1.0.0
Compatibility
Changes
This is a recreation of the original mod, so there are changes. If you have played with this mod in the past, now it has changes that didn't exist before. I apologize if it doesn't meet your expectations, but this is just a glimpse of what I can do. I will be uploading new versions soon.
Features:
- Now bodyguards will heal every 5 seconds, so the player doesn't have to heal them. If you want this changed, feel free to comment.
- The bodyguard has the same amount of health as a player, but to show that it's a trained bodyguard, it will have 5 extra hearts to last longer in battles.
- They are not considered hostile, as they won't attack a player unless provoked.
- To obtain a bodyguard, you need to craft the item that summons them. Check the mod's main page for the crafting recipe.
- To command the bodyguard, you must hire them, which can be done with gold. It won't cost much, ranging from 2 to 4 ingots.
- Once hired, the bodyguard will take your name to indicate that it's under your command.
- Right-clicking the crouching bodyguard will make it stay still while still scanning the surroundings. It will remain vigilant in the area, unable to attack or move.
- You can equip the bodyguard with a sword, armor, and an immortality totem, enhancing its durability and combat strength.
- If it accompanies you to the mine, it can hold items in its inventory.
- Bodyguards won't attack passive mobs; they will only engage hostile or monster mobs.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Ua0nqkyB:2wAJuwnj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Ua0nqkyB:2wAJuwnj"
}

