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Licensed ARR
Published 3 years ago
Updated 3 weeks ago
All versions
1.3.1-F1.21.11
Release
Bones Update 1.3.1 - Forge 1.21.113 weeks ago 11
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Forge
Supported environments
Client and server
Changes
Bones Update 1.3.1 arrives for Forge 1.21.11!
If you observe issues with this mod version, please tell us by creating an issue at https://github.com/Sh1nyLabs/Bones-update/issues!
Parched (new official Skeleton Mob) can become broken
- broken form implemented. Parched (when broken) does not burn under daylight.
Improved designs and broken skeleton spawn mechanisms
- Parched, Bogged (broken form) now have their textures completely copied for the broken form, getting a better render for the broken form.
- Knight Skeleton model slightly improved, to look stronger.
- Knight Skeleton (broken form) now renders its claw to be easily recognized.
- Stray texture fixed when broken (1.3.1)
Items small rework
- haunter spear now uses official Spear implementations (similar to Iron Spear)
- reworked rendering for Necromancer Scepter and Haunter Spear (render model for inventory items)
Advancements reworked
- Telling when an advancement requires a specific item and / or a specific enchantment.
- Added more advancements for play experience: advancement to craft amulet and necromancer scepter.
- Advancement tree slightly reworked to be consistent with the new advancements.
Small other improvements
- Wither skeleton now spawns as broken in soul sand valley.
- Bones Update enchantment books are now added to the Bones Update Creative Mod Tab
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Gv9OU2Ng:XeiaUn4x"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Gv9OU2Ng:XeiaUn4x"
}

