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Bountiful Fares 1.1.0

Changelog

  • Added several config options (changed either through the config file or with ModMenu):
    • Change the time taken for a Fermentation Vessel to ferment an item
    • Change the time taken for a Gristmill to mill an item
    • Toggle if fruit on trees replant after being picked
    • Toggle the generation of Wild Crops
    • Toggle the generation of Fruit Trees
    • Toggle the generation of Fruit Trees in Flower Forests (off by default)
    • Toggle the generation of Tea Shrubs in Forests (off by default)
    • Toggle the generation of Walnut Trees in Forests (off by default)
    • PLEASE NOTE that someone with a config file that is different to the server’s cannot join (With serverside changes)!
  • Moved vanilla item texture overrides into an optional resourcepack (on by default)
  • Fixed Checkered Ceramic TIle Slabs losing color when pick-blocked
  • Added Potions of Acidity and Stupor to the mod item tab
  • Amendments compatibility now uses built in resourcepacks and datapacks
  • Fixed vine crops not placing on Trellises with one item in the stack (for real this time)
  • Added missing loot tables for Weeping, Twisting, and Vine Trellises
  • Added Grass Seeds
    • Dropped occasionally by Grass, Tall Grass, Ferns, and Large Ferns
    • Can be used on any type of dirt to grow a new Grass Block
  • Added Grassy Dirt
    • Is tinted by the biome it is in, similarly to Grass
    • Cannot survive with a block on top, similarly to Grass Blocks
    • When bonemealed, it will grow into a Grass Block
  • Added Swedish translations (by Oli)
  • Added Canadian French translations
  • Added stonecutting recipes for Ceramic Tile variants
  • Added Ceramic Doors and Trapdoors
    • Can be dyed
    • Has unique open and close sounds
    • When opened and powered with redstone, players cannot interact with them
  • Added several new Ceramic Tile Blocks
    • Added Cracked Ceramic Tiles
    • Added Ceramic Tile Pillar
    • Added Ceramic Mosaic and Checkered Ceramic Mosaic
  • Added new functionality to Artisan Brushes:
    • When the brush’s color matches the block’s, shift-clicking will create the checkered variant, instead of using a sponge. This works the same in reverse
    • When the brush’s color is different to the block’s, shift-clicking will copy the block’s color onto the brush
    • Using a brush normally has not been changed
  • Updated Fermentation Vessel break particles to match the current texture
  • Added several new custom sound effects for Fermentation Vessels
  • Updated Fermentation Vessels to be easier to understand what is going on
    • Fermentation Vessels now use an enum block state for the fermentation process
    • Added a custom sound for when Fermentation Vessels have stopped fermenting
    • When it has finished fermenting, the texture of the vessel will become slightly stained
    • EXISTING FERMENTATION VESSELS MAY BE BROKEN BECAUSE OF THESE CHANGES! This can be fixed by breaking and placing any you already have in your world.
  • Added “pickets” item tag
  • Made all Fruit Logs, Pickets, Jack O’ Straws, and more fuels for furnaces
  • Removed unused “up” and “down” states from Wild Vine Crops
  • Added a custom sound effect for picking a fruit from a tree
  • Changed Fruit Logs to use a full block hitbox when leafy
  • Added 10 new paintings that feature content from the mod:
    • “Bountiful” 1x1
    • “Citrus Dish” 1x1
    • “Hazel Floret” 1x1
    • “Violet Floret” 1x1
    • “Why Blue” 1x1
    • “Ruminer” 1x2
    • “Phylogenesis” 3x1
    • “Escalade” 1x3
    • “Aquaculture” 2x2
    • “Unpleasant Tiles” 2x3
    • Like with Potions of Acidity, these can be found in the mod’s creative tab
    • Each can be enabled/disabled individually in the config

Files

bountifulfares-1.1.0-1.20.2.jar(2.61 MiB) Primary Download

Project members

Hecco

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID