Tags
Creators
Details
0.8.0.7b
Compatibility
Changes
-
Added daily challenge indicator to item stacks in class selection UI
-
Added exit particle effects for bullets
-
Optimized how the window title is updated
-
Optimized bot model rendering
-
Speed in which blood particles fade is now based on graphics settings
-
Made improvements to how bullets traverse water
-
Updated Connecting stage graphic for intro UI
-
Made improvements to the audio for the PIAT
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Made improvements to de-spawn time of corpses for fast graphics
-
Fixed entity bullet impacts playing twice for source player
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hTexWmdS:HXm9CFS9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hTexWmdS:HXm9CFS9"
}

