Drip-Drop Update!
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Now upon death, the following mobs will drop body parts: Skeleton, Wither Skeleton, Stray, Bogged, Breeze, Blaze, Magma Cube, Slime, Iron Golem, Spider, Cave Spider, Witch, Bat, Phantom, Glow Squid, Squid, Chicken, Vex, Piglin, Piglin Brute, Zombified Piglin
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Added 5 NEW variants of Red Blood
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Added 3 NEW variants of Zombie Blood
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Added 3 NEW variants of Enderman Blood
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Added 3 NEW variants of Phantom Blood
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Added Red Blood to: Ocelot, Tropical Fishes
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Added dust to: Silverfish, Snow Golem.
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Added Non-Collition with: cave_air, snow.
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Players will now leave random red blood splashes of varying sizes depending on the damage they receive.
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Mobs with red blood will now drop blood droplets upon death. These droplets will form a pool of blood upon impact with the ground. (If the droplets don't reach the ground but float in water, the blood droplets will be visible)
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The blood of the Illagers will no longer be pale in color but will be red (as many asked me to be)
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To prevent overload, only damaged mobs within 32 blocks of the player will now bleed
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Fixed Axolotls Blood Bug
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Changes in code structure to further optimize performance
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Updated to Fabric 1.21.1