Compatibility
Minecraft: Java Edition
1.21.7–1.21.8
1.21.3–1.21.5
1.21.1
1.20.6
1.20.4
1.20.1
Platforms
Supported environments
Creators
Details
Licensed MIT
Published 12 months ago
Updated last month
Changelog
GUI update
This update fixes some visible bugs in the graphical interfaces and also adds new features.
Graphic NBT editor (editor for additional block data)
- In this version, the NBT field in the block settings has been moved to a separate GUI, which allows you to edit it as a set of "tiles" with settings and separate "folders", as if you were using NBTEditor, but only inside the game, for convenience, some tags will be shown in a more appropriate form, for example, ByteTag in the context of a logical value.
- The new system automatically draws an error on the screen if a tag in a block has not been loaded (when the tag is not appropriate for the block), so you will always know whether the NBT changes have been applied to the block from the editor.
New options for config
- "ScreenAccess" allows you to set the level of access to interfaces for players without operator rights, you can disable the block setup menu for players, as well as the menu for selecting new blocks, or you can completely disable the GUI and use the command.
- The "offUnbreakableBlocks" option allows you to block the transformation into unbreakable blocks, such as bedrock, barrier, command block, portal block, and the like.
Icons for invisible blocks
- For blocks that are not visible as a block but are visible as an item, such as a barrier, light, empty block, etc., large icons will be displayed.
Bug fixes
- Now the lighting level of the blocks in the GUI will not depend on the time of day
- The blocks in the GUI will be sorted according to the order of the creative inventory. Unsortable and technical blocks (for example, portal blocks) will still be in the operator tab at the bottom.
- The light will be evenly distributed across the blocks, making the block entities slightly lighter.
- NBT tag is no longer reset when changing block properties.
- On some versions (especially fabric), fire overlay rendering would not be disabled when the player was ignited while morphing was enabled.
- The overlay of cracks when a player's block is destroyed is now determined by the broken block itself, and not the main one (previously, for example, when breaking the upper half of a door, you did not see cracks on the screen)
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.0.9-fabricLoaders
Game versions
1.20.1Downloads
256Publication date
August 14, 2025 at 3:56 PMPublisher

151gamemode1chit
Member