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6.0.0+1.21.1-neoforge
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Blur+ v6.0.0
Huge thanks to @amiralimollaei for submitting these changes as a pull request!
Many longstanding issues have now finally been fixed – Blur is now smoother than ever :D
Key Improvements & Fixes:
- Revamped Blur Animation: Complete overhaul of the blur animation calculation logic, including runtime detection of blurred screens for improved compatibility.
- Stabilized Fade Animations: Resolved an issue where fade animations desynchronized during rapid screen transitions (e.g., holding E or Esc). This ensures smooth and consistent fade-in/out effects.
- Eliminated Frame Skipping/Resets: Fixed bugs that caused frames of the fade animation to be skipped or animations to unexpectedly reset. Now provides a consistently continuous animation.
- Independent Blur & Gradient Control: Decoupled the background blurriness animation and background gradient animation, allowing for separate and independent control over each.
- "Force Disabled" Screens: Deprecated the "excluded screens" configuration, Use "force disabled screens" for clearer and more intuitive control.
- New Animations for Title Screens: Added animations for the "Blur Title Screen" and "Darken Title Screen" options, leveraging the new decoupled animation functionality.
- Enabled Blur on Ignored Screens: Added blur to the book edit/view/sign screens, command block edit screen, and sign edit screen, with configurable options in the settings.
- Performance Optimization: Improved performance by preventing unnecessary drawing when animations are completely faded out.
- Improved Mod Compatibility: Increased compatibility with other mods and modded scenarios by utilizing simpler, more chainable Mixins.
- Fixed Blur Slider Issue on 1.21.11: Fixed a bug where the blur slider didn't work correctly past 10 in version 1.21.11.
- Truly Configure Gradient: Ensures that disabling the gradient completely removes any instance where Blur+'s special background gradient would be drawn, instead falling back to the original screen background.
- Eliminated Flickering: Fixed all known instances of flickering, including the title screen, excluded screens, force-disabled screens, and force-enabled screens.
Blur+ v5.3.2
- always check if blur effect is applicable
- Should resolve all remainng instances of the
Can only blur once per framecrash
- Should resolve all remainng instances of the
Blur+ v5.3.1
- Fix crash
java.lang.IllegalStateException: Can only blur once per framethat occurred in edge cases
Blur+ v5.3.0
- Switch to Stonecutter build system, which allows us to support multiple versions of Minecraft at the same time
- Currently supported versions: 1.21.1, 1.21.5, 1.21.8, 1.21.10, 1.21.11 (on Fabric & NeoForge)
- Migrate to the official Mojang mappings, making the codebase future-proof
- Fix config not being saved correctly
- This was hard to pinpoint, but I finally did it :)
Sorry for the long waiting time!
- This was hard to pinpoint, but I finally did it :)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NK39zBp2:4SvqMsDu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NK39zBp2:4SvqMsDu"
}


