1.1.0
Compatibility
Changes
Black flash chaining update
Added:
- Added better black flash chaining
The more black flashes that hit your target, the stronger the debuffs will be (Mobs can do that too)
1 black flash - blindness and nausea
2 to 3 black flashes - nausea, slowness and longer blindness
4 and more black flashes - nausea, long blindness and total impossibility of movement
To reset the counter of black flashes that hit you, you just need to sleep
- Added debug mode (New gamerule)
Shows the maximum chance of your black flash and count of black flashes that hit you
Fixed:
- Fixed mobs didn't give debuffs or receive buffs from black flash
- Black Flash chance reducing also works on mobs now
- Fixed basic chance of black flash
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:YIxVXqog:SSCJINql"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:YIxVXqog:SSCJINql"
}

