v1.1.0 - More and More Update
- Added a new default currency for all gacha machines: The Gacha Coin. By default costs 1 Emerald to craft, but is datapackable.
- Replaced the Basic Capsule with the Wood Capsule for the default machine.
- Adjusted the amount of currency required for the base machine from 3 to 5 Coins.
- Added 9 color variants of the base machine: Red, Yellow, Orange, Green, Blue, Purple, Pink, White, and Black Gacha Machines. Can be crafted by combining the base machine with the corresponding dyes.
- Added default gacha coins and by default 10 gacha capsules for each of the new machines, which are also datapackable.
- Added a 1/32 chance of getting double capsules.
- Added SFX for inserting currencies and opening capsules for better immersion.
- Updated the base machine with a new texture.
- Removed gacha_level as a way to calculate blockstates.
- Adjusted the currency amount config to be datapackable and more user friendly.
- Adjusted the invalid currency message to show proper item name instead of the item tag.
v1.0.0 - Initial Release
Craftable Gacha Machine:
Added a new block, the Gacha Machine, which can be crafted using iron ingots, glass, and a dispenser. Machines can be placed anywhere in your world and double as decorative arcade-style blocks.
Loot Capsule System:
Introduced loot capsules that are dispensed when Emeralds are inserted into the Gacha Machine. Added five loot tiers: Basic (Normal - 45%) Copper (Uncommon - 25%) Iron (Rare- 15%) Diamond (Super Rare - 10%) Netherite (Ultra Rare - 5%)
Datapack Support:
Fully customizable loot tables via datapacks. Adjust capsule drops to include your favorite items, like rare ores, enchanted gear, or any other in-game goodies. Modify the cost of pulls or the appearance of the Gacha Machine.
Currency System:
By default, machines accept 3 Emeralds as currency to dispense capsules. Currency types and amount are datapackable.
Known Issues:
None reported yet. Please provide feedback to help improve the mod!