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  • Fixed farmersdelight compat messing with axe mineables
  • Added missing recipes and loot tables for Walnut and Hoary Cabinets (farmersdelight)
  • Added red dye from Tea Berries recipe
  • Increased the amount of air ticks Spongekin Slices replenish
  • Changed Coastal Medleys to increase air ticks
  • Added missing loot tables for Infused Candles
  • Fixed Crop Trellises resetting their growth stage to 0 instead of 1 when harvested
  • Changed grass seeds to be added to grass loot tables through a modifier
  • Updated zh_cn translations for 1.2.0 items
  • Tweaked the textures of Artisan Cookies
  • Added translations for effect descriptions
  • Fixed Gristmill background darkening twice in 1.20.2/3/4
  • Tweaked the texture of Stripped Walnut Logs
  • Fixed block breaking particles showing on the leaves of Spongekins
  • Fixed Spongekin Stems being able to be fertilized on it’s last growth stage
  • Fixed the top texture of a horizontal Ceramic Tile Pillar being flipped
  • Reorganized and renamed many class names
  • Fixed Stupor effect not working
  • Fixed Acidic effect not ignoring Hero of the Village or Bad Omen
  • Removed Glowing Custard
  • Added missing has_wild_elderberries biome tag
  • Fixed a crash when a fruit tree attempts to generate while Twigs/Etcetera is present
  • Fixed a crash when Flour is thrown on a multiplayer server
  • Fixed Maize Seeds not being able to be placed on modded farmland blocks
  • Fixed all double slabs only dropping one slab item
  • Fixed Ceramic Doors not dropping
  • Fixed Ceramic Doors only breaking bottom block when support block is destroyed
  • Added missing loot table for Grassy Dirt
  • Added 12+ new wood variants of Trellises
    • Retextured existing Trellises to match the oak pallete
    • Renamed existing Trellises to Oak Trellises
    • Trellis items now use front gui light for more clarity
    • Added new variants for birch, spruce, jungle, acacia, dark oak, mangrove, cherry, bamboo, crimson, warped, walnut, and hoary wood
    • Updated the crafting recipe of Trellises to include planks in order to differentiate between wood types
    • Added a simple way to add custom Trellis variants for your own mod - click here to see a tutorial
  • Added compatibility with Nature’s Spirit (1.20.1) - if installed:
    • Added 17 more variants of Trellises for each wood set
    • Added 17 more variants of Pickets for each wood set
    • Lavender, Bleeding Heart, Blue Bulb, Carnation, Gardenia, Marygold, and Foxglove flowers can be planted on Trellises
    • Desert Turnips, Green Olives, and Black Olives can be eaten from Ceramic Dishes
  • Added compatibility with Spawn (1.20.1) - if installed:
    • Added Rotten Trellis variant
    • Added Rotten Pickets variant
    • Spawn’s Sunflowers can be farmed on Trellises
  • Added compatibility with Excessive Building (1.20.1) - if installed:
    • Added Ancient Trellis variant
    • Added Ancient Pickets variant
    • Added chiseled and mosaic variants of Walnut and Hoary planks
    • Added Walnut and Hoary Ladders
    • Added Vertical stair variants for many blocks
    • Ancient fruit can be eaten from Ceramic Dishes
  • Added compatibility with Farmer’s Delight (1.20.1) - if installed:
    • Added Walnut and Hoary variants of Cabinets
    • Added cooking pot and cutting board recipes for BF resources and foods
    • Many FD foods can be eaten from Ceramic Dishes
  • Added compatibility with Twigs (1.20.1) - if installed:
    • Added Walnut and Hoary Tables
    • Added Feldspar Lamp Updated compatibility with El’s and L’s Dye Mod - if installed:
    • Added Wintergreen Trellis variant
    • All food items from the mod can be eaten on a Ceramic Dish
  • Ported trellis planting bug fix to 1.20.2 and 1.20.4
  • Updated zh_cn translations
  • Fixed a crash with Supplementaries’ Ash
  • Added missing recipes for Dye Depot Maroon and Mint Jack O’ Straws
  • Added several config options (changed either through the config file or with ModMenu):
    • Change the time taken for a Fermentation Vessel to ferment an item
    • Change the time taken for a Gristmill to mill an item
    • Toggle if fruit on trees replant after being picked
    • Toggle the generation of Wild Crops
    • Toggle the generation of Fruit Trees
    • Toggle the generation of Fruit Trees in Flower Forests (off by default)
    • Toggle the generation of Tea Shrubs in Forests (off by default)
    • Toggle the generation of Walnut Trees in Forests (off by default)
    • PLEASE NOTE that someone with a config file that is different to the server’s cannot join (With serverside changes)!
