Bountiful Fares Version 2.0.4
Fixes
- Fixed Steel Drum Note Block being audible from any distance
- Added missing undying recipes for Ceramic Mosaics and levers
- Fixed ceramic blocks an items potentially rendering incorrectly with shaders
- Fixed growing maize crops crashing the game when using Sinytra
Compatibility
- Farmer's Delight compat now fully works again
- Re-added the Walnut and Hoary cabinets
- Cooking and cutting recipes now function properly
- New cooking recipes for 2.0.0 have been added - cutting recipes will be added at a later date
- Added a config option to disable compat items from appearing in recipe viewers
- Added the following items to common item tags, and changed their recipes to use common tags:
- Oranges
- Lemons
- Plums
- Passion Fruit
- Elderberries
- Maize (corn tag)
- Added recipe compatibility with:
- No Man's Land Walnuts
- Atmospheric Oranges
- Atmospheric Passion Fruit
- Environmental Plums
- Haunted Harvest Corn
- Added compatibility with EMI
- Fermenting, Milling, Prismarine Propagation, and Bulk ceramic dying recipes can be viewed
- Added translations for all tags
Tweaks
- Tweaked the effects for cooking Popped Maize on a Campfire
- Updated maize popping sound
- Cooking Popped Maize on a Campfire now emits particles when complete
- Added ru_ru translations (thanks to @Diemond_Player)
- Removed Bananacat
New Features
- Ceramic blocks can now be mass-dyed (thanks to @Diemond_Player)
- Any number of dye items and a specific ceramic block can be inputted into the crafting grid at any time
- This allows you to, say, dye 6 Ceramic Mosaic Stairs with a green, blue, and white dye at the same time
- Crafting variants of ceramic blocks in a Stonecutter will retain it's dyed color (thanks to @Diemond_Player)
Fixes
- Fixed a typo in a title splash
- Added missing smoking and campfire cooking recipes for Dried Tea Leaves
Tweaks
- Updated zh_cn translations
- Changed how the Restoration effect's hearts are rendered to not conflict with other mods
- Retextured Feldspar, Feldspar blocks, Feldspar Lanterns, and Tinged Glass
- Retextured Walnut items
- DIDNT add limes
- Removed Bananacat
New Features
- Added Popped Maize (per the request of Artyrian)
- Made by cooking Maize Seeds
- Cooking Maize Seeds on a Campfire will make popping sounds when it's done
Bountiful Fares Version 2.0.2
Fixes
- Fixed Twigs compat blocks not disabling correctly
- Fixed Farmer's Delight compat breaking axe_mineable tag
- Fixed broken loot tables for Grass and Ferns, which caused their drops to ignore Shears
- Fixed a crash when eating off a Ceramic Dish in Survival
- Fixed Guardians & Elder Guardians not dropping Spongekin Seeds regardless of config settings
- Oak Signs and Oak Hanging Signs no longer drop Walnut variants
- Fixed a crash when unlocking a Fermenting recipe
- Removed leftover test loggers
- Fixed incorrect dimension for "Unpleasant Tiles" painting
Tweaks
- Retextured Ceramic Clay Blocks
- Added config option to disable the Grass & Fern loot table changes
- Tea Shrubs will now drop 3-4 Tea Leaves on the final stage instead of 2-4
- Golden Apple Tree blocks have rarities
- Updated zh_cn translations (thanks to Jun_naturefox)
- Honey Bottle tooltips show that it removes poison
- Removed bananacat
New Features
- Some blocks now have unique Note Block instruments (thanks to Artyrian)
- Ceramic blocks will play "Ocarina" sound
- Hoary Apple Blocks will play "Old Piano" sound
- Spongekins will play "Steel Drum" sound
- Added new title splash texts (thanks to Artyrian again)
- Added placeable Pumpkin and Melon Pies
- Crafted like other pies
- Placeable Pumpkin Pies can be disabled in the config
- Retextured Pumpkin Pie item texture, can be disabled by disabling the "Vanilla Item Texture Override" resource pack
- If the resource pack is disabled, Melon Pie textures will change to match the vanilla Pumpkin Pie
- Added Sponge Cake
- Crafted from Spongekins
- Sea Pickles can be placed on top similarly to Candles
- Added eating sounds to Cake blocks
- Can be disabled in the config
Bountiful Fares Version 2.0.1
Fixes
- Fixed a crash that would occur when placing any Bountiful Fares sign or hanging sign
- Fixed topmost log on Palm Trees generating weirdly
- Fixed falling Coconuts replacing when landing in certain scenarios
- Removed candle cake transmutation
- Added Grassy Dirt to the shovel_mineable tag
- Fixed incorrect palette used for stage 1 tea shrub model
- Fixed broken loot tables for Oak and Dark Oak Leaves
- Fixed some compat blocks not being disabled correctly
- Fixed using a Ceramic Lever crashing the game
Tweaks
- Sun Hats now have right-click equip and swap functionality
- Palm Fronds can be supported by a center post
- Moved Hoary Apple and Walnut Saplings in the creative tab to be consistent
- Compote Jars now give more Enrichment and use the Honey Bottle drink sound
- The Roy G Biv advancement is now obtainable by holding any dyeable ceramic block
- Removed bananacat
Bountiful Fares Version 2.0.0 - The Big One
Fixes
- Added missing Ebullience effect description
- Fixed Restoration effect not working as intended
- Artisan Brushes now use the handheld item model
- Fixed Fermentation Vessels not being able to be opened after reloading a world
- Fixed Fermenting progress being reset after reloading a world
- Added missing loot tables for potted plants
- Fixed Spongekins growing from Spongekin Stems way too quickly
- Fixed “obtain_spongekin” advancement requirements
- Fixed some drink items playing eat sounds
- Fixed Grassy Dirt bottom texture
- Added undying recipes for Ceramic Doors and Trapdoors
- Fixed Sun Hat model changing in the gui when in the head slot
- Added missing loot table for Spongekin Stems
- Fixed Grassy Dirt particles being tinted
- Made blocks that should be flammable actually flammable
- Fixed bowl not stacking with others on eating the final stew item in a stack
- Added missing recipes for Walnut Wood
- Updated how Acidic and Stupor effects are coded, which should make them less buggy
- Fixed Ceramic Lever sounds being reversed
- Fixed loot modifiers for sniffers
Compatibility
- Revamped the compatibility system
- Compat features will no longer disappear when the other mod is uninstalled
- Builtin resource packs are no longer used for compat
- Added compatibility with Arts and Crafts - if installed:
- Added Cork Trellises and Pickets
- Paintbrushes can dye Ceramic Tile blocks
- Added compatibility with Excessive Building - if installed:
- Added Ancient Trellis variant
- Added Ancient Picket variant
- Added Walnut and Palm Mulch Brick sets
- Added compatibility with JEI - if installed:
- Added a new recipe category for milling (using a Gristmill)
- Added a new recipe category for fermenting (using a Fermentation Vessel)
- Shows the process of using the block, the time taken to ferment, and what item is needed to obtain the result
- Added a new recipe category for Prismarine propagation (growing Prismarine Blossoms from Spongekins)
- Temporarily removed Walnut and Hoary cabinets from Farmer's Delight compat
- Updated compatibility with Nature's Spirit - if installed:
- Bountiful Fares features can now generate in Nature's Spirit biomes
- Nature's Spirit Coconuts can be used in Bountiful Fares recipes
- Added compatibility with appledog - if installed:
- Added Appledog Block
- Crafted from 9 Dogapples
- Becomes joyous when interacted with!
- Added Appledog Block
Tweaks
- Changed the recipe of Gristmills to be less expensive
- Added “Client” config category
- Added an option in the config to change the radius where effects are given from Infused Candles
- Added a Restoration heart overlay
- Can be disabled in the config
- Added mulch blocks to the dirt block and item tags
- Mulch blocks are now flammable
- Walnuts on trees can now be sheared to prevent them from falling
- Walnut Mulch Blocks can now also be fed to Wolves
- Increased press time of Ceramic Pressure Plates slightly
- Updated fr_ca translations
- Added pl_pl (Polish) translations
- Added config option to disable flour throwing
- Added effect tooltips to foods that give effects (adds status effects, removes status effects, or other effects)
- Can be disabled in the config
- Added effect tooltips to infused candles
- Added effect tooltips to foods that increase underwater air time (Spongekin Slice, Coastal Medley)
- Added Amethyst Shard from Amethyst Block milling recipe
- Added Sugar from Sugarcane milling recipe
- Added recipes for Diorite and Granite using Feldspar in place of Quartz
- Mulch blocks now slightly decrease fall damage when landed on
- Retextured most ceramic block textures
- Piglins now are distracted by Golden Apple Blocks
- Blocks that allow Spongekins to propagate Prismarine are now datadriven
- Added #prismarine_propagation_substrate block tag
- Fruit leaves are now biome tinted
- Decreased the rate of growth of fruit on trees
- Fruit trees generate less often
- Retextured Stripped Fruit Logs
- Reworked Fruit Logs
- Fruit Logs can now connect to each other similarly to Chorus Plants
- Any leaf type can now be used to “leaflog” a log, instead of just the matching type
- Other leaflogged fruit logs can leaflog other logs
- leaves model used for leaflogged state is taken directly from the respective leaves model, making it compatible with resource packs
- Removed “Bountiful” painting
- Removed config options for disabling paintings
- Due to paintings being datadriven since 1.21, there isn't an easy way to individually enable/disable paintings without a lot of datapacks.
- Added an option in the config to add a cooldown to throwing flour
- Short Grass can now be made by using Grass Seeds on Grass Blocks
- Wild Passion Fruit and Elderberries now generate as features instead of tree decorators
- Added config options to disable generation of Passion Fruit, Elderberries, Leeks, and Maize
- Tweaked some recipes
- Retextured Acidic effect icon
- The following effects now cannot be modified by Acidic:
- Instant Health
- Instant Damage
- Invisibility
- Night Vision
- Blindness
- Conduit Power
- Darkness
- Fire Resistance
- Water Breathing
- Glowing
- Raid Omen
- Trial Omen
- Oozing
- Wind Charging
- Infested
- Weaving
- Ebullience
- (effects without amplifiers or effects relating to bad omen cannot be affected by Acidic)
- The following effects now cannot be removed by Stupor:
- Conduit Power
- Hero of the Village
- Bad Omen
- Raid Omen
- Trial Omen
- Effect blacklists of Acidic and Stupor are defined by status effect tags "acidic_blacklist" and "stupor_blacklist"
- Effects that were modified by Acidic will have a different effect icon background
- Can be disabled in the config
- Fermentation recipes are now datadriven
- Item containers (bottles, jars, buckets, bowls) are automatically utilized when needed
- Fermentation Vessels will now emit bubble particles while fermenting
- The color of the particles depends on the contents
- Fermentation recipes can specify this color
- Can be disabled in the config
- Updated Gristmill GUI
- Updated Ceramic Dish functionality
- Foods will now automatically be eatable on a dish if it contains a food component and doesn't have a container (bowls, bottles, etc)
- Added a config option to allow food with containers to be eaten on dishes
- All custom functionality that would normally happen when eating a food will occur
- Removed "eatable_on_dish" item tag
- Foods will now automatically be eatable on a dish if it contains a food component and doesn't have a container (bowls, bottles, etc)
- Rebalanced pretty much every food - too many changes to list them all
- Retextured many items such as Jars, Ceramic Tiles (item), Citrus Essence, etc.
- Added some items to common item tags
- Recipes that use Flour have been changed to use the flour common tag
- Recipes that use Milk Buckets have been changed to use the milks common tag
- Removed Bananacat
New Content
- Added Iron Railings
- A variant of Iron Bars, similar to pickets
- Added Sweet Berry Pips
- Crafted from Sweet Berries
- Can plant new Sweet Berry Bushes
- Sweet Berries can no longer plant Sweet Berry Bushes
- Added a config option to disable Sweet Berry Pips
- Patches of Grassy and Coarse Dirt can be found in forest biomes
- Can be disabled in the config
- Added Palm Trees
- A new type of fruit tree
- Generates on Beaches and near water in Deserts
- Made up of Palm Logs, Palm Crowns, and Palm Fronds
- Like other fruit logs, Palm Logs cannot be made into planks
- Palm Fronds can be placed on top or on the side of blocks, and up to 3 can be placed in a block to increase its size
- Palm Fronds can be potted in a Flower Pot
- Palm Fronds can be crafted into Paper
- Milling Palm Fronds creates Palm Mulch
- Acts similarly to Walnut Mulch
- Can be placed in layers or crafted into a block
- Can be fed to Wolves for an advancement
- Coconuts can grow on the side of Palm Crown blocks
- Has 6 stages of growth
- When broken on the last stage by hand, removing the supporting block, or hitting it with a projectile, the coconut will fall
- Will damage entities it lands on
- If a falling coconut lands on Pointed Dripstone, it will drop 2 Coconut Halves instead of itself.
- Blocks that can split coconuts are determined by a block tag
- Added Coconuts
- Can be crafted into halves, which can be eaten or used in recipes
- Added Coconut Stew, Coconut Crusted Cod, and Coconut Cake food items
- Added Coconut Candles, a decorative block
- Up to 3 can be stacked in the same block
- Added Coconut Milk
- Crafted by fermenting a Coconut Half
- Acts like normal milk, and can be used in place of Milk Buckets in recipes
- Coconuts can be milled in a Gristmill to create Coconut Coir items
- Can be used in place of wheat to create Mud Bricks
- Can be packed into coir blocks and bricks
- Can be made into carpets
- Packed Coconut Coir and Coir Carpet blocks can occlude vibrations
- Can be crafted into halves, which can be eaten or used in recipes
- Added Golden Apple Trees
- Can be found naturally in a secret room inside Woodland Mansions
- Saplings can be found in another secret room inside Woodland Mansions
- Golden Apple Saplings can be grown into Golden Apple Trees
- Golden Apple Trees are made up of flowering and normal Golden Apple Leaves and Golden Apple Logs
- Golden Apple Leaves will not drop saplings when broken
- Below the leaves, a Golden Apple fruit can spawn
- Has 6 stages of growth, and grows much slower compared to other fruit
- If not in an environment with a light level of 8 or lower, Golden Apples will not grow
- If exposed for a while, they will become withered and cannot be restored. They will also not drop anything when broken
- Unlike other fruit trees, leaves cannot be bonemealed to produce more fruit
- Golden Apple Trees are made up of flowering and normal Golden Apple Leaves and Golden Apple Logs
- Added new food items:
- Pickled Spongekin
- Crafted by fermenting a Spongekin Slice
- Gives slightly more oxygen when eaten
- Mire Medley
- Crafted from Elderberries, Maize, Chamomile Flowers, and Carrots
- Tropical Medley
- Crafted from Orange, Cocoa Beans, Passion fruit, and Coconut Halves
- Sea Salad
- Crafted from Kelp, Leeks, and Citrus Essence
- Stuffed Hoary Apple
- Crafted from Hoary Apples and Lapisberries
- Strange Candy
- Crafted from Lapisberries and Sugar
- Pickled Spongekin
- Fixed farmersdelight compat messing with axe mineables
- Added missing recipes and loot tables for Walnut and Hoary Cabinets (farmersdelight)
- Added red dye from Tea Berries recipe
- Increased the amount of air ticks Spongekin Slices replenish
- Changed Coastal Medleys to increase air ticks
- Added missing loot tables for Infused Candles
- Fixed Crop Trellises resetting their growth stage to 0 instead of 1 when harvested
- Changed grass seeds to be added to grass loot tables through a modifier
- Updated zh_cn translations for 1.2.0 items
- Tweaked the textures of Artisan Cookies
- Added translations for effect descriptions
- Fixed Gristmill background darkening twice in 1.20.2/3/4
- Tweaked the texture of Stripped Walnut Logs
- Fixed block breaking particles showing on the leaves of Spongekins
- Fixed Spongekin Stems being able to be fertilized on it’s last growth stage
- Fixed the top texture of a horizontal Ceramic Tile Pillar being flipped
- Reorganized and renamed many class names
- Fixed Stupor effect not working
- Fixed Acidic effect not ignoring Hero of the Village or Bad Omen
- Removed Glowing Custard
- Added missing has_wild_elderberries biome tag
- Fixed a crash when a fruit tree attempts to generate while Twigs/Etcetera is present
- Fixed a crash when Flour is thrown on a multiplayer server
- Fixed Maize Seeds not being able to be placed on modded farmland blocks
- Fixed all double slabs only dropping one slab item
- Fixed Ceramic Doors not dropping
- Fixed Ceramic Doors only breaking bottom block when support block is destroyed
- Added missing loot table for Grassy Dirt
- Added 12+ new wood variants of Trellises
- Retextured existing Trellises to match the oak pallete
- Renamed existing Trellises to Oak Trellises
- Trellis items now use front gui light for more clarity
- Added new variants for birch, spruce, jungle, acacia, dark oak, mangrove, cherry, bamboo, crimson, warped, walnut, and hoary wood
- Updated the crafting recipe of Trellises to include planks in order to differentiate between wood types
- Added a simple way to add custom Trellis variants for your own mod - click here to see a tutorial
- Added compatibility with Nature’s Spirit (1.20.1) - if installed:
- Added 17 more variants of Trellises for each wood set
- Added 17 more variants of Pickets for each wood set
- Lavender, Bleeding Heart, Blue Bulb, Carnation, Gardenia, Marygold, and Foxglove flowers can be planted on Trellises
- Desert Turnips, Green Olives, and Black Olives can be eaten from Ceramic Dishes
- Added compatibility with Spawn (1.20.1) - if installed:
- Added Rotten Trellis variant
- Added Rotten Pickets variant
- Spawn’s Sunflowers can be farmed on Trellises
- Added compatibility with Excessive Building (1.20.1) - if installed:
- Added Ancient Trellis variant
- Added Ancient Pickets variant
- Added chiseled and mosaic variants of Walnut and Hoary planks
- Added Walnut and Hoary Ladders
- Added Vertical stair variants for many blocks
- Ancient fruit can be eaten from Ceramic Dishes
- Added compatibility with Farmer’s Delight (1.20.1) - if installed:
- Added Walnut and Hoary variants of Cabinets
- Added cooking pot and cutting board recipes for BF resources and foods
- Many FD foods can be eaten from Ceramic Dishes
- Added compatibility with Twigs (1.20.1) - if installed:
- Added Walnut and Hoary Tables
- Added Feldspar Lamp Updated compatibility with El’s and L’s Dye Mod - if installed:
- Added Wintergreen Trellis variant
- All food items from the mod can be eaten on a Ceramic Dish
- Added several config options (changed either through the config file or with ModMenu):
- Change the time taken for a Fermentation Vessel to ferment an item
- Change the time taken for a Gristmill to mill an item
- Toggle if fruit on trees replant after being picked
- Toggle the generation of Wild Crops
- Toggle the generation of Fruit Trees
- Toggle the generation of Fruit Trees in Flower Forests (off by default)
- Toggle the generation of Tea Shrubs in Forests (off by default)
- Toggle the generation of Walnut Trees in Forests (off by default)
- PLEASE NOTE that someone with a config file that is different to the server’s cannot join (With serverside changes)!
- Moved vanilla item texture overrides into an optional resourcepack (on by default)
- Fixed Checkered Ceramic TIle Slabs losing color when pick-blocked
- Added Potions of Acidity and Stupor to the mod item tab
- Amendments compatibility now uses built in resourcepacks and datapacks
- Fixed vine crops not placing on Trellises with one item in the stack (for real this time)
- Added missing loot tables for Weeping, Twisting, and Vine Trellises
- Added Grass Seeds
- Dropped occasionally by Grass, Tall Grass, Ferns, and Large Ferns
- Can be used on any type of dirt to grow a new Grass Block
- Added Grassy Dirt
- Is tinted by the biome it is in, similarly to Grass
- Cannot survive with a block on top, similarly to Grass Blocks
- When bonemealed, it will grow into a Grass Block
- Added Swedish translations (by Oli)
- Added Canadian French translations
- Added stonecutting recipes for Ceramic Tile variants
- Added Ceramic Doors and Trapdoors
- Can be dyed
- Has unique open and close sounds
- When opened and powered with redstone, players cannot interact with them
- Added several new Ceramic Tile Blocks
- Added Cracked Ceramic Tiles
- Added Ceramic Tile Pillar
- Added Ceramic Mosaic and Checkered Ceramic Mosaic
- Added new functionality to Artisan Brushes:
- When the brush’s color matches the block’s, shift-clicking will create the checkered variant, instead of using a sponge. This works the same in reverse
- When the brush’s color is different to the block’s, shift-clicking will copy the block’s color onto the brush
- Using a brush normally has not been changed
- Updated Fermentation Vessel break particles to match the current texture
- Added several new custom sound effects for Fermentation Vessels
- Updated Fermentation Vessels to be easier to understand what is going on
- Fermentation Vessels now use an enum block state for the fermentation process
- Added a custom sound for when Fermentation Vessels have stopped fermenting
- When it has finished fermenting, the texture of the vessel will become slightly stained
- EXISTING FERMENTATION VESSELS MAY BE BROKEN BECAUSE OF THESE CHANGES! This can be fixed by breaking and placing any you already have in your world.
- Added “pickets” item tag
- Made all Fruit Logs, Pickets, Jack O’ Straws, and more fuels for furnaces
- Removed unused “up” and “down” states from Wild Vine Crops
- Added a custom sound effect for picking a fruit from a tree
- Changed Fruit Logs to use a full block hitbox when leafy
- Added 10 new paintings that feature content from the mod:
- “Bountiful” 1x1
- “Citrus Dish” 1x1
- “Hazel Floret” 1x1
- “Violet Floret” 1x1
- “Why Blue” 1x1
- “Ruminer” 1x2
- “Phylogenesis” 3x1
- “Escalade” 1x3
- “Aquaculture” 2x2
- “Unpleasant Tiles” 2x3
- Like with Potions of Acidity, these can be found in the mod’s creative tab
- Each can be enabled/disabled individually in the config
- Added several config options (changed either through the config file or with ModMenu):
- Change the time taken for a Fermentation Vessel to ferment an item
- Change the time taken for a Gristmill to mill an item
- Toggle if fruit on trees replant after being picked
- Toggle the generation of Wild Crops
- Toggle the generation of Fruit Trees
- Toggle the generation of Fruit Trees in Flower Forests (off by default)
- Toggle the generation of Tea Shrubs in Forests (off by default)
- Toggle the generation of Walnut Trees in Forests (off by default)
- PLEASE NOTE that someone with a config file that is different to the server’s cannot join (With serverside changes)!
- Moved vanilla item texture overrides into an optional resourcepack (on by default)
- Fixed Checkered Ceramic TIle Slabs losing color when pick-blocked
- Added Potions of Acidity and Stupor to the mod item tab
- Added compatibility with El’s and L’s Dye Mod - If installed:
- Added 20 more variants of Jack O’ Straws
- Added Wintergreen Pickets
- Honeysuckles now craft into Banana Dye instead of Yellow Dye (enabled by default, can be disabled in the config)
- Added compatibility with Dye Depot - If installed:
- Added 16 more variants of Jack O’ Straws
- Honeysuckles now craft into Amber Dye instead of Yellow Dye (enabled by default, can be disabled in the config)
- Chamomile Flowers now craft into Beige Dye instead of Light Gray Dye (enabled by default, can be disabled in the config)
- Renamed Light Gray and Light Blue Jack O’ Straws to Ash and Sky respectively (enabled by default, can be disabled in the config)
- Amendments compatibility now uses built in resourcepacks and datapacks
- Fixed vine crops not placing on Trellises with one item in the stack (for real this time)
- Added missing loot tables for Weeping, Twisting, and Vine Trellises
- Added Grass Seeds
- Dropped occasionally by Grass, Tall Grass, Ferns, and Large Ferns
- Can be used on any type of dirt to grow a new Grass Block
- Added Grassy Dirt
- Is tinted by the biome it is in, similarly to Grass
- Cannot survive with a block on top, similarly to Grass Blocks
- When bonemealed, it will grow into a Grass Block
- Added Swedish translations (by Oli)
- Added Canadian French translations
- Added stonecutting recipes for Ceramic Tile variants
- Added Ceramic Doors and Trapdoors
- Can be dyed
- Has unique open and close sounds
- When opened and powered with redstone, players cannot interact with them
- Added several new Ceramic Tile Blocks
- Added Cracked Ceramic Tiles
- Added Ceramic Tile Pillar
- Added Ceramic Mosaic and Checkered Ceramic Mosaic
- Added new functionality to Artisan Brushes:
- When the brush’s color matches the block’s, shift-clicking will create the checkered variant, instead of using a sponge. This works the same in reverse
- When the brush’s color is different to the block’s, shift-clicking will copy the block’s color onto the brush
- Using a brush normally has not been changed
- Updated Fermentation Vessel break particles to match the current texture
- Added several new custom sound effects for Fermentation Vessels
- Updated Fermentation Vessels to be easier to understand what is going on
- Fermentation Vessels now use an enum block state for the fermentation process
- Added a custom sound for when Fermentation Vessels have stopped fermenting
- When it has finished fermenting, the texture of the vessel will become slightly stained
- EXISTING FERMENTATION VESSELS MAY BE BROKEN BECAUSE OF THESE CHANGES! This can be fixed by breaking and placing any you already have in your world.
- Added “pickets” item tag
- Made all Fruit Logs, Pickets, Jack O’ Straws, and more fuels for furnaces
- Removed unused “up” and “down” states from Wild Vine Crops
- Added a custom sound effect for picking a fruit from a tree
- Changed Fruit Logs to use a full block hitbox when leafy
- Added 10 new paintings that feature content from the mod:
- “Bountiful” 1x1
- “Citrus Dish” 1x1
- “Hazel Floret” 1x1
- “Violet Floret” 1x1
- “Why Blue” 1x1
- “Ruminer” 1x2
- “Phylogenesis” 3x1
- “Escalade” 1x3
- “Aquaculture” 2x2
- “Unpleasant Tiles” 2x3
- Like with Potions of Acidity, these can be found in the mod’s creative tab
- Each can be enabled/disabled individually in the config
- Fixed(?) a crash when planting a plant on a Trellis
- Fixed a crash when falling Walnuts land on Pickets
- Fixed Ceramic Buttons and Pressure Plates losing color when broken
- Glow Berry Trellises will now glow when fully grown
- Weeping and Twisting Vines can now be planted on Trellises
- Several generation features now use biome tags for generation instead of keys
- Added more compatibility with Amendments
- Created Cauldron fluids for all stews, drinks, compotes, and Citrus Essence
- Fixed(?) a crash when planting a plant on a Trellis
- Fixed a crash when falling Walnuts land on Pickets
- Fixed Ceramic Buttons and Pressure Plates losing color when broken
- Glow Berry Trellises will now glow when fully grown
- Weeping and Twisting Vines can now be planted on Trellises
- Several generation features now use biome tags for generation instead of keys