Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Tags
Creators
Details
This mod adds Blood Anarchy!
BACKSTORY:
Spoiler
Blood Anarchy comes from an alternative universe of Minecraft which is often named War Of The Servers. The war in question is a series of catastrophic events that led to an endless war of servers that took place in 2014-2024. Countless groups raided each other, servers crumbled like card houses, players lost their guarantee of safety. Amidst that negativity, anomalies named Server War Ghosts (SWGs for short) began to pop on random servers. They were occurences that simply could not exist in Vanilla Minecraft and were not ordinary mods. Blood Anarchy emerged on January 2020 on one anarchistic server affetced by War Of The Servers. It's a hivemind of fallen anarchists, now arising to claim the worlds as its domain. PMSD Foundation (Paranormal Minecraft Servers Defence Foundation) has managed to contain such an anomaly and labeled it as SWG-521, sealing it in its home server. But it occasionally breaks out onto other servers...
Castes of Blood Anarchy:
Spoiler
Blood Anarchy is a symbiosis of two families - Homo Anarchis, which are also known as Anarchists, and Constructum Pylonous, also known as Pylonouses. Anarchists are human-like barbaric beings with bloodlust, primitive crude architecture and hardened metal. Pylonouses are leegant constructs which use not brute force, but pure energy and material. Anarchists raid and plunder, Pylonouses settle down on the cleared space to spread the influence of Blood Anarchy. It's a union made long ago, since its first attacks.
Current content:
-phases system. On Phase 2, rifts open, from which Pylonouses begin to emerge.
-16 entities, from mere scouts to really sturdy advanced units. They're divided into two castes: Anarchists and Pylonouses.
-items made of Anarchsit Steel - they're useful assets, and their tools are combinations of 2+ vanilla instruments. Pylonous Steel is an even more durable metal that is used for powerful weaponry and for a sensor.
-events - Patrol and Raid. Patrol is a small-scale incursion, while Raid is a larger two-wave onslaught.
-structures - in this mod, structures don't naturally generate; they're built. Anarcho Builders make primitive crude housings, while Pylonouses have elegant operative bases (or permanent bases if it's Masternode manifesting it).
-Configuration - it's performed through game rules. But the main option is...
-Iron Will Mode - a true hardcore challenge. Anarchists are stronger, events occur with more scale, Anarchy Pylons work more effectively, and most of all, you have only ten lives!
Credits:
Xyxylunka - made the logo of this mod.
Join our cool discord mini-studio!


