Tags
Creators
Details
1.3.15
Compatibility
Changes
Horde Nights v1.3.15
Notes
This version is primarily developed for 1.21/1.21.1, and changes are ported upwards. This means despite estensive playtesting, there is still a higher chance of bugs in 1.21.2+. Please report any you find! Horde Nights v2.0.0 is actively being developed. Monitor on the github!
Additions
- Added three new advancements, only attainable when using Re-Fished
- These advancements will log a console error when Re-Fished isn't installed, it causes no issues, please do not report it.
Changes
- Overhauled the "Horde Rod"
- Blood Variant now rolls between level 3-4 on enchantments, has a max of level 5-6 when using Re-Fished
- Super Variant now rolls between level 4-5 on enchantments, has a max of level 6-7 when using Re-Fished, also now rolls a low chance for mending
- Festive Variant now rolls between level 4-6(5 max for lure) on enchantments, has a max level of 7-8 when using Re-Fished, also now rolls a 50% chance for mending
- Slight cosmetic changes. Old rod drops are considered legacy items and now not considered in balancing for future updates.
Fixes
- Optimized a ton more commands to help lag on bigger servers. Compared to the previous version, testing shows at least a 25% improvement.
Known Issues
- Skeletons do not seem to get enchanted bows in 1.21.9+.
- Skeletons do not seem to get infested effect in 1.21.9+.
- Spiders do not seem to get weaving effect in 1.21.9+.
- NaturallY Spawning Zombie Horses are not considered for gameplay. [1.21.11]
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jGO2ac1X:iBKLNRkJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jGO2ac1X:iBKLNRkJ"
}

