- Updated dependencies
- Fixed a config setting for the Globetrotter's Band
Updated by ChromaNyan https://www.curseforge.com/members/chromanyan https://github.com/NyanMC
- Overhauled code for the marks significantly, simplifying its structure and allowing other mods to add their own marks more easily
- The true mark no longer flickers/replaces itself repeatedly when turning into a random mark
- Various tweaks to improve code formatting/ease maintenance
(changes outlined more verbosely here https://github.com/textstack/band_of_gigantism/pull/19)
-Added config options to enable and disable each scaletype the mod modifies
-Added a config option to toggle whether the Mark of the Obliterated bypasses invulnerability
-The False Hand no longer saves the player from damage that bypasses invulnerability
-Multiply mode is enabled by default
-Vastly improved interactions between bands
-Simplified how items are added as loot
-The true mark can now only be found at night
-Added mira-gin, which grants a percent dodge chance
-Nerfed the mark of the obliterated
-Fixed a bug where equipping a true mark in creative and changing to survival would crash
-Fixed a bug where disconnecting and reconnecting would apply a band's effect again
-Some default config changes
-Added a general strange effect for items (not implemented)
This version is untested for multiplayer.
-Change to the Strain of Ascent's math to prevent crashes when the player rises above y=64
-Added an optional alternate scaling system which allows multiple size-changing curios to be worn at the same time
-Changed the toml and its logo
-Cleaned up most of the mod's code


