All versions
1.0.1
Release
BloodInfection999 1.0.1last year 40
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platform
Forge
Supported environments
Client and server
Changes
New Features
- Infected Cow: Introduced a new infected variant of the Cow. It behaves similarly to other corrupted creatures, attacking players and other non-infected entities. It can also transform from a regular cow if killed by an infected mob or the Infection Toxin.
- Infected Cow Spawn Egg: A new spawn egg for the Infected Cow has been added, sharing the distinct black texture of other infected mob spawn eggs.
- Infected Flesh: A new item dropped by all infected mobs (Chicken, Pig, Sheep, Cow) with a 10% chance to drop 1-3 pieces. This item serves as a crafting ingredient.
- Handle Item: A new crafting component that visually resembles a stick. It is crafted from one Stick and one piece of White Wool.
- Infected Sword: A new weapon crafted using a Handle and two Infected Flesh. This sword features a unique infected texture and applies the dangerous Infection Toxin debuff to any entity it hits.
- Enhanced Cure Potion: The Cure Potion is now fully consumable upon use, similar to vanilla potions. It removes the "Infected" status effect and has a unique texture for easy identification. It is now correctly displayed in the Brewing creative tab.
Changes
- Mob AI Improvements: All corrupted creatures (Infected Chicken, Pig, Sheep, and Cow) have received significant AI enhancements:
- They can now break doors and windows, making them a more formidable threat.
- Their pursuit range has been extended to 50 blocks, allowing them to persistently chase targets until death or until the target moves a significant distance away.
- Infected mobs now have a 10% chance to apply the "Infected" effect to players they attack.
- Localization: All new items, blocks, entities, and effects now have proper display names in English (
en_us.json), resolving issues where only their internal IDs were shown. - Texture Updates:
- The Infected Sword now uses the dedicated
infectedsword.pngtexture. - The Cure Potion now correctly displays its
cure_i.pngtexture in both handheld and inventory views. - The Handle item now uses its dedicated
handle.pngtexture.
- The Infected Sword now uses the dedicated
Bug Fixes
- Resolved the "Duplicate DefaultAttributes entry" crash by ensuring entity attributes are registered only once.
- Fixed the "MeshDefinition incompatible with LayerDefinition" error in
InfectedCowModel.java. - Corrected the
CurePotionItemto be properly consumable and not return a glass bottle. - Resolved the
IllegalArgumentExceptionrelated to recipe serializer registration by removing redundant Java recipe registration for standard shaped/shapeless recipes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:R2YmfwMM:QbkE0NvM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:R2YmfwMM:QbkE0NvM"
}

