- Fixed incompatibility between Glitched Bossbar and other mods
- Fixed performance issues related to the Dragon Banner
- Fixed severe FPS drop when damaging the Yeti
- Improved particle rendering (now overlaps more smoothly)
- Moved Knight Sword shockwave ability to Right-Click (for better combat compatibility)
- Other small fixes
- Added Death Animations for the Bosses
- Added voicelines for the Underworld Knight
- Buffed Dragon Armor's Movement Recovery (+0 -> +0.5 per piece)
- Added a Movement Recovery Factor config option, and buffed its default value - Will allow you to speed up or slow down the recharge of rolls - Current value : 1 - Value in older versions : 0.6 (slower to recharge)
- Added a Movement Recovery requierement config option (off by default) - When turned on, you won't be able to use the roll ability, unless you're using or equiping an item providing extra Movement Recovery
- Fixed bosses drop not using lootable
- Fixed max health not scaling with custom attributes when spawning
- Fixed Sword Shockwave projectile
- Other small fixes
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Buffed Dragon Armor's Movement Recovery (+0 -> +0.5 per piece)
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Added a Movement Recovery Factor config option, and buffed its default value
- Will allow you to speed up or slow down the recharge of rolls
- Current value : 1
- Value in older versions : 0.6 (slower to recharge)
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Added a Movement Recovery requierement config option (off by default)
- When turned on, you won't be able to use the roll ability, unless you're using or equiping an item providing extra Movement Recovery
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Buffed Yeti Armor (0 -> 5) and Sandworm Health (150 -> 200)
- Delete your config file for values to update
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Yetis will now also be able to disable shields
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Fixed Attributes config not working
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Dragon Armor is now repaired with Dragon Bones
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Fixed some Boss Drops not being Uncommon rarity
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Tweaked the way informations are displayed in the Config File
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Added Spawners to the Dragon Tower
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Updated the Undead Arena blocks
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Added a Recipe for the Dragon Guard Shield
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Buffed the Knight Armor movement recovery (0.8 -> 1)
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Nerfed the reach of some weapons (1.21 parity)
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Added a config option to disable camera effects when rolling
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Fixed the Server issues
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Fixed the Movement Recovery attribute not affecting Movement Recovery
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Fixed Knight Spawning with the wrong attributes
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Fixed the Dragon Armor fire extinguising property
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Fixed Cages not using the right model
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Fixed item descriptions using outdated informations
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Fixed some blocks using invalid sounds
- Added a Config file
- Boss Health, Armor and Attack Damages can be edited
- The Roll mechanic can be fully turned off
- Boss Bars can now be switched to a simplified version
- Yeti will take largely reduced damages from arrows
- The Underworld Knight will now more frequently cooldown shields
- Sandworms are now immune to Cactus and Poison damages
- Added recipe for Prison Doors
- Added shakes for the Sandworm Fight
- Maked easier to dodge Sandworm's attack with the roll
- Updated the Knight Dungeon
- Increased Underworld Knight's health
- Made the central area larger and flater to be more adapted to fights
- Added a Bone Pile (used as a throne for the Knight)
- Fixed an issue with the Knight using the Dragon's stats instead in some cases
- The Knight will now correctly disarm shields
- Added Spawn Egg textures for all creatures
- Other small fixes