All versions
2.2.0
Release
Blockgame Plus 2.2.04 months ago 41
Compatibility
Minecraft: Java Edition
1.21.4
Platform
Fabric
Supported environments
Client-side
Changes
Blockgame+ 2.2.0
Updated for the latest Blockgame update (1.0.41), with Loot All built right in, a smarter gear-roll verdict, emote sounds, and a batch of polish from your feedback.
β¨ New
- Loot & Deposit buttons - Loot All, Loot Some, Deposit All, and Deposit Matching buttons now live right on Blockgame containers (Booty chests, barrels, large chests), no separate mod needed. Loot Some skips an ignore list you control - drop a stack on the toggle key or manage it from the list screen, with seeds and magma blocks ignored out of the box. Every button has an (unbound) keybind too. If you already run the standalone Loot All mod, this one quietly hides its duplicate buttons so you don't see two sets.
- Emote sounds - attach a sound, or looping background music, to a body emote in the animation editor; it plays whenever you trigger that emote. Drop your
.ogg/.wavfiles inbgplus/sounds/emote-sounds/. - A small tribute - the tab-list footer now reads "Made in memory of Bepis" with Bepis's face, in memory of an old dev. Cosmetic and client-side; toggle it off in Settings if you'd rather keep the original.
π§ Improvements
- Rune Vault: withdraw in bulk - shift-click runes (or use the checkboxes) to tick several at once, then hit Withdraw N to pull them all in one go. Your ticked runes and filter pins are remembered per altar, so you can pick up where you left off.
- Smarter gear Roll % - the tooltip's
β Roll %verdict is now build-aware: it reads a combat item's class (Warrior / Guardian / Archer / Mage / Healer) and weights that build's own stats highest, while genuinely off-theme rolls (a profession's XP on a weapon, hunger reduction on combat gear) no longer drag the score down. New weight sliders in Settings, including one for "useless" rolls. - Auction House item counts - stacked listings now show their stack size on the icon, so you can tell 1 from 64 at a glance.
- Ranks show their price - locked ranks on the Ranks screen now display what they cost, not just that they're locked.
- Goblin idle game is now opt-in - the
/bgplus goblinsminigame is off by default while its balance gets a pass; flip it on in Settings βΈ General whenever you want to play.
π Fixes
- Updated for Blockgame 1.0.41 - the Logging β Forestry, Herbalism β Farming, and Hunting β Dungeoneering profession renames are now recognized everywhere (XP tracker, talents, and item-stat tooltips), so nothing reads as "unknown" after the server update.
- NPC skins on first talk - talking to a custom-skinned NPC right after logging in no longer briefly shows your own skin before theirs loads.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GQGaE1pd:dP9JX5J5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GQGaE1pd:dP9JX5J5"
}

