Rebalanced Blood Mending:
- Increased repair amount:
lvl 1: 10 -> 20
lvl 2: 30 -> 40
lvl 3: 50 -> 80 - Damage now depends on difficulty:
Peaceful - 1
Easy - 1
Normal - 2
Hard - 3 - Removed safety checks before damaging on Hard difficulty
Misc
- Added enchantment descriptions (viewable via the Enchantment Descriptions Mod and such)