Important! Before updating, delete the bossChecklist_data folder, the saves/yourWorld/data/bossChecklist_defeated_bosses.json file, and configuration files, as the save data system has been changed to a different format.
New:
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The boss registration system has been completely redesigned: you can now add new bosses without overwriting old lists (client and server). The wiki describes how to do this. This means you can now add resource packs, or even multiple ones, to the main list. Also, some fields are now optional; if they are missing, a default value will be used instead.
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Added the server command /boss_checklist set_defeated id true/false, which allows for partial support of data packs.
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Fully functional configuration and configuration screen
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The client-side boss list is now updated when resources are reloaded, not just at game launch.
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Added links to the mod wiki for some bosses.
Other:
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Completely restructured the project, created a wiki on GitHub.
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Fixed some bugs.
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Minor optimizations and other minor improvements.
- ATTENTION: Delete bossChecklist_data and saves/yourWorld/data/bossChecklist_defeated_bosses.json before updating, because boss IDs have been changed to a different format.
- Added several new bosses
- Added support for my new mod "end remastered additions"
- Fixed a bug with reloading the config on Neoforge
- Fixed a bug where the list of defeated bosses would reset when moving between dimensions
- Changed the name of the fabric configuration file