- Refactored and optimized a majority of the code
- Fixed hive blacklist not being functional
- After pollinating 10 crops, bees will lose their nectar instead of no longer being able to pollinate crops. This should allow for some more unique farm designs involving bees
- Rewrote pathfinding a bit so that bees are even better at not getting lost from their hives
- Rewrote behavior on leads to be more natural and behave more like Allays
- Optimized configs internally
- Bees no longer ignore flowers held by the player
In this new version, bees will be very persistently stubborn about going back to their homes. If you want to relocate a bee to a new hive, leash them to a fence near the desired hive and wait overnight in-game or simply break their original hive.
A future update may feature a more streamlined way for relocating bees, possibly even the ability to put bees in bottles.
Hey! formalities aside, this one is a bit experimental! I've added a config file that auto generates (thanks to magistermaks for SimpleConfig!), and though I'm pretty sure it works well, I'd still say it needs more testing before I'm comfortable considering this a fully released update.
That being said, use with caution! Not saying anything will crash and burn, but back up your saves anyways!
On top of this, I've also fixed hive memorization not registering properly, so behavior might be different. Let me know if you run into any issues.