast symbol for machine recipes
- fix and improve geckolib block renderer
Breaking Changes
- merge Bio-Minerals into Mineral Fragment item
- remove corrupted primal flesh slab
- remove unused gun enchantments
Features
- update textures & models
- improve flesh blobs
- restrict flesh blobs to remain near the cradle from which they spawned
- make flesh blobs able to dance
- add malignant flesh blob
- add simplistic malignant flesh spreading mechanic
- make Unstable Compound explode when hitting the ground or burning
- make the Primordial Cradle capable of handling tributes with food property effects and potion effects
- make Injector item deal damage and make Anesthetic Touch enchantment applicable to it
- buff nutrient bar from 4 to 9 nutrition and from 0.3 to 1.8 saturation
- make nutrient paste edible
- add JEI recipe catalysts for all machine recipes
- add placement preview for directional slabs
Blocks
- add Maw Hopper block
- add stairs block for primal and malignant flesh
- add tendon chain block
- add wide flesh door variant
- add bio lantern block
Recipes
- add vanilla recipes for stairs & slab blocks
- add bio-forge recipe for the Bone Cleaver
- add Decomposer recipe for living flesh
- tweak Decomposer recipes and remove Nutrients from these recipes
- add recipe for biomancy banner patterns
- re-balance some Digester recipes
Bug Fixes
- fix cleansing serum not resetting pehkui size alteration
- fix inability to enchant Living Tools
Features
- add alternative harming potion brewing recipes using withering ooze
- add alternative poison potion brewing recipes using toxin extract
- tweak Pehkui size alteration mechanics
Initial Port to 1.19.2!
Features
- make Goat Horn, Echo Shard and Froglights decomposable
- make warden drop bone marrow and echo shards when killed with despoil enchantment
- allow despoil enchantment on axes
- make any seed decomposable
- make bone marrow & withered bone marrow drinkable
- make digester able to convert any food item into nutrient paste
- make digester play eating/drinking sounds for food items
- make digester return crafting remainder items if possible
Features
- allow despoil enchantment on axes
- make any seed decomposable
- make bone marrow & withered bone marrow drinkable
- make digester able to convert any food item into nutrient paste
- make digester play eating/drinking sounds for food items
- make digester return crafting remainder items if possible