2.1.0
Compatibility
Required content
Changes
Updates can cause unexpected problems. Make sure to create a copy of your world backup, just in case!
If you're a server owner or modpack author, please see the Configuration changes section.
Nerakyss, the Kraken
- Added a new two-stage boss fight.
- Includes two cinematic cutscenes.
- Added a cursed ship guarded by the Kraken and its minions.
- Can be found in deep ocean biomes.
- Mod compatibility: spawns in any biome with the
#block_factorys_bosses:kraken_shiptag.
- Added three variants of pirate skeleton minions.
- Drops 6-8 Kraken Teeth.
Weapons
Kraken Trident
- Crafted from 2 wooden sticks and 3 Kraken Teeth.
- 10x more durability (2500) and +1 attack damage (+9) compared to vanilla Trident.
- Always enchanted with Loyalty I.
- Pulls nearby mobs towards itself on collision.
Pirate Saber
- Dropped by killed pirates.
- Iron tier sword with 2000 durability, +9 attack damage, and -2.4 attack speed.
- On use, summons two pirates acting as the user's followers. This ability costs 10 durability.
Undying Tentacle
- Crafted from 3 Kraken Teeth.
- 1000 durability, +2 attack damage, -3 attack speed, +1 entity and block interaction range.
- On use, shoots out a tentacle wherever the user is aiming:
- If a block is hit, propels the user towards it, allowing for quick escapes and better mobility.
- If an entity is hit, propels the entity towards the user.
- 2 second cooldown.
- When used for 2 seconds while sneaking, summons four Ghost Tentacles around the user.
- Summoned tentacles hurt and launch into the air nearby enemies.
- 2 second cooldown.
Blocks and items
- Kraken Cannon, capable of firing cannonballs at your foes.
- Decorative blocks:
- dry and wet planks (with five variants each),
- ship guardrail fence with a vertical diagonal variant,
- pile of coins (in two sizes),
- pile of planks,
- cannonball,
- ship lantern,
- rope roll,
- ship steering wheel,
- net (climbable, in three variants),
- Decorative entities:
- ship anchor,
- stack of crates (up to six crates).
- Items:
- Kraken Tooth.
- Added crafting recipes for some previously uncraftable decorations.
- Crafting recipes now get unlocked in the recipe book at appropriate times.
Other changes
- Decorative entities can no longer be broken by players in adventure mode.
- Fixed rare crash caused by accessing unbound registry keys for boss music.
- Reworked the cinematic cutscene system for better performance.
- Added advancements for defeating the Kraken, and for defeating the Kraken without getting hit.
- The Unbound advancement now also requires defeating the Kraken.
Configuration changes
- Common-side configuration is now server-sided.
- Forge: A per-world server-side config can be found in
world-name/serverconfig/block_factorys_bosses-server.toml- if this file doesn't exist during world loading, it will be initialized with a copy ofdefaultconfigs/block_factorys_bosses-server.tomlor else a default config. - NeoForge: A global server-side config can be found in
configs/block_factorys_bosses-server.toml, with per-world overrides inworld-name/serverconfig/block_factorys_bosses-server.toml - Boss attribute and roll options can now be changed per world.
- Fixes roll ability being available to players joining a server which disabled it.
- Forge: A per-world server-side config can be found in
- NeoForge: configuration files now follow the Forge naming conventions.
- Any configuration changes will remain in the old file and must be manually copied to the new file.
bosses_rise_config.tomlis nowblock_factorys_bosses-server.tomlbosses_rise_config.client.tomlis nowblock_factorys_bosses-client.toml
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:q2bV1Tm1:RXf8YZ79"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:q2bV1Tm1:RXf8YZ79"
}