  • Moved vanilla item texture overrides into an optional resourcepack (on by default)
  • Fixed Checkered Ceramic TIle Slabs losing color when pick-blocked
  • Added Potions of Acidity and Stupor to the mod item tab
  • Amendments compatibility now uses built in resourcepacks and datapacks
  • Fixed vine crops not placing on Trellises with one item in the stack (for real this time)
  • Added missing loot tables for Weeping, Twisting, and Vine Trellises
  • Added Grass Seeds
    • Dropped occasionally by Grass, Tall Grass, Ferns, and Large Ferns
    • Can be used on any type of dirt to grow a new Grass Block
  • Added Grassy Dirt
    • Is tinted by the biome it is in, similarly to Grass
    • Cannot survive with a block on top, similarly to Grass Blocks
    • When bonemealed, it will grow into a Grass Block
  • Added Swedish translations (by Oli)
  • Added Canadian French translations
  • Added stonecutting recipes for Ceramic Tile variants
  • Added Ceramic Doors and Trapdoors
    • Can be dyed
    • Has unique open and close sounds
    • When opened and powered with redstone, players cannot interact with them
  • Added several new Ceramic Tile Blocks
    • Added Cracked Ceramic Tiles
    • Added Ceramic Tile Pillar
    • Added Ceramic Mosaic and Checkered Ceramic Mosaic
  • Added new functionality to Artisan Brushes:
    • When the brush’s color matches the block’s, shift-clicking will create the checkered variant, instead of using a sponge. This works the same in reverse
    • When the brush’s color is different to the block’s, shift-clicking will copy the block’s color onto the brush
    • Using a brush normally has not been changed
  • Updated Fermentation Vessel break particles to match the current texture
  • Added several new custom sound effects for Fermentation Vessels
  • Updated Fermentation Vessels to be easier to understand what is going on
    • Fermentation Vessels now use an enum block state for the fermentation process
    • Added a custom sound for when Fermentation Vessels have stopped fermenting
    • When it has finished fermenting, the texture of the vessel will become slightly stained
    • EXISTING FERMENTATION VESSELS MAY BE BROKEN BECAUSE OF THESE CHANGES! This can be fixed by breaking and placing any you already have in your world.
  • Added “pickets” item tag
  • Made all Fruit Logs, Pickets, Jack O’ Straws, and more fuels for furnaces
  • Removed unused “up” and “down” states from Wild Vine Crops
  • Added a custom sound effect for picking a fruit from a tree
  • Changed Fruit Logs to use a full block hitbox when leafy
  • Added 10 new paintings that feature content from the mod:
    • “Bountiful” 1x1
    • “Citrus Dish” 1x1
    • “Hazel Floret” 1x1
    • “Violet Floret” 1x1
    • “Why Blue” 1x1
    • “Ruminer” 1x2
    • “Phylogenesis” 3x1
    • “Escalade” 1x3
    • “Aquaculture” 2x2
    • “Unpleasant Tiles” 2x3
    • Like with Potions of Acidity, these can be found in the mod’s creative tab
    • Each can be enabled/disabled individually in the config
  • Added several config options (changed either through the config file or with ModMenu):
    • Change the time taken for a Fermentation Vessel to ferment an item
    • Change the time taken for a Gristmill to mill an item
    • Toggle if fruit on trees replant after being picked
    • Toggle the generation of Wild Crops
    • Toggle the generation of Fruit Trees
    • Toggle the generation of Fruit Trees in Flower Forests (off by default)
    • Toggle the generation of Tea Shrubs in Forests (off by default)
    • Toggle the generation of Walnut Trees in Forests (off by default)
    • PLEASE NOTE that someone with a config file that is different to the server’s cannot join (With serverside changes)!
  • Moved vanilla item texture overrides into an optional resourcepack (on by default)
  • Fixed Checkered Ceramic TIle Slabs losing color when pick-blocked
  • Added Potions of Acidity and Stupor to the mod item tab
  • Added compatibility with El’s and L’s Dye Mod - If installed:
    • Added 20 more variants of Jack O’ Straws
    • Added Wintergreen Pickets
    • Honeysuckles now craft into Banana Dye instead of Yellow Dye (enabled by default, can be disabled in the config)
  • Added compatibility with Dye Depot - If installed:
    • Added 16 more variants of Jack O’ Straws
    • Honeysuckles now craft into Amber Dye instead of Yellow Dye (enabled by default, can be disabled in the config)
    • Chamomile Flowers now craft into Beige Dye instead of Light Gray Dye (enabled by default, can be disabled in the config)
    • Renamed Light Gray and Light Blue Jack O’ Straws to Ash and Sky respectively (enabled by default, can be disabled in the config)
  • Amendments compatibility now uses built in resourcepacks and datapacks
  • Fixed vine crops not placing on Trellises with one item in the stack (for real this time)
  • Added missing loot tables for Weeping, Twisting, and Vine Trellises
  • Added Grass Seeds
    • Dropped occasionally by Grass, Tall Grass, Ferns, and Large Ferns
    • Can be used on any type of dirt to grow a new Grass Block
  • Added Grassy Dirt
    • Is tinted by the biome it is in, similarly to Grass
    • Cannot survive with a block on top, similarly to Grass Blocks
    • When bonemealed, it will grow into a Grass Block
  • Added Swedish translations (by Oli)
  • Added Canadian French translations
  • Added stonecutting recipes for Ceramic Tile variants
  • Added Ceramic Doors and Trapdoors
    • Can be dyed
    • Has unique open and close sounds
    • When opened and powered with redstone, players cannot interact with them
  • Added several new Ceramic Tile Blocks
    • Added Cracked Ceramic Tiles
    • Added Ceramic Tile Pillar
    • Added Ceramic Mosaic and Checkered Ceramic Mosaic
  • Added new functionality to Artisan Brushes:
    • When the brush’s color matches the block’s, shift-clicking will create the checkered variant, instead of using a sponge. This works the same in reverse
    • When the brush’s color is different to the block’s, shift-clicking will copy the block’s color onto the brush
    • Using a brush normally has not been changed
  • Updated Fermentation Vessel break particles to match the current texture
  • Added several new custom sound effects for Fermentation Vessels
  • Updated Fermentation Vessels to be easier to understand what is going on
    • Fermentation Vessels now use an enum block state for the fermentation process
    • Added a custom sound for when Fermentation Vessels have stopped fermenting
    • When it has finished fermenting, the texture of the vessel will become slightly stained
    • EXISTING FERMENTATION VESSELS MAY BE BROKEN BECAUSE OF THESE CHANGES! This can be fixed by breaking and placing any you already have in your world.
  • Added “pickets” item tag
  • Made all Fruit Logs, Pickets, Jack O’ Straws, and more fuels for furnaces
  • Removed unused “up” and “down” states from Wild Vine Crops
  • Added a custom sound effect for picking a fruit from a tree
  • Changed Fruit Logs to use a full block hitbox when leafy
  • Added 10 new paintings that feature content from the mod:
    • “Bountiful” 1x1
    • “Citrus Dish” 1x1
    • “Hazel Floret” 1x1
    • “Violet Floret” 1x1
    • “Why Blue” 1x1
    • “Ruminer” 1x2
    • “Phylogenesis” 3x1
    • “Escalade” 1x3
    • “Aquaculture” 2x2
    • “Unpleasant Tiles” 2x3
    • Like with Potions of Acidity, these can be found in the mod’s creative tab
    • Each can be enabled/disabled individually in the config
  • Fixed(?) a crash when planting a plant on a Trellis
  • Fixed a crash when falling Walnuts land on Pickets
  • Fixed Ceramic Buttons and Pressure Plates losing color when broken
  • Glow Berry Trellises will now glow when fully grown
  • Weeping and Twisting Vines can now be planted on Trellises
  • Several generation features now use biome tags for generation instead of keys
  • Added more compatibility with Amendments
    • Created Cauldron fluids for all stews, drinks, compotes, and Citrus Essence
  • Fixed(?) a crash when planting a plant on a Trellis
  • Fixed a crash when falling Walnuts land on Pickets
  • Fixed Ceramic Buttons and Pressure Plates losing color when broken
  • Glow Berry Trellises will now glow when fully grown
  • Weeping and Twisting Vines can now be planted on Trellises
  • Several generation features now use biome tags for generation instead of keys
  • Fixed cullfaces of Lemon Blocks and Hoary Apple Blocks
  • Leeks now use the handheld item model
  • Removed sniffer digging loot table override, replaced with a modifier
  • Added a blockstate model generation template for Pickets blocks
  • Added compatibility with Amendments
    • Added models and textures for Double Cocoa Cakes
  • Fixed missing loot table for Fermentation Vessels
  • Fixed cullfaces of Lemon Blocks and Hoary Apple Blocks
  • Leeks now use the handheld item model
  • Removed sniffer digging loot table override, replaced with a modifier
  • Added a blockstate model generation template for Pickets blocks
  • Added compatibility with Amendments
    • Added models and textures for Double Cocoa Cakes
  • Fixed missing loot table for Fermentation Vessels

Project members

Hecco

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID