Blockbench 5 format and Animated-Java .ajlueprint support
version bump
Minor fixes
- Adds support for per-player animations
- Minor bug fixes for bbmodel deserialization
- Fix incorrect UV for some models
1.21.6 update
- Fixes small living entities using LivingEntityHoldernot being able to show their nametags
- Adds support for AjBlueprint format, including keyframe easing functions. (Item/Block/Text display elements are supported but have incorrect translations)
- Properly supports light_emissionandshadeproperties for model elements
- Poseobjects now store a copy of the composed matrix
- Fixes broken uv scale for some models
- Fixes walk state animations in 1.21.5
1.21.5 release
- Fixes leashes not being visible in some cases
- Fixes some json parsing issues for model files
- LivingEntityHolder now always have a minimum slime size of 1 for collisions (and lead rendering)
- Fixes leashes not being visible in some cases
- Fixes some json parsing issues for model files
- LivingEntityHolder now always have a minimum slime size of 1 for collisions (and lead rendering)
- Reduces client-side logs caused by missing particle texture
- Reduces default teleport_duration of display entities from 4 to 3 to better match transformation interpolation duration
- Fixes an issue with texture path names



