Body Health System
This mod adds a new heath system to Minecraft. Players health is splitted in different body parts, when a part receives damage only the armor corresponding to that part is taken in consideration. If some parts lose all the health debuffs will be applied to the player, as slowness, mining fatigue and weakness.
TODO
- Ray cast arrows to apply the damage to a specific part.
- Add custom Damage Distributions for each mob.
- Create an API and code revision.
Crafting
Plaster
Morphine
Medkit
External resources
Featured versions
See allProject members
srgnis
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID