0.2.1-pre
Compatibility
Required content
Changes
🩸 BITE – Update v0.2.1-pre: “Stay Hydrated”
Minecraft: 1.21.10 • Loader: Fabric
💧 What’s New
This update focuses on polishing survival mechanics and expanding the thirst system. Hydration is now more dangerous to ignore than ever.
🥤 Added: Thirsty Effect
Introduced a brand-new “Thirsty” status effect
Causes dehydration cues
Reminds you: water isn’t optional anymore — it’s survival
🛠️ Fixes & Improvements
🐞 Fixed a visual bug where the hunger effect caused incorrect status icon behavior
Minor internal optimizations to improve HUD updates for nutrition and thirst values
🌍 Summary
The world of BITE keeps evolving — thirst now has teeth. Ignore your body, and it’ll remind you who’s really in control.
Because it’s too easy… until you get thirsty. 🩸
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:JwZJZkN1:r85fTqbj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:JwZJZkN1:r85fTqbj"
}

